Zect Posted November 27 Posted November 27 15 minutes ago, Without_Pause said: You're more than welcome to do the test yourself and show how Rad outdoes any other armor. Oh, it's just the old 801 thread; I thought you'd invented some new test or methodology to gauge armor sets with. For the uninitiated, the linked thread is specifically about 801.A, one of a series of high-difficulty AE missions made before 'hard' mode was a thing to challenge players. The 801.x series has incoming dps and debuffs that are much higher than you will ever expect to see in anything made by a dev. Per the thread, "801.A is 5k sustained dps, with frequent 10k dps bursts, and some 25+k dps bursts, along with -300 defense, -300 resist, -100 to-hit, -endurance, -recovery, -recharge, and just about everything else you can imagine." The higher-difficulty 801s are also all-EB, which invalidates certain strategies and defenses. For comparison, most enemy groups in the 'normal' game at +4x8 do not do more than 1.3-1.5k dps. They can't, because if you raise incoming dps too high, you start making it difficult for the unarmored AT's to play, and that has never been Paragon's design direction. (And I'm reasonably sure, Homecoming's; though I can't speak for either.) The main exception are hardmode mobs. I have also observed Linea play in person, and their playstyle is very different from that of your usual coher. Linea is a lot more like Batman, and will use every resource available. This includes resources that some players consider verboten, like amps and base buffs. So what this test proves is, that in a specific AE mission under incoming dps and debuffs far in excess of what you will encounter in just about any reasonable situation, Batman playing a shield/DM or /rad will be the toughest. None of this is to say I disagree with you; under the conditions described, your conclusion is the accurate one. Rather, my point is to ask the typical audience for this kind of thread - the usual forumite fretting about which armor set is the best/most optimized etc: 1) do you think the threat environment and mission profile described above applies to you, and 2) do you think you are Batman, or at least Robin? If not, your considerations may be very different. If yes, Linea's thread has builds for you. 2
Tankshock Posted November 27 Author Posted November 27 1 hour ago, Without_Pause said: You're more than welcome to do the test yourself and show how Rad outdoes any other armor. So it's better in an incredibly specific AE mish? I think you're missing the point here. There is no doubt that you can create a situation where Shield is best. It's a great set.
Snarky Posted November 27 Posted November 27 13 minutes ago, Tankshock said: So it's better in an incredibly specific AE mish? I think you're missing the point here. There is no doubt that you can create a situation where Shield is best. It's a great set. 801 is (as are all) a very specific type of mission. but it has the sole focus of testing EVERYTHING. think a chess program turned to max. just looking for weak spots
shortguy on indom Posted November 27 Posted November 27 IS IT THE STRENGTH OF THE STREAM OR COMPLETE EMPTYING WHICH IS MORE BETTER? PvP Capture the Flag! Bring some fun into it....
Tankshock Posted November 27 Author Posted November 27 1 hour ago, Snarky said: 801 is (as are all) a very specific type of mission. but it has the sole focus of testing EVERYTHING. think a chess program turned to max. just looking for weak spots I see its use. Just not applicable to playing the game, imo. Not to mention, the devil is in the details. Minor changes in power combos are significant. Knowing which unsupported set can last longest against 20 Lord Recluse without a break doesn't really interest me. I've had more incarnate SD than Rad. They don't play as uber as Rad/MA. Studies support my gut on this. 😉 1
Snarky Posted November 27 Posted November 27 55 minutes ago, Tankshock said: I see its use. Just not applicable to playing the game, imo. Not to mention, the devil is in the details. Minor changes in power combos are significant. Knowing which unsupported set can last longest against 20 Lord Recluse without a break doesn't really interest me. I've had more incarnate SD than Rad. They don't play as uber as Rad/MA. Studies support my gut on this. 😉 i will concede the point. i hate 801 myself, and am uninterested in the topic except as a place to scrawl my usual graffiti. cheers and happy turkey slaughter day. (now there is an AE map we need....) 1 1 1
Ukase Posted November 28 Posted November 28 3 hours ago, shortguy on indom said: IS IT THE STRENGTH OF THE STREAM OR COMPLETE EMPTYING WHICH IS MORE BETTER? Depends on how much beer I've had and how close I am to passing out. 1
DoctorDitko Posted Thursday at 08:34 PM Posted Thursday at 08:34 PM I can't speak to the Offense or Defense categories, but I've been maining a Plants/Nature toon, and it's got insane levels of Support. Seriously, as an Ill/Rad from before it was meta, this character has CRAZY buffs and debuffs. Would you kindly publish to https://arxiv.org so we can attempt to replicate your results? 1 Disclaimer: Not a medical doctor. Do not take medical advice from Doctor Ditko. Also, not a physicist. Do not take advice on consensus reality from Doctor Ditko. But games? He used to pay his bills with games. (He's recovering well, thanks for asking!)
