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MTeague

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Everything posted by MTeague

  1. I feel like the tech support guy should be offering up a haiku of some kind. https://forums.techguy.org/threads/haiku-windows-error-messages.81492/ I particularly like: Your file was so big. It might be very useful. But now it is gone.
  2. We've all seen it. Scenario #1: A successfully run team, stomped things for a bit. Then, leader says: "Okay guys, fun team, but I've gotta jet. Who wants the star?" Followed by crickets or a very rapid one-after-another-after-another "yea, it's getting late, I should go too" (said at 1pm on Saturday) as people drop group. Scenario #2: Any given hour of any given day, glance through LFG chat. Bazillions looking for team, almost no one forming a team. Plain and simple, a LOT of people are allergic to the star. Full disclosure, I can often be one such. Intellectually, I know it's dumb. I've been on lots of teams. And this isn't Warcraft progression raiding. Most of the time, the leader's only job is to select the next mission. Occasionally to scan LFG chat for 30 seconds and grab one of the many people looking to join a team, or to chat into LFG chat "team doing <something or other>, lvl range, not picky about lvl or powers, looking for 1 more" and then choose one of the 20+ replies you'll probably get. I know it's not hard. But I rarely lead. I know this is true of many others as well. Misc Causes: I'm not counting things like "I actually want to read mission text, and NO ONE will wait for that." Nor am I counting things like "Some nights I just loathe all forms of human life." If you're flatly not interested in grouping, then it's not really a star allergy per se. I mean when people DO want to group, but just don't want to lead. Social Anxiety / Fear of "Doing It Wrong" Assumptions people just aren't interested in the content you feel like doing that night. Feeling like you don't know misc task forces "well enough" to lead. others? Ways to Encourage People: Post the Nike slogan ("just do it") more. Remind people it's far faster to form their own team than to look for an existing one. others?
  3. I would be disappointed to lose options for +2/x1 with Bosses. I find that a good mix when soloing on a Defender or Controller. A character who can get overwhelmed by numbers, but wants a moderate challenge when soloing at lower levels. (not flashbacking... I mean when the character actually is lvl 12, doesn't have many slots, can only just start to use DO's, etc). That said, I'm with on "Bosses should be on." I don't care if I'm soloing a Defender in First Ward, bosses are always on. Period Nevermind. Re-reading, I misread what you were going for. Carry on.
  4. I would like to see the "this power requires two others" reconsidered for some pool choices. I think @tidge is spot on about Presence having two good powers in #4 and #5, but having some really cruddy powers in the way of them. That said, I have some hope that Presence is due some love to begin with, so, I will simply be patient and see what does or does not come to pass. Medicine, I could argue either way. Aid Self is always tempting, but really unless I'm on a highly defense based character, or possibly a controller who might buy time to use it after an AE Hold, it's not practical to use in mid-combat. Just doesn't come up that much. When I do take it though, I don't think I've ever seriously made use of Aid Other or Stimulant. Sorcery I have some characters who I'd like to take Ignite on without two other power selections, but honestly, Sorcery is good enough as-is, I don't really mind it. Between Spirit Ward and Mystic Flight, there's very good low-hanging pre-reqs available.
  5. Honestly, yes, we are. And there's a reason why I flatly 100% do-not-team from after lvl 44 until I am T4 incarnated myself. Having a full squad of incarnates in content that was never even remotely designed for it, is, to me, 100% Boring-as-Hell. I get that some people love the roflstomp power trip. And hey, why not. I simply do not team and do not partake, because of how overpowered we are. The game for me, is a very slow 1-50 levelling grind, mostly solo, and then flashbacks with anyone who's interested. I do not enjoy the incarnate game, at all. I'll still end up crafting incarnates on a few heroes where it actually meshes with their backstories and fits their character concept that they might become powers that could hold Galactus etc at bay. But that's a small % of my characters. I'm "meh" on changes that I think will cause more power creep because of how worthless the lvl 50 game already is to me. But I get that how I see the game, isn't how most people I talk to see the game.
