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Cheesiest MM Build and concepts


graeberguinn

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It's late and I'm looking at some funny MM toon ideas. Read about petless MMs.

So could be all whips like dominatrix.

Or a boy raised by wolves who only uses beast mode and his momma wolf follows him and fights with him and brings along his other forest friends. 

Could be an Asian HS student who is failing all classes and sucks at piano and suffers emotional damage. Summons his ancestor, ONI and runs around singing Moni ONI ONI. 

 

What would be your most ridiculous backstrories or concept for petless or T3 pet only MM. 

Something that might actually be decent also and not totally suck in game.

 

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This is an alternate build I have for my Robots/Traps MM: "A Boy and His Robot". I don't usually run this build, but it is more viable in this (i27p5) era than it was before for a multiple reasons (power changes, level choices for powers). The arc I use to gauge how (in)effective a "petless" (or reduced number of henchmen) MM is the "Lost and Found" from Montague Castanella at level 50... I landed on this one because it used to be absolutely miserable and I see no need to seek out a more miserable one.

 

Spoiler

A Boy and His (One Big) Robot

 

Primary Power Set: Robotics

Secondary Power Set: Traps

Power Pool: Force of Will

Power Pool: Fighting

Power Pool: Leadership

Ancillary Pool: Mace Mastery

 

------------

Level 1: Battle Drones   

 (A) Superior Mark of Supremacy - Damage: Level 50

 (*) Superior Mark of Supremacy - Accuracy/Damage: Level 50

 (*) Superior Mark of Supremacy - Accuracy/Damage/Endurance: Level 50

 (*) Call to Arms - Defense Bonus Aura for Pets: Level 30

 (*) Edict of the Master - Defense Bonus: Level 40

 (*) Sovereign Right - Resistance Bonus: Level 50

 

Level 1: Caltrops              

 (A) Annihilation - Accuracy/Damage/RechargeTime: Level 50

 (*) Annihilation - Accuracy/Damage/Endurance/RechargeTime: Level 50

 (*) Bombardment - Chance of Damage(Fire): Level 50

 (*) Positron's Blast - Chance of Damage(Energy): Level 50

 (*) Javelin Volley - Chance of Damage(Lethal): Level 50

 (*) Ice Mistral’s Torment - Chance for Damage(Cold): Level 50

 

Level 2: Web Grenade  

 (A) HamiO:Endoplasm Exposure:50 (Acc/Mez)

 

Level 4: Mighty Leap      

 (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50

 

Level 6: Weaken Resolve             

(A) HamiO: Lysosome Exposure (Acc/Def Debuff/ToHit Debuff)

(*) Shield Breaker - Chance for Lethal Damage: Level 30

(*) Touch of Lady Grey - Chance for Negative Damage: Level 50

 

Level 8: Photon Grenade             

(A) Annihilation - Accuracy/Damage/Endurance: Level 50

(*) Annihilation - Chance for Res Debuff: Level 50

(*) Javelin Volley - Chance of Damage(Lethal): Level 50

(*) Bombardment  - Chance of Damage(Fire): Level 50

(*)Positron's Blast - Chance of Damage(Energy): Level 50

(*) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown: Level 50

 

Level 10:              Acid Mortar       

 (A) Undermined Defenses - Defense Debuff: Level 50

 (*) Undermined Defenses - Defense Debuff/Recharge: Level 50

 (*) Undermined Defenses - Recharge/Endurance: Level 50

 (*) Undermined Defenses - Recharge: Level 50

 (*) Touch of Lady Grey - Chance for Negative Damage: Level 50

 (*) Achilles' Heel - Chance for Res Debuff: Level 20

 

Level 12:              Equip Robot      

 (A) Unbreakable Guard - Resistance: Level 50

 (*) Unbreakable Guard - +7.5% MaxHP: Level 50

 

Level 14:              Wall of Force     

 (A) D-Sync Guidance:50 (Accuracy/Range)

 (*) HamiO Centriole Exposure:50 (Damage/ Range)

