Ratch_ Posted May 27, 2021 Posted May 27, 2021 11 hours ago, SomeGuy said: Thanks for this. I've been really curious about TW these days in it's current state. I just spent the last...damn, decade, doing TW I don't see myself doing it again. I've only very briefly played with old TW, so I don't have the best insight but the AoE feels rather gutted in comparison to my experience with old TW. Namely Arc of Destruction really got the nerf bat imo. Still a very fun set that really does reward attack string knowledge and quick decisions to adjusting the string depending on recharge buffs/debuffs. End is much much more sustainable however.
SomeGuy Posted May 28, 2021 Posted May 28, 2021 13 hours ago, Ratch_ said: I've only very briefly played with old TW, so I don't have the best insight but the AoE feels rather gutted in comparison to my experience with old TW. Namely Arc of Destruction really got the nerf bat imo. Still a very fun set that really does reward attack string knowledge and quick decisions to adjusting the string depending on recharge buffs/debuffs. End is much much more sustainable however. Yea, that's why I loved TW so much. It reminded me of the optimal attack chain needed for certain classes in that one MMO by that company named after a cold storm. If you didn't know how to correct with missteps in the chain, it was just...OK. But the set really did flounder when someone missed something. But yeah, before shutdown, TW/ELE scrappers were king melee DPS. Pylon and Trapdoor Results Spreadsheet https://docs.google.com/spreadsheets/d/1d0VruEHGktnPFvtMLF_MdpKPBe0wgUhzyGvb1DQNQQo/edit#gid=0
Carnifax Posted May 28, 2021 Posted May 28, 2021 (edited) On 4/5/2021 at 6:35 PM, Carnifax said: Hi folks. I'm not here to contribute. but to scrounge data (and not to derail). I done wrote this over the last few days : Now I know things are being calculated wonky but to figure out why data always helps. So if you've got a Log file synced with a Pylon run, or if you wanna run one (use /local STARTPARSE and /local ENDPARSE) and upload it to this tool. Then PM me with the UUID and what you calculated your DPS as and hopefully it'll help tweak / fix. We now return you to your regular broadcast. Right then, to see how things parse out I brought Carni out for a couple of pylons (Ill/Dark/Scorp controller). https://www.carnifax.org/?uuid=d3861b32-3826-4af8-983f-fb134412e859 And the last entry there (combat_1622220508000_2021-05-28 16_48_28.0_Carnifax.txt). Total combat time 205 seconds (3:25) so plugging that into the formula give me a calculated DPS of 314.8. Parser thought 301 DPS so not wildly out. Actually wildly out would be easier to figure out. I'm thinking that since I'm Illusion "healback" from PAs and Spectral is accounting for the difference. Edit: Actually Decoy Phant did 10% of my overall damage and a lot of that would be healed back. Incarnates autos (none cast manually) : Hybrid Control Embodiment, Interface : Reactive Core Flawless, Alpha : Agility Core Paragon. No other temps or insps (Soul Absorb saved by blue bar a few times). Total damage recorded vs the Pylon 61725. I don'tr have Howling maxed out for recharge, that'd probably help out more. Edited May 28, 2021 by Carnifax 2 My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
BrandX Posted June 2, 2021 Posted June 2, 2021 EM/Regen/Soul T4 Alpha Spiritual Core Paragon T4 Interface Degenerative Core Flawless T4 Hybrid Assault Core (Passive Only) 2m46s for 358.8 DPS Had to hit Dull Pain twice. Working on getting the Degenerative Radial Flawless Interface to see if it makes a difference. I know Musculature would make a difference, but being Regen, I feel Spiritual does a lot for my survival.
Gobbledygook Posted June 3, 2021 Posted June 3, 2021 19 hours ago, BrandX said: EM/Regen/Soul T4 Alpha Spiritual Core Paragon T4 Interface Degenerative Core Flawless T4 Hybrid Assault Core (Passive Only) 2m46s for 358.8 DPS Had to hit Dull Pain twice. Working on getting the Degenerative Radial Flawless Interface to see if it makes a difference. I know Musculature would make a difference, but being Regen, I feel Spiritual does a lot for my survival. Is this using the same build you have posted on the main Scrapper page? I've been looking at it the last few days and was thinking of testing it out on Beta.
