Snarky Posted Thursday at 12:22 AM Posted Thursday at 12:22 AM I suggest (and have before) a bonus to characters that are much loved by their player. At Vet level 100 you get 1 bonus enhancement slot. This is quite achievable by standard players who stick with one character. It is not game breaking. To me, it seems like a reward in standard with the other types if rewards a character gets. It is, of course, a completely different type of reward than currency, badges, accolade powers, incarnate, etc. The goal here is two fold. To encourage the long term development of “main characters”, which i believe 1) increases a players connection to the game 2) increases level 50+ play. The second point is debatable whether that is needed, but it is a goal and i believe this would further that goal. 1 2 3
biostem Posted Thursday at 12:33 AM Posted Thursday at 12:33 AM 9 minutes ago, Snarky said: I suggest (and have before) a bonus to characters that are much loved by their player. IMHO, that's the T4 version of your Alpha - it takes a bit more to attain than the T3 ones, and while it may not require reaching Vet level 100, it's still a demonstration of sufficient attachment to that character... 2
Glacier Peak Posted Thursday at 12:52 AM Posted Thursday at 12:52 AM 25 minutes ago, Snarky said: I suggest (and have before) a bonus to characters that are much loved by their player. At Vet level 100 you get 1 bonus enhancement slot. This is quite achievable by standard players who stick with one character. It is not game breaking. To me, it seems like a reward in standard with the other types if rewards a character gets. It is, of course, a completely different type of reward than currency, badges, accolade powers, incarnate, etc. The goal here is two fold. To encourage the long term development of “main characters”, which i believe 1) increases a players connection to the game 2) increases level 50+ play. The second point is debatable whether that is needed, but it is a goal and i believe this would further that goal. Love the intent, disagree with the method. I've kept my main at Veteran Level 99 for five and a half years. Folks can see in my description when I created the character, how many badges I've collected, how many vanity pets and Aether costumes I've collected, and based on my reputation on Indomitable, the sole shard I've stayed on the whole time. Or players can check the notes they have on me. I've always said the reward is playing the game. At least I find it rewarding in of its self. 2 1 1 I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
biostem Posted Thursday at 01:42 AM Posted Thursday at 01:42 AM 48 minutes ago, Glacier Peak said: I've always said the reward is playing the game. At least I find it rewarding in of its self. It's the difference of mindsets; Some view "playing the game" as the reward in-and-of-itself. Others chase the dopamine hit of the level-up flourish and yet another digit added to their (veteran) level. I'm not going to make an absolute statement that one is better than the other under all circumstances, but the former does foster what I would call a "healthier playstyle"... 1
battlewraith Posted Thursday at 02:05 AM Posted Thursday at 02:05 AM 1 hour ago, Glacier Peak said: I've kept my main at Veteran Level 99 for five and a half years. So you're keeping that character at Vet lvl 99 for some reason, and you don't like this idea because if players got a slot at vet lvl 100, you'd feel compelled to hit 100? Or you'd feel shortchanged because your decision to not hit vet lvl 100 had unintended consequences? 1 hour ago, Snarky said: At Vet level 100 you get 1 bonus enhancement slot. Where would the slot go? 1
Snarky Posted Thursday at 02:17 AM Author Posted Thursday at 02:17 AM 10 minutes ago, battlewraith said: So you're keeping that character at Vet lvl 99 for some reason, and you don't like this idea because if players got a slot at vet lvl 100, you'd feel compelled to hit 100? Or you'd feel shortchanged because your decision to not hit vet lvl 100 had unintended consequences? Where would the slot go? …. Trying hard ti not give a snarky answer… anywhere on the character that has less than six slots 3
Andreah Posted Thursday at 04:10 AM Posted Thursday at 04:10 AM Add new (modest) stat accolade badges that have as one part of the requirements a veteran level badge. Hit different stats than just health or stamina. 2
biostem Posted Thursday at 04:25 AM Posted Thursday at 04:25 AM 2 hours ago, Snarky said: …. Trying hard ti not give a snarky answer… anywhere on the character that has less than six slots What if, instead of a new enhancement slot, you could instead tag an existing slot, which would increase the effectiveness of that enhancement, (perhaps only working for actual stat increases instead of procs, since those would open a whole 'nother bag of worms)? 1