 (*) Bombardment - Chance of Damage(Fire): Level 50

 (*) Positron's Blast - Chance of Damage(Energy): Level 50

 (*) Javelin Volley - Chance of Damage(Lethal): Level 50

 (*) Explosive Strike - Chance for Smashing Damage: Level 20

 

Level 16:              Force Field Generator   

 (A) Luck of the Gambler - Recharge Speed: Level 50

 (*) Luck of the Gambler - Defense: Level 50

 (*) Defense Buff IO: Level 50+5

 

Level 18:              Maintenance Drone

 (A) Preventive Medicine - Heal: Level 50

 (*) Preventive Medicine - Heal/Endurance: Level 50

 (*) Preventive Medicine - Endurance/RechargeTime: Level 50

 (*) Preventive Medicine - Heal/RechargeTime: Level 50

 (*) Preventive Medicine - Heal/RechargeTime/Endurance: Level 50

 (*) Preventive Medicine - Chance for +Absorb: Level 50

 

Level 20:              Poison Trap       

 (A) Gladiator's Net - Accuracy/Hold: Level 50+5

 (*) Gladiator's Net - Accuracy/Recharge: Level 50

 (*) Gladiator's Net - Recharge/Hold: Level 50

 (*) Gladiator's Net - Endurance/Recharge/Hold: Level 50

 (*) Gladiator's Net - Accuracy/Endurance/Recharge/Hold: Level 50

 (*) Gladiator's Net - Chance of Damage(Lethal): Level 50

 

Level 22:              Assault Bot        

 (A) Superior Command of the Mastermind - Accuracy/Damage: Level 50

 (*) Superior Command of the Mastermind - Damage/Endurance: Level 50

 (*) Superior Command of the Mastermind - Damage/Endurance/Recharge: Level 50

 (*) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge: Level 50

 (*) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura: Level 50

 (*) Soulbound Allegiance - Chance for Build Up: Level 50

 

Level 24:              Maneuvers        

 (A) Shield Wall - Defense: Level 50+5

 (*) Shield Wall – Defense/Endurance Level 50+5

 (*) Shield Wall - Teleportation Protection / +Resistance (All): Level 50

 (*) Luck of the Gambler - Recharge Speed: Level 50

 

Level 26:              Upgrade Robot

 (A) Endurance Reduction IO: Level 50+5

 

Level 28:              Seeker Drones 

 (A) Absolute Amazement - Stun: Level 50

 (*) Absolute Amazement - Stun/Recharge: Level 50

 (*) Absolute Amazement - Accuracy/Stun/Recharge: Level 50

 (*) Absolute Amazement - Accuracy/Recharge: Level 50

 (*) Absolute Amazement - Endurance/Stun: Level 50

 (*) Javelin Volley - Chance of Damage(Lethal): Level 50

 

Level 30:              Tactics  

 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50

 (*) Endurance Cost Reduction IO: Level 50+5

 

Or (*) HamiO:Cytoskeleton Exposure: 50 (End / ToHit / Def)

 

Level 32:              Assault

 (A) Endurance Reduction IO: Level 50+5

 

Level 35:              Scorpion Shield

 (A) Reactive Defenses - Defense: Level 50

 (*) Reactive Defenses - Defense/Endurance: Level 50

 (*) Reactive Defenses - Endurance/RechargeTime: Level 50

 (*) Reactive Defenses - Defense/RechargeTime: Level 50

 (*) Reactive Defenses - Defense/Endurance/RechargeTime: Level 50

 (*) Reactive Defenses - Scaling Resist Damage: Level 50

 

Level 38:              Kick       

 (A) Force Feedback - Chance for +Recharge

 

Level 41:              Tough  

 (A) Steadfast Protection - Resistance/+Def 3%: Level 30

 (*) Gladiator's Armor - TP Protection +3% Def (All): Level 50

 (*) Gladiator's Armor - Resistance / Endurance Reduction: Level 50+5

 

Level 44:              Weave 

 (A) Luck of the Gambler - Recharge Speed: Level 50

 