BrandX Posted June 3, 2021 Posted June 3, 2021 (edited) 12 minutes ago, Gobbledygook said: Is this using the same build you have posted on the main Scrapper page? I've been looking at it the last few days and was thinking of testing it out on Beta. Yes, this is using my newest build, the second one posted in the EM/Regen thread I made a bit back. Edit: I did make the Proc chance in Build Up to Gaussian's tho. Edited June 3, 2021 by BrandX 1
Ston Posted June 4, 2021 Posted June 4, 2021 Fire/Elec/Mace T4 Musc T4 Degen T4 Assault T4 Ageless 1:43 , 1:41, 1:39, 1:31, 1:30 (shown).. Probably could've gotten under 90seconds if I refined the chain a little more and got a luckier with less misses.
brasilgringo Posted June 5, 2021 Posted June 5, 2021 (edited) On 6/3/2021 at 9:16 PM, Cirque said: Fire/Elec/Mace T4 Musc T4 Degen T4 Assault T4 Ageless 1:43 , 1:41, 1:39, 1:31, 1:30 (shown).. Probably could've gotten under 90seconds if I refined the chain a little more and got a luckier with less misses. That's pretty slick. Can you share your build and attack chain? I have a Fire/Elec/Mace and I don't recall doing that fast a chain. Then again, I run Clarion not Ageless. Edited June 5, 2021 by brasilgringo
Ston Posted June 5, 2021 Posted June 5, 2021 (edited) 1 hour ago, brasilgringo said: That's pretty slick. Can you share your build and attack chain? I have a Fire/Elec/Mace and I don't recall doing that fast a chain. Then again, I run Clarion not Ageless. This is the build I was using. I wasn't sure where to put FOTG so I just threw it in Dynamo. I also might've been able to get this faster by going with blaze mastery and using char as a proc bomb. I tried to stick to blaze > shocking grasp > blazing bolt > blaze > charged brawl and inferno whenever it's up. And then I just kind of wing it when ageless runs out. This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic BlasterPrimary Power Set: Fire BlastSecondary Power Set: Electricity ManipulationPower Pool: LeapingPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mace Mastery Hero Profile:Level 1: Flares -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(46)Level 1: Electric Fence -- Empty(A)Level 2: Charged Brawl -- Hct-Dmg(A), Hct-Dmg/Rchg(11), Hct-Acc/Dmg/Rchg(11), Hct-Acc/Rchg(13), Hct-Dmg/EndRdx(13), TchofDth-Dam%(15)Level 4: Super Jump -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(45)Level 6: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(46)Level 8: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(46)Level 10: Hasten -- RechRdx-I(A), RechRdx-I(9)Level 12: Aim -- GssSynFr--Build%(A), RctRtc-ToHit(50), RctRtc-ToHit/Rchg(50)Level 14: Boxing -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/Rchg(21), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40)Level 16: Assault -- EndRdx-I(A)Level 18: Blaze -- Apc-Dmg(A), Apc-Dmg/EndRdx(25), Apc-Dam%(27), Apc-Dmg/Rchg(27), Apc-Acc/Dmg/Rchg(29), GldJvl-Dam%(29)Level 20: Dynamo -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/Rchg(23), SprAvl-Dmg/EndRdx(31), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Acc/Dmg/EndRdx/Rchg(31), FuroftheG-ResDeb%(33)Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(17), UnbGrd-Max HP%(17), StdPrt-ResDam/Def+(19), GldArm-3defTpProc(25)Level 24: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(33), Rct-Def/EndRdx(34), Rct-ResDam%(34)Level 26: Blazing Bolt -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Acc/Dmg/Rchg(34), SprBlsWrt-Acc/Dmg/EndRdx(36), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(36), SprBlsWrt-Rchg/Dmg%(36), GldJvl-Dam%(37)Level 28: Power Sink -- PrfShf-EndMod/Acc/Rchg(A), PrfShf-EndMod(7), PrfShf-EndMod/Rchg(9)Level 