  6. I'm all for more hats. But I really really really want to be able to control my hairstyle with a hat, first.
  7. Definitely not new. Back in live, for several issues you were told about Officer Wincott in the Hollows on dinging a certain level. No more. Wincott was demoted, Twinshot was promoted. Because the Devs wanted the New Shiny Arcs pushed right in front of you. I agree that I'd prefer it if none of them got popup messages shoving the contact onto me. Make them available in "Find Contact", sure. But that's it. At the same time though, this is .... so trivial... and so very easily worked around... (just *don't* go talk to Twinshot....) that I personally don't consider it a big deal.
  8. I do have a "close as I can reasonbly get" Malta Gunslinger costume on a redside character. It's not perfect. But at first glance, yea, I could see people mistaking him for one. He is shorter than most mobs though, only like 5' 6" compared to most enemies being at *least* six feet tall. I've always wanted access to misc costume parts like the Crey Agent cybertech parts on their face, or some of the Knives of Artemis goggles, etc. To say nothing of misc pieces from the PPD Shell / PPD Hard Suits.
  9. Addressing this question only, my understanding (perhaps flawed), is that since these are origin sets and you can only have one origin, they didn't want to allow more. But also, even beyond that, I think there was an unspoken "And the last power in each of the Origin sets is Too Darn Good to allow you to grab more than one of these". Whether or not having Unleash Potential AND Adrenal Booster AND Rune of Protection (costing 9 power picks to get all three, but you could pretty much have one up at all times if you did) would really be OP / Unbalancing, I don't know. But it something the devs would want to take into account choosing to leave as is or relax the restriction.
  10. Need a redside version where you bonk them over the head before doing the fireman's carry.
  11. +1 for Monk reference. also, I thought Get Smart was KAOS agents. But I'll hear what the Chief has to say (under the Cone of Silence, of course...) Water Blast, I've seen several with it colored dull red for a Blood Mage approach if that works for you. Someone earlier mentioned other coloring for Water Blast / Time Manip to make the water look more like Temporal Distorions. (which i supposed makes Hydro Blast, for them, a Wibbly-Wobbly, Timey-Wimey.... Ball.) But I can totally respect the OCD. It owns me in other arenas, if not CoH.
  12. Given that we can switch between builds for characters, that seems perfectly reasonable to me. My only quibble is the obligatory "FF Defenders can solo right fine!" and the obligatory mention of people doing TF's on solo Empaths, etc. But choices are good, and I'll take as many as I can get. I like the idea of a "solo path" and a "team path" for misc support sets as that no doubt would make things significantly easier to balance than letting players swap out individual powers on a pick-and-choose basis. Not every support set would need it. Poison does right fine solo, as does Trick Arrow. Still. Anything the devs feel like a) it's a direction they want to go in, and b) they feel they can do a professional job on, I'll roll with. Another vote for the virtues of Creative Power Re-coloring, too. I have a Dark / Rad where I wanted inky darkness for the dark blast, not feathery-nethery. So Rad blasts colored Pitch Black, with a secondary color only a shade or two more blue than black. Worked quite well. True, it has no to-hit debuff, but can't have everything.
  13. Minimally, if you gave alternate power selections so you could have *everything* at signifcant range, no cones, not PBAE's, just all range and targetted AE's, I would expect those alternate powers to be either single target or scaled down quite a bit in damage. You may not like Fire Sword Circle, but if there was a ranged alternative (Fire Knife Barrage?), it would be unfair for it to hit just as many targets, just as hard, with no risk to you, etc.
  14. I am once again reminded that dogs are better people than a sizeable chunk of my own species. I mean, dogs aren't exactly great conversationalists, and I'm sure if I was squirrel, I'd have a very dim view of dogs, too. But man. Kinda stinks that everyone who runs a server just has to assume there will be literally nonstop hacking attemps 24/7/365 by automated code.