Level 47:              Unleash Potential           

 (A) Luck of the Gambler - Recharge Speed: Level 50

 

Level 49:              Protector Bots  

 (A) Superior Mark of Supremacy - Damage/Endurance: Level 50

 (*) Superior Mark of Supremacy - Accuracy/Endurance: Level 50

 (*) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen: Level 50

 (*) Expedient Reinforcement - Resist Bonus Aura for Pets: Level 50

(*) Luck of the Gambler - Recharge Speed: Level 50

 

------------

 

Level 1: Brawl    

 (A) Empty

 

Level 1: Sprint   

 (A) Unbounded Leap - +Stealth: Level 50

 

Level 1: Supremacy        

 

Level 2: Rest      

 (A) Interrupt Reduction IO: Level 50+5

 

Level 4: Athletic Run      

 

Level 2: Swift     

 (A) Run Speed IO: Level 50+5

 

Level 2: Health  

 (A) Numina's Convalesence - +Regeneration/+Recovery: Level 50

 (*) Panacea - +Hit Points/Endurance: Level 50

 

Level 2: Hurdle 

 (A) Jumping IO: Level 50+5

 

Level 2: Stamina               

 (A) Performance Shifter - Chance for +End: Level 50

 (*) Performance Shifter - EndMod: Level 50

 

------------

 

 

 

 

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I’ve been futzing around with “Action Hero Sidekick” - mercs/traps summoning only T3. Character is basically a scrawny kid trying to keep up with the 80s era action movie soldier of fortune with too many guns. Traps is suitably self-contained and functional. And with stealth, can do a lot solo. But it’s slow. Sloooooow!

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The Splintered Soul Project: (Nyght****) 21 and counting (18 max). 

 

DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.

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2 hours ago, Nyghtmaire said:

I’ve been futzing around with “Action Hero Sidekick” - mercs/traps summoning only T3. Character is basically a scrawny kid trying to keep up with the 80s era action movie soldier of fortune with too many guns. Traps is suitably self-contained and functional. And with stealth, can do a lot solo. But it’s slow. Sloooooow!

I find this to be interesting in concept, like the Last Action Hero . . . especially when Danny realized he's the comic relief sidekick.

Girls of Nukem High - Excelsior - Tempus Fabulous, Flattery, Jennifer Chilly, Betty Beatdown, Totally Cali, Two Gun Trixie

Babes of War - Excelsior - Di Di Guns, Runeslinger, Munitions Mistress, Tideway, Hard Melody, Blue Aria

 

Several alts and of course my original from live on Freedom, OG High Beam (someone else has her non OG name)

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I've thought these kind of self constraints players put on themselves interesting for awhile but I've never been one for self-restraint. I take my MM projects to the extreme where I might run multiple accounts of them.

 

I guess for backstories you could always say that you used to have other minions but overtime they didn't make it whether they died, slowed you down, or just gave you the bird for being the world's worst boss.

 

How do these kinda MMs hold up to the game's content?

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1 hour ago, SeraphimKensai said:

How do these kinda MMs hold up to the game's content?

 

My experience with running only alongside a single T3 henchman is that the (lack of) damage output hurts more than anything else. Fewer "bodyguards" is also something that needs to be factored in. Eventually the Endurance tax catches up, because the MM will need to be much more active. It is possible to use Grant Invisibility to stealth some missions with a single henchman already summoned, but at the final objective you will still be a MM with but a single henchman.

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On 3/11/2023 at 5:27 AM, graeberguinn said:

So could be all whips like dominatrix.

 

Yep. it works up to a point, but I wouldn't level up past you have the whip powers six slotted. I would just level lock it at that point and play at that level or lower with the character.

 

I have fun with a whips/electric. But whips/traps works okay.

 

When you are on a team and teammates comment about you not having minions, just reply "I have x minions" where x = the number of characters on the team - 1.

 

On 3/11/2023 at 5:27 AM, graeberguinn said:

T3 pet only MM. 

 

No idea.

 

If someone posts a reply quoting me and I don't reply, they may be on ignore.