30: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(37), WntGif-ResSlow(37)Level 32: Inferno -- Arm-Dmg(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Dmg/EndRdx(39), Arm-Dam%(40), Erd-%Dam(40)Level 35: Acrobatics -- EndRdx-I(A)Level 38: Shocking Grasp -- HO:Nucle(A), Dmg-I(42), Mk'Bit-Dam%(42), GldStr-%Dam(42), Hct-Dam%(43), UnbCns-Dam%(43)Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(43), ShlWal-Def(45), ShlWal-ResDam/Re TP(45)Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def(48), Rct-Def/EndRdx(48), Rct-Def/EndRdx/Rchg(48)Level 47: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg/EndRdx(7), GssSynFr--ToHit/EndRdx(23)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Defiance Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(33), Mrc-Rcvry+(50)Level 2: Stamina -- PrfShf-End%(A)Level 49: Quick Form Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 50: Freedom Phalanx Reserve ------------ Edited June 5, 2021 by Cirque 1
brasilgringo Posted June 5, 2021 Posted June 5, 2021 That's a neat build. Not soft-capping Ranged in addition to S/L has left you with a lot of spare options that you did interesting things with, well done. 1
Zeraphia Posted June 22, 2021 Posted June 22, 2021 (edited) Fire/Fire/Mu - pure glass cannon 1:02 It has literally no defenses or resistances. Not RECOMMENDING anyone make this, it is made to speedrun content. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic BlasterPrimary Power Set: Fire BlastSecondary Power Set: Fire ManipulationPower Pool: ConcealmentPower Pool: SpeedPower Pool: LeapingPower Pool: TeleportationAncillary Pool: Mu Mastery Hero Profile:Level 1: Flares -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(46), SprDfnBrr-Acc/Dmg/EndRdx(46), SprDfnBrr-Acc/Dmg/Rchg(48), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(48)Level 1: Ring of Fire -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(43), Dcm-Acc/EndRdx/Rchg(45), Dcm-Acc/Dmg/Rchg(45), Dcm-Build%(3)Level 2: Fire Ball -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(40), PstBls-Dmg/Rng(40), PstBls-Acc/Dmg/EndRdx(42), PstBls-Dam%(43), Bmbdmt-+FireDmg(43)Level 4: Fire Sword -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(17), Hct-Acc/Rchg(37), Hct-Dmg/EndRdx(39), Hct-Dam%(39), TchofDth-Dam%(40)Level 6: Stealth -- LucoftheG-Def/Rchg+(A)Level 8: Hasten -- RechRdx-I(A), RechRdx-I(17)Level 10: Fire Sword Circle -- Arm-Dmg(A), Arm-Dmg/Rchg(11), Arm-Acc/Dmg/Rchg(11), Arm-Acc/Rchg(13), Arm-Dmg/EndRdx(15)Level 12: Super Jump -- BlsoftheZ-Travel/EndRdx(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(13)Level 14: Super Speed -- Clr-RunSpd(A), Clr-Stlth(15)Level 16: Build Up -- GssSynFr--Build%(A)Level 18: Blaze -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(19), Apc-Acc/Rchg(19), Apc-Dmg/EndRdx(31), Apc-Dam%(31), GldJvl-Dam%(34)Level 20: Cauterizing Aura -- Pnc-Heal(A), Pnc-Heal/EndRedux(21), Pnc-Heal/+End(21), Pnc-Heal/Rchg(23), Pnc-Heal/EndRedux/Rchg(23), EndMod-I(25)Level 22: Teleport -- Range-I(A), Range-I(25), BlsoftheZ-Travel/EndRdx(45)Level 24: Invisibility -- LucoftheG-Def/Rchg+(A)Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(27), StnoftheM-Dmg/ActRdx/Rchg(27), StnoftheM-Dmg/EndRdx/Rchg(29), StnoftheM-Dam%(29), SprBlsWrt-Rchg/Dmg%(31)Level 28: Grant Invisibility -- LucoftheG-Def/Rchg+(A)Level 30: Burnout -- RechRdx-I(A)Level 32: Inferno -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/EndRdx(33), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(34), Erd-%Dam(34)Level 35: Burn -- Erd-%Dam(A), ScrDrv-Dam%(36), Obl-%Dam(36), Arm-Dam%(36), FuroftheG-ResDeb%(37), HO:Nucle(37)Level 38: Hot Feet -- EndRdx-I(A), EndRdx-I(39), Erd-%Dam(42), Obl-%Dam(42), Dmg-I(46), Dmg-I(48)Level 41: Charged Armor -- UnbGrd-Max