Xenodi Posted Thursday at 05:00 AM Posted Thursday at 05:00 AM (edited) I once suggested that Veteran level rewards should continue beyond 99+, providing Incarnate material rewards. A bonus enchantment slot could also be a nice reward, though it might cause a slight imbalance—if that is still a concern. Edited Thursday at 05:00 AM by Xenodi 1
Ghost Posted Thursday at 10:05 AM Posted Thursday at 10:05 AM Incentives are never a good thing imo, because the want/ask will never end. Sure everyone will be happy at first “hell yeah, an extra slot at 100!!!” Then it will turn into “what are you gonna give me for 200, 300, 1000?” Or ”Not fair, what about 50?” That of course isn’t mentioning the fact that levels actually mean nothing. I’ve seen toons that have been around for years, that have yet to hit 50. Also toons that have been around less than 30days at vet level 100+ 3 1
JuggernautJ Posted Thursday at 10:10 AM Posted Thursday at 10:10 AM (edited) I'd go so far as to consider an extra enhancement slot at Vet Levels 100, 250, 500 and 1,000. Would a few extra slots really make a toon anymore broken than they can be made currently? As long as we keep it, as Snarky suggested, limited to a max of 6 slots/power we should be OK. And... it'd be FUN! Edited to add: I think I just proved Ghost's point! But I still think it'd be FUN (and fine with game balance). Edited Thursday at 10:12 AM by JuggernautJ 1
BassAckwards Posted Thursday at 10:19 AM Posted Thursday at 10:19 AM I have pondered this idea before as maybe a new incarnate tier giving you some extra enhancement slots, have had many builds where 1 or 2 slots would have made a huge difference. It probably doesn't provide enough room for variety, though, as any other part of the incarnate tier would likely pail in comparison to extra enhancement slots.
tidge Posted Thursday at 10:59 AM Posted Thursday at 10:59 AM I'm "meh" on the idea. For characters I'm playing that much, I don't need an extra enhancement slot. For characters that really want that extra enhancement slot, AE farming would be the easiest way for them to get it, along with all the incarnate goodies.
Andreah Posted Thursday at 11:31 AM Posted Thursday at 11:31 AM I'm generally okay with the idea, so long as it isn't strictly tied to veteran levels alone. They're too easy to get doing the same thing over and over. I prefer a more accolade badge style approach, which could include progressively higher vet badges, since this encourages a variety of content and often increases teaming. 1
battlewraith Posted Thursday at 11:33 AM Posted Thursday at 11:33 AM 1 hour ago, Ghost said: Incentives are never a good thing imo, because the want/ask will never end. Sure everyone will be happy at first “hell yeah, an extra slot at 100!!!” Then it will turn into “what are you gonna give me for 200, 300, 1000?” Or ”Not fair, what about 50?” That of course isn’t mentioning the fact that levels actually mean nothing. I’ve seen toons that have been around for years, that have yet to hit 50. Also toons that have been around less than 30days at vet level 100+ This reminds me of a conversation I had with my grandmother as a child. She told me that as a kid, they were happy to get a nice pair of socks for Xmas, but now these spoiled kids want all sorts of stuff. 1
battlewraith Posted Thursday at 11:36 AM Posted Thursday at 11:36 AM Instead of an extra slot, I'd like to see brawl get unlocked. You would be able to replace it with any tier 1 attack from any attack set or pool power. This would reflect the notion that this crusty hero has rubbed shoulders with enough other heroes to pick up some basic technique. 2
Skyhawke Posted Thursday at 12:23 PM Posted Thursday at 12:23 PM Want to really make people stick to a character? Make it so each time you get this slot, your vet level resets. IE: At 100, you get your slot and your vet level goes to 0. Get back up to 200 and get that slot, vet level goes back to 0, etc. Sky-Hawke: Rad/WP Brute Alts galore. So...soooo many alts. Originally Pinnacle Server, then Indomitable and now Excelsior
arcane Posted Thursday at 12:40 PM Posted Thursday at 12:40 PM We already have a reward for vet level 99, and vet level 100 really isn’t that high. I would be in favor of some kind of badge for vet level 1,000 though. 1
tidge Posted Thursday at 01:26 PM Posted Thursday at 01:26 PM 1 hour ago, Skyhawke said: Want to really make people stick to a character? Make it so each time you get this slot, your vet level resets. IE: At 100, you get your slot and your vet level goes to 0. Get back up to 200 and get that slot, vet level goes back to 0, etc. Is the intent to circumvent the diminishing rewards of Empyrian Merits?
