Spectre7878 Posted October 20, 2022 Share Posted October 20, 2022 So a silly question. What archetypes can do without rune of protection. Obviously melee characters probably do not need it. I have used it it on my blasters and controller. Do dominators need it. Or does domination help. I love RoP. But it does not always fit my theme and or build because I don’t want to take three powers from a pool for the one power I want. Link to comment Share on other sites More sharing options...
arcane Posted October 20, 2022 Share Posted October 20, 2022 No AT *needs* RoP 1 1 7 1 Link to comment Share on other sites More sharing options...
ZorkNemesis Posted October 20, 2022 Share Posted October 20, 2022 I hardly ever use Rune of Protection on anything. It's usually not worth the power investment in my opinion and typically only take it on characters where it would thematically fit. Never had any issues without it. 1 1 Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live. Link to comment Share on other sites More sharing options...
Neiska Posted October 20, 2022 Share Posted October 20, 2022 35 minutes ago, arcane said: No AT *needs* RoP That is your mere opinion. For those people who like to build offensively and juggle RoP and Barrier, I would say it is certainly a nice option to have. It depends on the build. Some builds could "need" it, certainly. 1 2 Link to comment Share on other sites More sharing options...
lemming Posted October 20, 2022 Share Posted October 20, 2022 I don't tend to build maxed out characters, so ROP isn't often taken for my characters. The melee types normally hit caps easily enough. My blasters tend to go for defense if they're going for any sort of survival, but I tend to just lean into damage for them. Defenders that need to go into the scrum such as kinetics, they sometimes pick it up. And it's usually only if it thematically fits. Link to comment Share on other sites More sharing options...
Spectre7878 Posted October 20, 2022 Author Share Posted October 20, 2022 I guess my question mainly is do dominators need it. Or does domination act as a mez protect. Link to comment Share on other sites More sharing options...
Psyonico Posted October 20, 2022 Share Posted October 20, 2022 Domination has mez protection to but it is not permanent out of the box. What this team needs is more Defenders Link to comment Share on other sites More sharing options...
Hedgefund2 Posted October 20, 2022 Share Posted October 20, 2022 Domination does the job quite well on its own. https://cod.uberguy.net./html/power.html?power=inherent.inherent.domination&at=dominator That said, Rune is a nice +res buff that varies by AT modifiers. The buff is so nice on Defs and VEATs (around 40% slotted) that I do make an effort to fit it in on those 2 ATs. Link to comment Share on other sites More sharing options...
TheZag Posted October 20, 2022 Share Posted October 20, 2022 I never took rune of protection before it got reworked (many would say nerfed). I continue to not take it now. Even my MM with spirit ward and enflame to put on the henchmen didnt take rune of protection. 1 1 Link to comment Share on other sites More sharing options...
arcane Posted October 20, 2022 Share Posted October 20, 2022 2 hours ago, Neiska said: That is your mere opinion. For those people who like to build offensively and juggle RoP and Barrier, I would say it is certainly a nice option to have. It depends on the build. Some builds could "need" it, certainly. Doesn’t feel like you followed what I meant by “AT” or “need” 🙂 Link to comment Share on other sites More sharing options...
Neiska Posted October 20, 2022 Share Posted October 20, 2022 2 minutes ago, arcane said: Doesn’t feel like you followed what I meant by “AT” or “need” 🙂 Doesn't feel like you understood what I meant by "opinion." 👍 2 Link to comment Share on other sites More sharing options...
arcane Posted October 20, 2022 Share Posted October 20, 2022 Just now, Neiska said: Doesn't feel like you understood what I meant by "opinion." 👍 Oh jesus. Name the AT that has to have RoP on 100% of characters of that AT so I can understand how I’ve made anything but a purely factual statement. Link to comment Share on other sites More sharing options...
Neiska Posted October 20, 2022 Share Posted October 20, 2022 1 minute ago, arcane said: Oh jesus. Name the AT that has to have RoP on 100% of characters of that AT so I can understand how I’ve made anything but a purely factual statement. Sure. Any AT that relies heavily on toggles that doesn't want them being de-activated when they are mezzed. But sure, lets go with your argument. Then no one needs fly. Want to hover-blast? Too bad! No one needs sprint. Want to get to your next mission quickly? Too bad! You can jog there. You want Power Boost? Too Bad! you don't needs that either. You want to heal without inspirations? Too Bad! Eat the green candy. Eat it! Don't want to die anytime you get mezzed? Too bad, no RoP for you. We have inspirations after all! Sure, you might run out, but them's the breaks. Should have found more! By your logic, no one "Needs" anything. You are just trying to argue semantics to win the disagreement. You gave your opinion. I gave mine. 2 1 4 Link to comment Share on other sites More sharing options...