HP%(A)Level 44: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 47: Aim -- RechRdx-I(A)Level 49: Summon Adept -- ExpRnf-Acc/Dmg(A), ExpRnf-Acc/Dmg/Rchg(50), ExpRnf-EndRdx/Dmg/Rchg(50), ExpRnf-+Res(Pets)(50)Level 1: Brawl -- Empty(A)Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3), Prv-Absorb%(5)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), SynSck-EndMod(5), SynSck-EndMod/Rech(7), SynSck-Dam/Acc/End(7), SynSck-Dam/Rech(9), SynSck-EndMod/+RunSpeed(9)Level 50: Musculature Radial Paragon ------------ Edited June 22, 2021 by Zeraphia 1
Ratch_ Posted June 23, 2021 Posted June 23, 2021 14 hours ago, Zeraphia said: Fire/Fire/Mu - pure glass cannon 1:02 It has literally no defenses or resistances. Not RECOMMENDING anyone make this, it is made to speedrun content. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic BlasterPrimary Power Set: Fire BlastSecondary Power Set: Fire ManipulationPower Pool: ConcealmentPower Pool: SpeedPower Pool: LeapingPower Pool: TeleportationAncillary Pool: Mu Mastery Hero Profile:Level 1: Flares -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(46), SprDfnBrr-Acc/Dmg/EndRdx(46), SprDfnBrr-Acc/Dmg/Rchg(48), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(48)Level 1: Ring of Fire -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(43), Dcm-Acc/EndRdx/Rchg(45), Dcm-Acc/Dmg/Rchg(45), Dcm-Build%(3)Level 2: Fire Ball -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(40), PstBls-Dmg/Rng(40), PstBls-Acc/Dmg/EndRdx(42), PstBls-Dam%(43), Bmbdmt-+FireDmg(43)Level 4: Fire Sword -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(17), Hct-Acc/Rchg(37), Hct-Dmg/EndRdx(39), Hct-Dam%(39), TchofDth-Dam%(40)Level 6: Stealth -- LucoftheG-Def/Rchg+(A)Level 8: Hasten -- RechRdx-I(A), RechRdx-I(17)Level 10: Fire Sword Circle -- Arm-Dmg(A), Arm-Dmg/Rchg(11), Arm-Acc/Dmg/Rchg(11), Arm-Acc/Rchg(13), Arm-Dmg/EndRdx(15)Level 12: Super Jump -- BlsoftheZ-Travel/EndRdx(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(13)Level 14: Super Speed -- Clr-RunSpd(A), Clr-Stlth(15)Level 16: Build Up -- GssSynFr--Build%(A)Level 18: Blaze -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(19), Apc-Acc/Rchg(19), Apc-Dmg/EndRdx(31), Apc-Dam%(31), GldJvl-Dam%(34)Level 20: Cauterizing Aura -- Pnc-Heal(A), Pnc-Heal/EndRedux(21), Pnc-Heal/+End(21), Pnc-Heal/Rchg(23), Pnc-Heal/EndRedux/Rchg(23), EndMod-I(25)Level 22: Teleport -- Range-I(A), Range-I(25), BlsoftheZ-Travel/EndRdx(45)Level 24: Invisibility -- LucoftheG-Def/Rchg+(A)Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(27), StnoftheM-Dmg/ActRdx/Rchg(27), StnoftheM-Dmg/EndRdx/Rchg(29), StnoftheM-Dam%(29), SprBlsWrt-Rchg/Dmg%(31)Level 28: Grant Invisibility -- LucoftheG-Def/Rchg+(A)Level 30: Burnout -- RechRdx-I(A)Level 32: Inferno -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/EndRdx(33), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(34), Erd-%Dam(34)Level 35: Burn -- Erd-%Dam(A), ScrDrv-Dam%(36), Obl-%Dam(36), Arm-Dam%(36), FuroftheG-ResDeb%(37), HO:Nucle(37)Level 38: Hot Feet -- EndRdx-I(A), EndRdx-I(39), Erd-%Dam(42), Obl-%Dam(42), Dmg-I(46), Dmg-I(48)Level 41: Charged Armor -- UnbGrd-Max HP%(A)Level 44: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 47: Aim -- RechRdx-I(A)Level 49: Summon Adept -- ExpRnf-Acc/Dmg(A), ExpRnf-Acc/Dmg/Rchg(50), ExpRnf-EndRdx/Dmg/Rchg(50), ExpRnf-+Res(Pets)(50)Level 1: Brawl -- Empty(A)Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3), Prv-Absorb%(5)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), SynSck-EndMod(5), SynSck-EndMod/Rech(7), SynSck-Dam/Acc/End(7), SynSck-Dam/Rech(9), SynSck-EndMod/+RunSpeed(9)Level 50: Musculature Radial Paragon ------------ Hybrid toggled on for that time or no?