(It seems I'm involved with so much at this point that I may not be able to easily retrieve access to all the notifications)

Some players know that I have them on ignore and are likely to make posts knowing that is the case.

But the fact that I have them on ignore won't stop some of them from bullying and harassing people, because some of them love to do it. There is a group that have banded together to target forum posters they don't like. They think that this behavior is acceptable.

Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.

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I had a character concept once named "Spare Genin" who was a scrapper whose theme was "one of the pets associated with a petless mastermind", which is not TECHNICALLY a mastermind build but implies the existence of one somewhere else.

 

I was raised by the clan, to be the ideal killing machine. Finally, I was assigned to a master, one who would take me out into the world. I was to be his hands, his feet, his wrath and vengeance. And so I waited, invisible. While he went around plinking away at things with this DORKY little bow. And he... just kept doing that. DORKY little bow. Plink plink. Here I am, ready to destroy those who oppose him, and... plink. plink.

 

So I wandered off. He hasn't noticed yet.

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A Watcher/pacifist style character. When teammates ask if you're going to help fight, reply, "I'm only here to observe and save."


All the pets can be taken but must remain in passive mode. Bots are preferred for the T2 shields, heals and Maintenance Drone. Protector Bots won't heal/bubble while passive so that needs to be done between enemy groups.


MM picks must consist of passive, non-attack, 0 damage powers. Oppressive Gloom or Hibernate. Phase Shift is a good one.  Pacify, Misdirection, Stealth, Medicine PP etc.


As for the secondary, FF would fit the concept. Repulsion Field needs to be heavily slotted for KB. Or Dark Miasma, Black Hole frequently. When teammates yell at you, response should be in along the lines of, "Stop, you're hurting them."


Feel free to Fold Space enemies away from your teammates to help keep the peace. The MM needs to wear glasses. Nobody would hit a guy with glasses. Battlecry should be something like, "Use words, not weapons!"

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22 minutes ago, StrikerFox said:

A Watcher/pacifist style character. When teammates ask if you're going to help fight, reply, "I'm only here to observe and save."

Um… uh … oh! I kinda love this. RP the Bots as stenographers or recording devices.

 

 

C2FC6365-35B3-44A6-B4DC-861ADC43A2F1.png

Edited by Nyghtmaire
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The Splintered Soul Project: (Nyght****) 21 and counting (18 max). 

 

DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.

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On 3/18/2023 at 10:10 AM, tidge said:

One of my Controllers (who went through Redside) has a bio that explicitly identifies him as a former hench that got "cut" because he was always making people fall down, or otherwise getting in each others' way.

Arsonist.  I'd tell him, keep the zippo in your pants but he never listens.

Girls of Nukem High - Excelsior - Tempus Fabulous, Flattery, Jennifer Chilly, Betty Beatdown, Totally Cali, Two Gun Trixie

Babes of War - Excelsior - Di Di Guns, Runeslinger, Munitions Mistress, Tideway, Hard Melody, Blue Aria

 

Several alts and of course my original from live on Freedom, OG High Beam (someone else has her non OG name)

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  • 10 months later
On 2/14/2024 at 5:36 AM, TheSpiritFox said:

Thats not a terrible idea. "The Rock's Biggest Fan" and name your T3 Dwayne Johnson


To be fair, in that case I'd go with Thugs/Storm.
Purely to keep hurricane up so that you never have to catch a whiff of what The Rock is Cooking.

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On 3/11/2023 at 5:27 AM, graeberguinn said:

It's late and I'm looking at some funny MM toon ideas. Read about petless MMs.

So could be all whips like dominatrix.

Or a boy raised by wolves who only uses beast mode and his momma wolf follows him and fights with him and brings along his other forest friends. 

Could be an Asian HS student who is failing all classes and sucks at piano and suffers emotional damage. Summons his ancestor, ONI and runs around singing Moni ONI ONI. 

 

What would be your most ridiculous backstrories or concept for petless or T3 pet only MM. 

Something that might actually be decent also and not totally suck in game.