  15. Like wrist cannons for blast sets! Or hockey sticks for staff fighting! Or giving "Kick" from Fighting power pool a Storm Kick animation! The Really Important Stuff 😁
  16. Homecoming also went and refactored a lot of code under the hood for long term performance, stablity, and supportability. The third party code from other CoH servers that doesn't have that would probably be relying on functions that no longer exist, with arguments that are no longer valid. Definitely would not be a cut-n-paste job.
  17. I only ever used ignore for the influence sellers back in the day. Anything else, be it forums on chats, I'm too firmly fixed on the "disagree with what you say, defend to the death your right to say it". Though I've certainly seen a fair share of folks who I've decided are far too obnoxious to ever consider teaming with for anything.
  18. This, I would support. I don't have many characters I'd use option on... but I do have a few. And really, skipping Jab but taking ... what? Flurry? Jump Kick? Boxing? I'm not feeling anything wildly OP here.
  19. I would be shocked if Permadom can be achieved while levelling (ie, in the 30's) without Hasten. But at 50's, with Purples and Winter-O's and ATO's? Wouldn't surprise me. I do take the long slow road deliberately when levelling my characters though. I'm like the exact opposite of powerleveller. I disable XP the moment I join a group to preserve my story arcs upon levelling, and I flashback a lot after lvl 50 to get more that I missed while on the way up.
  20. This I can work with. If the real issue is "how can I squeeze in more recharge / without hasten on a character with X powersets", I'm sure we can come up with many answers. Or if really the core problem is "survivability while X cooldowns are down", that can be addressed too. Hasten is still a good min/max choice, don't get me wrong. But there's options. /Ice scrapper should have loads of Defense already, so certainly your slotting can focus much more on +Recharge. Adrenal Boost and Unleash Potential are both excellent., though of course you can only have one. I tend to think of Defensiive characters in terms of my /SR scrapper. That's not always a fair comparison, but it's what I reach for. SR's scaling resist is excellent. /Ice won't have that. But slotting for +Resist to go with existing high +Defense doesn't hurt. And don't overlook Medicine. /SR and /Ice can both use that *very* safely in combat. There's no guarantees on RNG of course, but it'll go off a LOT of the time. Certainly grab some of the procs that give you passive +healing, Panacea, Power Shifter, if you don't already have them. Maintence heals that just happen are nice.
  21. Hasten is very useful. It is not mandatory. It is entirely possible to build a viable character without it. If you are incapable of setting aside the siren song of Min/Max to just experiment and have fun with other choices, that's on you. This isn't exactly Super High End Progression Raiding where if even one character out of an entire guild has anything less than optimal, it's a guaranteed wipe. Have fun with other choices. Or don't. Personally, if any changes were made with regard to hasten at all, I'd prefer it be nerfed into the stone age, on par with every other regular pool power. That will never happen, of course. But I also firmly oppose baselining it.
  22. I sort of feel like every player kind of imagines their entire squad of heroes being one faction, and any redsiders they have being another faction, and somewhere in the back of their head, is a plan drifting for a Final Showdown. I certainly do, anyway. I'd love to have missions where you're solo, but the game looks through YOUR CHARACTER ROSTER, and picks 2-3 allies to be NPC controlled during the mission., and be facing some a lineup of either standard NPC villians, OR, an option to have the game look through YOUR CHARACTER ROSTER, and pick 3-4 opponents of a different faction. (Heroes fighting Heroes could be done I suppose, but seems more logical for Heroes vs Villains or Praetorians). It wouldn't be able to do the banter / trashtalking right though, since the game can never know the personality that my headcanon has for each character.
  23. I'd love wrist mounted cannons liked the PPD hard suits have, though I get that any animation needs to be able to work on any costume picks.
  24. Some folks don't do incarnates and don't rush-level to 50. First Ward and Night Ward, at lvl 27, solo, you have to be careful when running +2/x3 with bosses. The Shepherds and the Awakened are no jokes.
  25. Serious sad day for Sci-Fi fans everywhere. https://www.bbc.com/news/entertainment-arts-55763658
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