Grouchybeast Posted October 20, 2022 Share Posted October 20, 2022 I'd say 'all of them'. I've never taken Rune of Protection on any character., and I mostly play squishies. I dislike clicky protection powers anyway, and I almost always have better things to do with three power slots. 1 Reunion player, ex-Defiant. AE SFMA: Zombie Ninja Pirates! (#18051) Regeneratio delenda est! Link to comment Share on other sites More sharing options...
Songseven Posted October 20, 2022 Share Posted October 20, 2022 4 minutes ago, Neiska said: But sure, lets go with your argument. Then no one needs fly. Want to hover-blast? Too bad! No one needs sprint. Want to get to your next mission quickly? Too bad! You can jog there. You want Power Boost? Too Bad! you don't needs that either. You want to heal without inspirations? Too Bad! Eat the green candy. Eat it! Don't want to die anytime you get mezzed? Too bad, no RoP for you. We have inspirations after all! Sure, you might run out, but them's the breaks. Should have found more! By your logic, no one "Needs" anything. You are just trying to argue semantics to win the disagreement. You gave your opinion. I gave mine. 1 2 2 Link to comment Share on other sites More sharing options...
MistressOhm Posted October 20, 2022 Share Posted October 20, 2022 3 minutes ago, Neiska said: Any AT that relies heavily on toggles that doesn't want them being de-activated when they are mezzed. That's been changed in the last two releases - getting mezzed no longer kills toggles, just suppresses effects while the mez is active. (Caveat: Toggle Pets such as Voltaic Sentinel do have to be resummoned.) Also, there's a reason nearly every armor powerset includes an anti-mez toggle/click, and nearly every defender primary has an anti-mez ability. For those without, or if you want to get such an ability early, RoP works, but you're going to have to burn a pick and lock one of your pool choices to get it. AE ARC's (So Far!) -------------------- 15252 Child of the Tsoo - [SFMA] Ninjas, sorcerers, and human trafficking (Origin Story - Stick Figure/Storm Lotus) 50769 Hunt of the Eclipse - [SFMA] Finding something that was lost to Arachnos for nearly 20 years (Origin Story - Daisy Chain) 53149 Spells as a Service - [SFMA] When a young hacker makes a connection between magic and mathematics and encodes it into a computer program, chaos breaks loose! Link to comment Share on other sites More sharing options...
Neiska Posted October 20, 2022 Share Posted October 20, 2022 Just now, Songseven said: So, to clarify, he said "no one needs it" and I said "it depends on the build, that's your opinion" then asked for examples, and somehow, I am the one arguing semantics? Its fairly simple. If you require or want a power or tool in your build, then you "need" it. 2 2 Link to comment Share on other sites More sharing options...
Songseven Posted October 20, 2022 Share Posted October 20, 2022 2 minutes ago, Neiska said: and somehow, I am the one arguing semantics? are you? oh ok... 1 1 Link to comment Share on other sites More sharing options...
Zhym Posted October 20, 2022 Share Posted October 20, 2022 I took RoP on one character and got annoyed by the cooldown time since I can't just set it on auto-fire like I do with Practiced Brawler or Kuji-In Rin on my scrappers and stalkers. I later remade that character as a Defender instead of a Controller and haven't taken RoP since. I haven't missed it, really. 2 Link to comment Share on other sites More sharing options...
Neiska Posted October 20, 2022 Share Posted October 20, 2022 1 minute ago, MistressOhm said: That's been changed in the last two releases - getting mezzed no longer kills toggles, just suppresses effects while the mez is active. (Caveat: Toggle Pets such as Voltaic Sentinel do have to be resummoned.) Also, there's a reason nearly every armor powerset includes an anti-mez toggle/click, and nearly every defender primary has an anti-mez ability. For those without, or if you want to get such an ability early, RoP works, but you're going to have to burn a pick and lock one of your pool choices to get it. Oh, I am aware. But often enough suppressing might as well be dying. It depends on the circumstances. Not everyone has access to armor sets. Not everyone plays defenders. In my own example I used to play a hybrid widow, and I took RoP to shore up her resists because of how they worked. Low resists at high hitpoints, and high resists at low hitpoints. Good on paper, bad in practice, especially with no way to self heal. So what I did was juggle RoP and Barrier and try to slot for extra passive regen when soloing more difficult content. I also had RoP on my fire/time corruptor, mostly to shore up resists during tough spots and lack of other mezz protections as well. Point is, it depends on the build, as with any power or tool available, as well as player preferences too, as with anything. But to say "no one needs it" is incorrect, if someone wants that effect in a build, then they need it. 1 1 Link to comment Share on other sites More sharing options...