 


My thread about petless is in my signature. 
The real issue you have going petless is you CANNOT level them up petless. The endurance is just too exhausting. You just are constantly running out of endurance. 
I think I make it into the high 20s before I gave up and power leveled myself to 50.

End result all my builds are based on level 50 builds. 
They are all defense capped for the most part.
I haven't logged in for a while but I can look to recheck the builds I have. Nonetheless, I have about 8 petless or semi petless builds that can solo 8/3 setting. But of course DPS wise it is slower then maybe someone who has the same defense capped full pet build. Then there is of course the player who couldn't do 8/3 on any build because they just don't want to understand defense cap.

These are all of course solo play builds. Who needs the drama of joining a group and have someone complaining of no pets. 
Though again, I have joined groups for a TF just running SO's and had no complaints, because again no one is looking to see if someone has set bonuses.. They see 6 pets that is all they see or care to see. 

 

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On 3/17/2023 at 3:20 PM, SeraphimKensai said:

I've thought these kind of self constraints players put on themselves interesting for awhile but I've never been one for self-restraint. I take my MM projects to the extreme where I might run multiple accounts of them.

 

I guess for backstories you could always say that you used to have other minions but overtime they didn't make it whether they died, slowed you down, or just gave you the bird for being the world's worst boss.

 

How do these kinda MMs hold up to the game's content?


I can attest with defense cap they are running 8/3 against the standard soft groups. We are NOT talking Malta or carnys here.. 
It is viable at level 50, but a slower DPS run. 

I tried to to ITF solo on 8/0 setting but the best I could do is a stalemate against ( excuse my ignorance, haven't played in a while) the boss at the mission with the giant robots at the end. You have 2 bosses. I just could not kill either one.. I would get them to  half and they would regen back up.. I tried the envenom daggers trick, etc, I just could not either one of them down..   

But I can clear out 5th column for example in the seal rupture missions. 
I did solo the AV from the NPC Marie, ( the AV with the Axe with the COTS) with Robot Traps.. I did post pics up of that.. 

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On 3/11/2023 at 5:27 AM, graeberguinn said:

What would be your most ridiculous backstrories or concept for petless or T3 pet only MM. 

Roll a necro/dark, only take the dark blasts, upgrades, and the lich.  Have the backstory that your character was some high school/college edgelord who was infatuated with some long-lost magic-used, and the culmination of their efforts was being able to summon said magic-used, (now a lich), who has nothing but contempt for them.  maybe include some binds to have the lich say unflattering things to said MM as you're fighting...

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  I took inspiration from Drop Dead Fred and created Undead Fred - A smart alek kid who dabbled in things best left alone against good advice and wound up dead. A Necro/Dark MM, He's snarky and named his minions sophomoricly (sic) childish names like Snot Nose - Butt Munch - Jerk Weasel - Worm Farm and Maggot Hotel.

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I have a Thugs/Time that’s built around Anchorman.  Ron Burgandy and his news crew, plus Octagon, Dr. Kenneth Noisewater and James Westfall for the t1 pets and /Time was selected partially for the opening line of the movie (“There was a TIME, a time before cable, when the local newsman reigned supreme….”), but honestly more for overall build effectiveness instead.

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3 hours ago, Crysis said:

I have a Thugs/Time that’s built around Anchorman.  Ron Burgandy and his news crew, plus Octagon, Dr. Kenneth Noisewater and James Westfall for the t1 pets and /Time was selected partially for the opening line of the movie (“There was a TIME, a time before cable, when the local newsman reigned supreme….”), but honestly more for overall build effectiveness instead.

I have a Beast/Kin named Ricky Bobby who's got Cal Naughton Jr, Karen, Death Machine, Walker, Texas Ranger, and because I couldnt resist, Odin's Raven. 

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19 hours ago, TheSpiritFox said:

I have a Beast/Kin named Ricky Bobby who's got Cal Naughton Jr, Karen, Death Machine, Walker, Texas Ranger, and because I couldnt resist, Odin's Raven. 

 

what!?  No spider monkey?!?!

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