Skyhawke Posted Thursday at 01:29 PM Posted Thursday at 01:29 PM 1 minute ago, tidge said: Is the intent to circumvent the diminishing rewards of Empyrian Merits? Crap, didn't think about that. Can you tell who is an altoholic with lots of 50s but rarely past vet level 20ish? 1 Sky-Hawke: Rad/WP Brute Alts galore. So...soooo many alts. Originally Pinnacle Server, then Indomitable and now Excelsior
Snarky Posted Thursday at 02:25 PM Author Posted Thursday at 02:25 PM 2 hours ago, battlewraith said: This reminds me of a conversation I had with my grandmother as a child. She told me that as a kid, they were happy to get a nice pair of socks for Xmas, but now these spoiled kids want all sorts of stuff. 2
Snarky Posted Thursday at 02:26 PM Author Posted Thursday at 02:26 PM 59 minutes ago, tidge said: Is the intent to circumvent the diminishing rewards of Empyrian Merits? ... no. i was pretty up front about what / why... you been reading to many conspiracy websites? 1 1
Oklahoman Posted Thursday at 04:11 PM Posted Thursday at 04:11 PM I can get behind the intent here, but not the whole adding a slot thing. I've said it before, but my hope has always been that Luna would offer special inspirations (probably character bound - can't be sold, traded, emailed, etc.) at certain higher vet levels. Stuff like a PBAoE rez, stronger team buff inspirations, maybe even an expensive PBAoE Ultimate or a Hasten inspiration that works on incarnate powers. Some might unlock at 100, others 300, etc. and they would, of course, cost a lot more threads than what we have now. 2 Oklahoman, Okie, Vayne Glorious, Sooner Magic, Treehugging Wacko, Boy Band, etc Farming Incarnate Salvage - 1 salvage roll every 15 minutes! || Why NO TELLS to join your little MSR thing? Using DEMORECORD To Find Who Is Sabotaging Lambda Badge Runs https://www.twitch.tv/oklahomancoh || @oklahoman.bsky.social
mistagoat Posted Thursday at 05:14 PM Posted Thursday at 05:14 PM 16 hours ago, Snarky said: I suggest (and have before) a bonus to characters that are much loved by their player. At Vet level 100 you get 1 bonus enhancement slot. This is quite achievable by standard players who stick with one character. It is not game breaking. To me, it seems like a reward in standard with the other types if rewards a character gets. It is, of course, a completely different type of reward than currency, badges, accolade powers, incarnate, etc. The goal here is two fold. To encourage the long term development of “main characters”, which i believe 1) increases a players connection to the game 2) increases level 50+ play. The second point is debatable whether that is needed, but it is a goal and i believe this would further that goal. I like it! One slot for one power that's still subject to ED doesn't seem overpowered or unbalancing. Vet level 100 is achievable but certainly not a simple task. Even if one were to farm it the whole way, that's a hellova lotta of farming! I think the effort required to get would keep the reward balanced. 1 SPOON!
branefabricator Posted Friday at 03:07 AM Posted Friday at 03:07 AM My AE farmer would get so many slots. 1
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