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  • Developer
Posted

City Badge Tracker

  • Added a City Badge Tracker kiosk to Pocket D at [-234.2 0.0 -908.8].
    • This kiosk will display the badges that you're missing, and a Leaderboard with every character who entered Pocket D since the last mapserver reset. There is no persistent storage at the moment, and it might not be possible.
    • The player with the most badges will be displayed as a "hologram" next to the City Badge Tracker kiosk. Clicking on this NPC will display their character information and badge progress.
    • In the event of a tie, the character who last clicked the City Badge Tracker kiosk (not the NPC!) will be displayed, and there's a 60-second cooldown between switches to avoid spamming back and forth.
  • City Badge Tracker also displays progress towards Bicentennial, Dimensional Warder, River Rat and Dreamwalker/Dreamkiller.
    • Null the Gull no longer shows progress towards Dimensional Warder, since the City Badge Tracker "Progress" page has that info.

 


 

Posted

badgers need to be aware of this helpful change... 😄

"I'm not crazy, my reality is just different than yours" the Cheshire Cat

"Ce n'est rien de mourir; c'est affreux de ne pas vivre"

(It's nothing to die, it's terrible not to live) Jean Valjean

"وطن المرء ليس مكان ولادته و لكنه المكان الذي تنتهي فيه كل محاولاته للهروب”

(Home is not where you were born, home is where all your attempts to escape cease.) Naguib Mahfouz

Posted

Is it possible to add a filter in case the player is one-side badging? As in the character is staying either full Hero, or full Villain, but still wants to collect the badges for their side?

  • Microphone 1
Posted
2 hours ago, M I Abrahms said:

Is it possible to add a filter in case the player is one-side badging? As in the character is staying either full Hero, or full Villain, but still wants to collect the badges for their side?


I'm gonna second this. I'm a hero-only player who could not care less about red-side exploration badges. It would be enormously helpful to be able to ignore red-only badges to help me keep tabs on what I really need to do. 

  • Like 1
Posted

Cool.  Honestly cant complain about this, its a pure QoL add.  Machine needs a little de-rusting though.

  • Thumbs Up 1

Girls of Nukem High - Excelsior - Tempus Fabulous, Flattery, Jennifer Chilly, Betty Beatdown, Totally Cali, Two Gun Trixie

Babes of War - Excelsior - High Beam (Yay), Di Di Guns, Runeslinger, Munitions Mistress, Tideway, Hard Melody, Blue Aria

 

Many alts and lots of fun.  Thank you Name Release For letting me get my OG main back!

  • City Council
Posted
On 5/28/2025 at 3:23 PM, powerline said:

I'm gonna second this. I'm a hero-only player who could not care less about red-side exploration badges. It would be enormously helpful to be able to ignore red-only badges to help me keep tabs on what I really need to do. 

 

For most badges, there's nothing in the data that can be checked in order to determine if it's a hero or villain badge -- they have no requirements themselves, they are just awarded to anyone who completes a specific task. There are a few that check alignment before awarding, but they are the exception, not enough to make a filter with. Someone would need to go in and tag every badge with info that a filter can use.

 

I did manually go in and create a filter to hide praetorian-born and primal-born badges from the other side, so it's not impossible, just not for this page.

  • Like 1
  • Thanks 1
Posted (edited)

Something looks off with the kiosk Leaderboard right now, @Faultline
Currently there are 1637 total badges. 

There are 22 new badges in page 2.  Patch notes say 21, but it's counting the accolade, it's 22.
That's a new total of 1659 including all the new ones.

Currently on the kiosk the Rank 1 player has 1713 badges and the Rank 2 player has 1706 badges.

Unless there are a lot of new secret badges something is off.
Screenshot (I blacked out the character names to avoid them being accused of anything)

screenshot_250529-02-38-20.jpg

Edited by Emerald Fusion
tagged Faultline
Posted

@Faultline It looks like the issue is with the following badge categories:

Both Rank 1 and Rank 2 characters have 246 Achievement badges.  The total Achievement badges should be 195.  51 extra badges are being counted.

They have 142 Accolade badges.  The total Accolades should be 140 (including the new one).  2 extra are being counted.

They also have 34 Day Job badges.  The total Day Jobs should be 33. 1 extra is being counted.
Hope this helps!

  • City Council
Posted

Players in Brainstorm have access to /badgegrant and the freebies menu, so they can get badges that are normally impossible to get together, as well as badges that are not enabled yet.

  • Like 1
  • Thumbs Up 1
Posted
8 hours ago, Faultline said:

 

For most badges, there's nothing in the data that can be checked in order to determine if it's a hero or villain badge -- they have no retirements themselves, they are just awarded to anyone who completes a specific task. There are a few that check alignment before awarding, but they are the exception, not enough to make a filter with. Someone would need to go in and tag every badge with info that a filter can use.

 

I did manually go in and create a filter to hide praetorian-born and primal-born badges from the other side, so it's not impossible, just not for this page.

Fair. I had the feeling that may have been the case, but figured it would probably not hurt to ask.

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