plainguy Posted October 22, 2022 Posted October 22, 2022 Basically where you can pick any power from any AT for that Tier but then it excludes all the other Tier powers from that level. Of course make any exceptions as needed. Do this for Primary and Secondary and even Power Pools. EG Tier 1 whip from demon summoning Tier 2 Buckshot from Assault Rifle Tier 3 Typhoons Edge from Dual Blades.. ETC.. 1 Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
Doomguide2005 Posted October 23, 2022 Posted October 23, 2022 (edited) AKA The Bard AT 🙄 Tier 4 Practice/Master Brawler Tier 5 Seeds of Confusion Tier 6 Stalagmites Tier 7 Phantom Army Tier 8 Soul Drain Tier 9 Nuke of Choice After that who the hell needs a secondary. Edited October 23, 2022 by Doomguide2005 Afterthoughts 1
Doc_Scorpion Posted October 23, 2022 Posted October 23, 2022 No, thank you. Down that path lies tankmages. CoH doesn't need tankmages. 3 Unofficial Homecoming Wiki - Paragon Wiki updated for Homecoming! Your contributions are welcome! (Not the owner/operator - just a fan who wants to spread the word.)
Clave Dark 5 Posted October 23, 2022 Posted October 23, 2022 I wonder how many Caltrops I could take this way... 🤔 5 1 Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝
Doomguide2005 Posted October 24, 2022 Posted October 24, 2022 18 hours ago, Clave Dark 5 said: I wonder how many Caltrops I could take this way... 🤔 There was a teaming project/villain group RO had going for a bit. About the only group requirement was you had to have caltrops. The vast majority joining the insanity were Ninja/Traps Masterminds. Absolutely crazy amounts of caltrops were dropped particularly after the Jounin joined the fun. Made the Ninjas quite durable as most foes were running about slowly trying to get out of the enormous coverage of caltrops generated. 2
Doomguide2005 Posted October 24, 2022 Posted October 24, 2022 19 hours ago, Doc_Scorpion said: No, thank you. Down that path lies tankmages. CoH doesn't need tankmages. LOL, pretty sure Tankmages would be jealous. 1
Luminara Posted October 24, 2022 Posted October 24, 2022 11 minutes ago, Doomguide2005 said: There was a teaming project/villain group RO had going for a bit. About the only group requirement was you had to have caltrops. The vast majority joining the insanity were Ninja/Traps Masterminds. Absolutely crazy amounts of caltrops were dropped particularly after the Jounin joined the fun. Made the Ninjas quite durable as most foes were running about slowly trying to get out of the enormous coverage of caltrops generated. This is why I fight Knives. Get busy living... or get busy dying. That's goddamn right.
Doomguide2005 Posted October 24, 2022 Posted October 24, 2022 11 hours ago, Luminara said: This is why I fight Knives. Knives and Earth Thorn Casters is how I learned to love Quickness.
Outrider_01 Posted October 25, 2022 Posted October 25, 2022 On 10/23/2022 at 5:28 PM, Luminara said: This is why I fight Knives. They always cheat and use levitating balls to scoop up all those jacks before it hits the ground. "Farming is just more fun in my opinion, beating up hordes of angry cosplayers...." - Coyotedancer
plainguy Posted October 25, 2022 Author Posted October 25, 2022 On 10/23/2022 at 12:30 AM, Doc_Scorpion said: No, thank you. Down that path lies tankmages. CoH doesn't need tankmages. I didn't work out the whole semantics around this. I am sure they can workout the yes and no powers. Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
biostem Posted October 25, 2022 Posted October 25, 2022 Champions Online allows freeform power selection. The end result was a lot of characters feeling "samey", since there are just some powers that are leagues above the others, if allowed to be taken in isolation of the AT or powerset they are a part of. I can't imagine how you'd possibly balance this type of implementation. Still, it's a fun thought experiment...
kelika2 Posted October 25, 2022 Posted October 25, 2022 i would just take all the god damn rains and every fucking aoe snare power rain of fire ice storm dark pit freezing rain whirlpool glue arrow (blaster) caltrops blizzard oil slick 1
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