Zeraphia Posted June 24, 2021 Posted June 24, 2021 On 6/23/2021 at 9:58 AM, Ratch_ said: Hybrid toggled on for that time or no? yes
SomeGuy Posted June 25, 2021 Posted June 25, 2021 On 5/25/2021 at 12:22 PM, Ratch_ said: Don't know if I've seen anyone post a TW/BIO scrapper pylon time video post nerf, so here's what I got on a good run. Wouldn't say it's as fast as EM despite this time being close to the video I posted of EM, however new TW still has very excellent ST dps. Shout out to Kanil for helping me out with the string, slow RAs were key to getting faster times. Edit: I think i can get a faster time with CB proc'd out rotation. Gonna gather a build up and run it tonight. Was this a best time or an average? Cause I said "eff it" and made a TW/BIO/MA scrapper and get ranges from 73s to 100s. I've been averaging 85s but I got some really low times that had me go "hmm". The elm/bio time above is my average. And it doesn't have any wide ranges, really. Pylon and Trapdoor Results Spreadsheet https://docs.google.com/spreadsheets/d/1d0VruEHGktnPFvtMLF_MdpKPBe0wgUhzyGvb1DQNQQo/edit#gid=0
Ratch_ Posted June 25, 2021 Posted June 25, 2021 4 hours ago, SomeGuy said: Was this a best time or an average? Cause I said "eff it" and made a TW/BIO/MA scrapper and get ranges from 73s to 100s. I've been averaging 85s but I got some really low times that had me go "hmm". The elm/bio time above is my average. And it doesn't have any wide ranges, really. That build in particular (for ME) averaged around 1m25-1m28s pretty consistently. Kinda why I wrote in that post that despite it having a 1m16 that I felt EM did faster despite the time I posted was pretty quick. EM still averages in that 73s to 100s range for me just like TW, BUT EM i had 5 out of 36 pylon kills that went below 73s which i never had in the same amount of pylons kills for TW. And in addition, TW gets these times through the use of -res procs...which EM doesn't. Something to note, these times are achieved without the use of the assault hybrid. Whenever I toggle that hybrid I get worse times (yes, my luck is THAT bad)...sigh. It urks me since I was really looking forward to hitting a sub 1m time with EM
BrandX Posted June 26, 2021 Posted June 26, 2021 Something I realized today as I finished getting the last Day Job badge, is the Day Job auto powers, which got me to wondering if people thought about the auto ones being in use, when they did their pylon runs. For instance, I did have the +RCH auto power going for a bit today.
Bill Z Bubba Posted June 26, 2021 Posted June 26, 2021 (edited) 18 minutes ago, BrandX said: Something I realized today as I finished getting the last Day Job badge, is the Day Job auto powers, which got me to wondering if people thought about the auto ones being in use, when they did their pylon runs. For instance, I did have the +RCH auto power going for a bit today. I've pondered the same, but I'm not sure that the extra .01 seconds on followup's recharge is going to matter in the long run. Edited June 26, 2021 by Bill Z Bubba
BrandX Posted June 26, 2021 Posted June 26, 2021 8 hours ago, Bill Z Bubba said: I've pondered the same, but I'm not sure that the extra .01 seconds on followup's recharge is going to matter in the long run. There is D.U.S.T. Ranger's +DMG, but I'd guess for that one, you likely knew what you were going after 🙂 I don't know how much added damage it is though.
nihilii Posted June 26, 2021 Posted June 26, 2021 I definitely try to be mindful of +RCH. I don't do Day Jobs, but the secondary mutation sometimes gets me (and that other mutation giving a heavy end discount is also one to watch for).
