wesslen Posted October 9 Share Posted October 9 Work-in-progress Warshade build... I'll definitely be moving a slot after this, and incarnates are T3. Player Name: @Weasel Character Name: Umbralily AT: Warshade Powers: Changeling Pylon Time: 140 Seconds 0x8 Time: 289 Seconds 4x8 Time: 427 Seconds Umbralily.mbd 4 Link to comment Share on other sites More sharing options...
Laucianna Posted October 9 Share Posted October 9 6 hours ago, wesslen said: Work-in-progress Warshade build... I'll definitely be moving a slot after this, and incarnates are T3. Player Name: @Weasel Character Name: Umbralily AT: Warshade Powers: Changeling Pylon Time: 140 Seconds 0x8 Time: 289 Seconds 4x8 Time: 427 Seconds Umbralily.mbd 50.92 kB · 2 downloads Nice to have another Kheldian on there! You are already at A+ so can't wait to see how well you do once the build is done 💛 2 ❤️ Kheldian Guide ❤️ 🎖️ Friday Fashion Contest 🎖️ 🗒️Character Wiki🗒️Friendly reminder that no matter what anyone or anything is saying, you ARE loved AND valued in life no matter what. Link to comment Share on other sites More sharing options...
wesslen Posted October 10 Share Posted October 10 (edited) 1 day, 3 respecs, and 2 T4s later - version 2 both performed better and is more fun to play. I don't like running with full mez protection as it basically removes one of the very few reasons to actively consider the enemies we're fighting, as opposed to treating them all as interchangeable target dummies. Unfortunately with the previous version I had to run Clarion to survive 4x8. The new version survived even using Ageless (after a few attempts to figure out the tactics), which is a lot more fun to play IMO. (Changelings kind of work like Blasters while mezzed, in that only some of the attacks are available.) Player Name: @Weasel Character Name: Umbralily AT: Warshade Powers: Changeling Pylon Time: 109 seconds 0x8 Time: 217 seconds 4x8 Time: 377 seconds Comment: v2, using Ageless Umbralily v2.mbd Edited October 10 by wesslen Uploaded build 2 Link to comment Share on other sites More sharing options...
Laucianna Posted October 10 Share Posted October 10 1 hour ago, wesslen said: 1 day, 3 respecs, and 2 T4s later - version 2 both performed better and is more fun to play. I don't like running with full mez protection as it basically removes one of the very few reasons to actively consider the enemies we're fighting, as opposed to treating them all as interchangeable target dummies. Unfortunately with the previous version I had to run Clarion to survive 4x8. The new version survived even using Ageless (after a few attempts to figure out the tactics), which is a lot more fun to play IMO. (Changelings kind of work like Blasters while mezzed, in that only some of the attacks are available.) Player Name: @Weasel Character Name: Umbralily AT: Warshade Powers: Changeling Pylon Time: 109 seconds 0x8 Time: 217 seconds 4x8 Time: 377 seconds Comment: v2, using Ageless Umbralily v2.mbd 49.75 kB · 1 download Huge improvement across the board! You went from A+ to SS tier! 1 1 ❤️ Kheldian Guide ❤️ 🎖️ Friday Fashion Contest 🎖️ 🗒️Character Wiki🗒️Friendly reminder that no matter what anyone or anything is saying, you ARE loved AND valued in life no matter what. Link to comment Share on other sites More sharing options...
AmrasNotHere Posted October 10 Author Share Posted October 10 3 hours ago, wesslen said: 1 day, 3 respecs, and 2 T4s later - version 2 both performed better and is more fun to play. I don't like running with full mez protection as it basically removes one of the very few reasons to actively consider the enemies we're fighting, as opposed to treating them all as interchangeable target dummies. Unfortunately with the previous version I had to run Clarion to survive 4x8. The new version survived even using Ageless (after a few attempts to figure out the tactics), which is a lot more fun to play IMO. (Changelings kind of work like Blasters while mezzed, in that only some of the attacks are available.) Player Name: @Weasel Character Name: Umbralily AT: Warshade Powers: Changeling Pylon Time: 109 seconds 0x8 Time: 217 seconds 4x8 Time: 377 seconds Comment: v2, using Ageless Umbralily v2.mbd 49.75 kB · 2 downloads Nice improvement! I'm happy to see the amount of commitment to chase some desired results. Tactics definitely come into play in here, which can help progress participants playstyles. Send me an in game email (if you haven't already) if you'd like to claim your submission incentive 🙂 @It's Amra 1 Build Benchmarks Link to comment Share on other sites More sharing options...
Auroxis Posted October 12 Share Posted October 12 (edited) First Sentinel Benchmark: Dark Blast / Rad Armor Sentinel Pylon - 113s +0x8 w/ Bosses - 333s +4x8 w/ Bosses - 525s Comment: Sentinel's reliance on 10-target AoE nukes and the lack of a taunt aura really hurts solo clear capabilities. But Blackstar debuffs with Rad Armor makes you very tanky. Putting the runners issue aside, Ground Zero + Aim + Blackstar + Dark Obliteration is a very strong AoE opener. Sentinel (Dark Blast - Radiation Armor) General.mbd Edited October 14 by Auroxis 2 Link to comment Share on other sites More sharing options...
Yomo Kimyata Posted October 12 Share Posted October 12 On 8/16/2024 at 5:23 AM, Snarky said: of course it is a competition. you saw the specific grade system? no? i never clear pylons. i will not do this. enjoy gazing at your epeens At least we can look at our epeens in the mirror, bloodsucker! 4 Who run Bartertown? Link to comment Share on other sites More sharing options...
Snarky Posted October 12 Share Posted October 12 8 hours ago, Yomo Kimyata said: At least we can look at our epeens in the mirror, bloodsucker! mirrors are creepy. 1 Link to comment Share on other sites More sharing options...
mezzosoprano Posted October 16 Share Posted October 16 I wanted to try this with my Plant/Storm Controller, but the mission has too many spawns in the deep water. For several of those spawns, I could not reliably fire Tornado or Carrion Creepers. (I use macros to drop those at my current target. When the target was in deeper water, the power wouldn't fire, requiring me to unselect a target, click the power, then manually click a spot of shallower water.) All of that really threw off my muscle memory and timing. Link to comment Share on other sites More sharing options...
AmrasNotHere Posted October 21 Author Share Posted October 21 On 10/15/2024 at 9:28 PM, mezzosoprano said: I wanted to try this with my Plant/Storm Controller, but the mission has too many spawns in the deep water. For several of those spawns, I could not reliably fire Tornado or Carrion Creepers. (I use macros to drop those at my current target. When the target was in deeper water, the power wouldn't fire, requiring me to unselect a target, click the power, then manually click a spot of shallower water.) All of that really threw off my muscle memory and timing. I've thankfully not ran into that yet, as I too enjoy using macros for location AoEs. I'll try to block out some time when I get back from my work trip to replicate it and put a ticket in. I'd recommend doing the same, perhaps we can get some attention towards the issue. Build Benchmarks Link to comment Share on other sites More sharing options...
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