arcane Posted October 20, 2022 Share Posted October 20, 2022 Just now, Neiska said: Point is, it depends on the build, as with any power or tool available, as well as player preferences too, as with anything. But to say "no one needs it" is incorrect, if someone wants that effect in a build, then they need it. In order to stay on topic with the OP, I said that no *AT* *needs* it. Not “a build”. Not “wants”. All of these words mean different things. Stop pretending you don’t understand English just because you’ve been feeling confrontational ever since page 4 hit beta. 3 3 2 Link to comment Share on other sites More sharing options...
biostem Posted October 20, 2022 Share Posted October 20, 2022 3 hours ago, Spectre7878 said: So a silly question. What archetypes can do without rune of protection. Obviously melee characters probably do not need it. I have used it it on my blasters and controller. Do dominators need it. Or does domination help. I love RoP. But it does not always fit my theme and or build because I don’t want to take three powers from a pool for the one power I want. I rarely take it. It's a "nice to have", and can be a good fall-back if "ish hits the fan", but I think a lot of consideration needs to be placed upon whether arcane bolt or spirit ward, as prerequisites, are worth using a power pick on. That, frankly, is more of a concern for me than whether it's a good power or not, (I do think it is a great power, for the record). 2 Link to comment Share on other sites More sharing options...
Riverdusk Posted October 20, 2022 Share Posted October 20, 2022 3 hours ago, Spectre7878 said: So a silly question. What archetypes can do without rune of protection. Obviously melee characters probably do not need it. I have used it it on my blasters and controller. Do dominators need it. Or does domination help. I love RoP. But it does not always fit my theme and or build because I don’t want to take three powers from a pool for the one power I want. Wouldn't say anyone "needs" it, but I'd probably say defenders and corruptors (that aren't force field, traps, sonic, or Electrical secondary) best make use of it. For controllers, they can also take psi mastery epic and indomitable will. IW is permable although it takes a LOT of recharge and unlike I think every other click mez protection you can't actually click it while mezzed, so you have to use it proactively. But it is serviceable enough. Doms I'd put low on the list as domination is typically enough. Link to comment Share on other sites More sharing options...
Neiska Posted October 20, 2022 Share Posted October 20, 2022 Just now, arcane said: In order to stay on topic with the OP, I said that no *AT* *needs* it. Not “a build”. Not “wants”. All of these words mean different things. Stop pretending you don’t understand English just because you’ve been feeling confrontational ever since page 4 hit beta. I'm not being confrontational. It's pretty simple. If someone wants access to CC protection and doesn't have access to it their powersets, then they "need" it. You made a statement, I disagreed, and you responded with pettiness. As far as the English word "need," if you suggest obligatory, or compulsory, then I agree. No one is obligated to anything. But if someone wants/lacks/is getting wrecked due to lack of CC protection, that doesn't otherwise have it in their powers, then they "need" ROP, not as in its mandatory, but it is an available tool for use should they feel the "need" for such measures due to build, playstyle, activity, and budget, no? There was no need to insinuate otherwise, personally or factually. 👍 1 3 Link to comment Share on other sites More sharing options...
Xiddo Posted October 20, 2022 Share Posted October 20, 2022 3 hours ago, Spectre7878 said: So a silly question. What archetypes can do without rune of protection. Obviously melee characters probably do not need it. I have used it it on my blasters and controller. Do dominators need it. Or does domination help. I love RoP. But it does not always fit my theme and or build because I don’t want to take three powers from a pool for the one power I want. If it’s just Mez Prot you’re after, a permadom is fine without RoP. If you’re after more Res then all the power to you 🙂 it’ll work with or without. But I find doms are power and slot tight! @Xiddo on Excel. Alts: Agent Betel - Athosin - Nisotha - Anapos - Atomic Chilli - Bainbridge - Link to comment Share on other sites More sharing options...
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