SomeGuy Posted June 26, 2021 Posted June 26, 2021 (edited) 11 hours ago, BrandX said: Something I realized today as I finished getting the last Day Job badge, is the Day Job auto powers, which got me to wondering if people thought about the auto ones being in use, when they did their pylon runs. For instance, I did have the +RCH auto power going for a bit today. I always park my dudes in Cim for the rchg/res. Edited June 26, 2021 by SomeGuy wakka 1 Pylon and Trapdoor Results Spreadsheet https://docs.google.com/spreadsheets/d/1d0VruEHGktnPFvtMLF_MdpKPBe0wgUhzyGvb1DQNQQo/edit#gid=0
SomeGuy Posted June 26, 2021 Posted June 26, 2021 16 hours ago, Ratch_ said: That build in particular (for ME) averaged around 1m25-1m28s pretty consistently. Kinda why I wrote in that post that despite it having a 1m16 that I felt EM did faster despite the time I posted was pretty quick. EM still averages in that 73s to 100s range for me just like TW, BUT EM i had 5 out of 36 pylon kills that went below 73s which i never had in the same amount of pylons kills for TW. And in addition, TW gets these times through the use of -res procs...which EM doesn't. Something to note, these times are achieved without the use of the assault hybrid. Whenever I toggle that hybrid I get worse times (yes, my luck is THAT bad)...sigh. It urks me since I was really looking forward to hitting a sub 1m time with EM This...makes a lot of sense. The build having the -res procs...proccing seem to be crucial. TW seems to be VERY dependent on the procs going off to really get those low low times. ElM seems to be really consistent for low times, and it IS faster, fastest ST DPS melee character I have. Now for me personally it's ElM/BIO then these next three doing roughly the same: TW, DB, and Claws. I haven't done WM/BIO but I suspect it would be in that group. Pylon and Trapdoor Results Spreadsheet https://docs.google.com/spreadsheets/d/1d0VruEHGktnPFvtMLF_MdpKPBe0wgUhzyGvb1DQNQQo/edit#gid=0
Bill Z Bubba Posted June 26, 2021 Posted June 26, 2021 2 minutes ago, SomeGuy said: I haven't done WM/BIO but I suspect it would be in that group. Agreed. WM puts out some seriously crunchy goodness on both the ST and AoE fronts.
SomeGuy Posted June 28, 2021 Posted June 28, 2021 On 6/26/2021 at 4:01 PM, Bill Z Bubba said: Agreed. WM puts out some seriously crunchy goodness on both the ST and AoE fronts. So, I made a WM/BIO and did some runs. Got a time in the low 1:20s and been averaging 1:30s. The combo chews end, holy crap. Pylon and Trapdoor Results Spreadsheet https://docs.google.com/spreadsheets/d/1d0VruEHGktnPFvtMLF_MdpKPBe0wgUhzyGvb1DQNQQo/edit#gid=0
Bill Z Bubba Posted June 28, 2021 Posted June 28, 2021 10 minutes ago, SomeGuy said: So, I made a WM/BIO and did some runs. Got a time in the low 1:20s and been averaging 1:30s. The combo chews end, holy crap. It does but ain't it just viscerally awesome with its crunchiness?
SomeGuy Posted June 29, 2021 Posted June 29, 2021 (edited) 3 hours ago, Bill Z Bubba said: It does but ain't it just viscerally awesome with its crunchiness? Man, when they changed Clobber and gave it it's crazy DPA, I made a WM/SD that day. It's an underrated set and just FEELS good. And Shatter is sooooooo satisfying. The set just feels CHONKY. Got some time with it more. Now averaging 1:27, or 87s. Edited June 29, 2021 by SomeGuy Reason for edit Pylon and Trapdoor Results Spreadsheet https://docs.google.com/spreadsheets/d/1d0VruEHGktnPFvtMLF_MdpKPBe0wgUhzyGvb1DQNQQo/edit#gid=0
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