Tankshock Posted Friday at 11:51 AM Author Posted Friday at 11:51 AM Great combo, Plant is so versatile, Creepers both looks and is amazing. Unfortunately I can't publish there until the court case is settled. I called them out for AI scraping. They tried to get me to settle, but principals are more important than money.
Maelwys Posted Friday at 10:48 PM Posted Friday at 10:48 PM (edited) 10 hours ago, Tankshock said: principals are more important than money. The one I used to work for considered money to be more important than most of the faculty... Edited Friday at 10:50 PM by Maelwys 1
Tankshock Posted Friday at 11:26 PM Author Posted Friday at 11:26 PM 37 minutes ago, Maelwys said: The one I used to work for considered money to be more important than most of the faculty... I've left schools for that reason. Luckily most of them are pretty good.
WuTang Posted Monday at 06:38 PM Posted Monday at 06:38 PM I read all three pages....and have come to this conclusion. Tankshock is a winker....never trust a winker.
Tankshock Posted Monday at 07:05 PM Author Posted Monday at 07:05 PM 27 minutes ago, WuTang said: I read all three pages....and have come to this conclusion. Tankshock is a winker....never trust a winker. Nice. 😉 1
DarknessEternal Posted Monday at 09:01 PM Posted Monday at 09:01 PM On 11/27/2024 at 8:31 AM, Uun said: If you're relying on procs for -res, then DP isn't the cause. There are any number of sets that can be similarly slotted with -res procs (Beam, Rad, Seismic, Water). On top of it, you're pairing it with Time, which is nowhere near the best for -res (nor is it particularly good for -regen). Debuffing resistance is pointless anyway. AVs and GMs don't really get debuffed by it, and nothing else lives more than seconds. 1 1
Tankshock Posted Monday at 10:08 PM Author Posted Monday at 10:08 PM 1 hour ago, DarknessEternal said: Debuffing resistance is pointless anyway. AVs and GMs don't really get debuffed by it, and nothing else lives more than seconds. See, this is why no one trusts the internet.
DarknessEternal Posted Monday at 10:21 PM Posted Monday at 10:21 PM Resistance debuffs effect level 50 AVs at .15 effectiveness. It gets worse as they go up in level.
Uun Posted Monday at 10:37 PM Posted Monday at 10:37 PM 5 minutes ago, DarknessEternal said: Resistance debuffs effect level 50 AVs at .15 effectiveness. It gets worse as they go up in level. AV debuff resistance does not include resistance debuffs. Resistance debuffs are only resisted by damage resistance. Each AV resists different damage types. https://homecoming.wiki/wiki/Archvillain_Resistance https://homecoming.wiki/wiki/Resistance_(Mechanics) 2 Uuniverse
Psyonico Posted Monday at 10:43 PM Posted Monday at 10:43 PM 21 minutes ago, DarknessEternal said: Resistance debuffs effect level 50 AVs at .15 effectiveness. It gets worse as they go up in level. To my knowledge, AVs don't have inherent resistance to resistance debuffs beyond whatever resistance to damage they have. What this team needs is more Defenders
Jacke Posted Monday at 11:30 PM Posted Monday at 11:30 PM 45 minutes ago, Psyonico said: To my knowledge, AVs don't have inherent resistance to resistance debuffs beyond whatever resistance to damage they have. I think it's the same as other Mobs: Based upon Level difference, adjust for Purple Patch. Resistance Debuffs are Resisted by the Target's Resistance. Effectively makes a Resistance Debuff (after Purple Patch) a % Damage increase outside of the Enhancement System. Remember! Let's be careful out there! City Global @Jacke, @Jacke2 || Discord @jacke4913 @TheUnnamedOne's BadgeReporter Popmenu Commands Popmenu including Long Range Teleport Available Zones Finding Your City Install Root on Windows for HC Launcher, Tequila, Island Rum
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