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Everything posted by MTeague
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All of this is absolutely true. My current experiment is how a Psi Melee/Fiery Aura brute will fair doing First Ward and Night Ward at content (not flashbacked, but actually in the 20's and 30's, don't have all my slots, don't have extra powers from being exemplared down, etc... and won't have most accolades becuase it will be a character that will not leave Praetoria until dings 50. I'm still assuming it will go decently well, becuase Fire Brutes F**k S**t Up. But I'm a little leary of how it will work against the Awakened with very limited Psii resist and limited defense at lvl 25 or so, when my pride hubris demands I run it at like +2x4.
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Use Fly or Mystic flight. It's less breakdancy, more mid-air twirly, but head remains above belt remains above feet. Of course, it's not totallllly dependable, more than a few mobs can drop you out of fly. At the very least several in First Ward/Night Ward can.
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Also note that you cannot use an Epic pool AND a Patron Pool at the same time. If you've already selected powers from a Patron Pool, you will be unable to choose an Epic pool, unless you respec, then during the respec, you could choose the Epic pool instead.
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Visual/audible warning for Domination running out?
MTeague replied to BLVD's topic in Suggestions & Feedback
Rather than hardcode something for Domination and Domination alone, maybe something where you can right click the buff icon, and then one of the right click options could be "Monitor this buff" to indicate which buff(s) you care about, and have them (and ONLY them) do some other kind of flashier warning as they're running low. Ie, Domination, not so much a big deal for me, my Dom has plenty of permadom to spare, and I'm pretty good at refreshing long before it would drop on me. But I'd like this for my /SR scrapper, for Elude. It's very very rare that I need Elude. But, sometimes, a sapper gets lucky and detoggles me, and I quickly punch Elude to say "NOPE!!!!", and then Claw them all down. But it lasts juuuuust long enough to forget about it, and to get myself in trouble when it fades. If I had a 10 second or even 5 second warning that was harder to miss, I'd love it. I'm sure other people would have their own particular buffs / use cases, too. -
A little QoL love for the Conversion Window?
MTeague replied to Andreah's topic in Suggestions & Feedback
Would be nice. It's firmly into the "It would be nice if" category, wouldn't want it to interrupt any existing work. But if it's a low-hanging fruit, fairly self contained within this one dialog box, sure. Why not? -
Loaded Question - More Enhancement Slots for PB/WS?
MTeague replied to LightningDrone's topic in Peacebringer & Warshade
I'm firmly against just unlocking six slots to everything by fiat. Regardless of AT. There should have to be SOME tradeoffs and choices along the way. You can't super specialize in absolutely everything all at once. -
This. OMFG maybe you needed to fire off TWO attacks instead of one to wipe a mob. Break out the opera singer belting out the tragedy. You still mow through content plenty fast enough. If you deeply care about speed-running, and if it really deep-down matters to you, that you cleared a map in 4 minutes vs 6, then OK, Sentinels are not for you. I will never give a flying leap about my clear times. Neither do most people I team with..
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Deities and Demigods and where are they at?
MTeague replied to The_Warpact's topic in General Discussion
Wait. Lughebu et al, are really just a different version of guys looking to charge up batteries? -
honestly not sure if it belongs with Minor or Moderate. But that's another reason I'd go straight to Detailed Info.
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Nice! Glad you found them. 🙂
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I would always just use the Detailed Info for the power in game. In general I would expect Minor < Moderate ~ Medium < Heavy ~ High < Superior < Extreme. But I would never treat the text as more than a *Very* loose rule of thumb, and I would expect variations.
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Light Control: A Luminous PBAoE Control Powerset
MTeague replied to Blackfeather's topic in Suggestions & Feedback
Well. a) I'm sure the playerbase writ large would probably prefer the pet lol. b) it's an interesting option. I'd need to think about how to leverages that most effectively, both for teams, and for soloing. I presume any attack that was initiated before the you entered/exited would likely still hit you, to prevent you from hoping in and out of the sphere and doing quick freebie attacks, or negating a big enemy wind up. The game engine isn't kind to that kind of interruption anyway. if it was legal when it was triggered, it's legal when it connects, seems to be the general rule. Still. For a T9, I presume it would likely have a LARGE to-hit debuff. THAT could be worth it right there, as a kind of back-door Armor power. Also now I'd kind of want to make a Light/Dark controller, in homage to an old old olllllld game. (circa 1983)- 101 replies
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Light Control: A Luminous PBAoE Control Powerset
MTeague replied to Blackfeather's topic in Suggestions & Feedback
With the exception of Shining Motes, this is closer to what I always wanted Illusion Control to be. Deception / Sensory Overload / Sensory Deprivation, not phantasms. I approve! (I'd still prefer a petless version, but eh, I like the T1-T8 enough that I don't care)- 101 replies
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I've always liked the float up and hammer down WHAMMO animation on Total Focus. So it's an easy sell to me, esp with Total Focus still doing basically the same animation, but faster. At least, it feels faster to me. I haven't got hard data on that though. My Energy/Energy brute certainly feels like a wrecking ball when I play him. The Stun mechanic on Barrage is nice (too low level yet for Energy Transfer), and can let me park and annoying mob while I pummel his buddies down. The extra AE targets on a "charged up" Power Crash can be nice when teaming. The only "problem" I have now is that I like alllllllmost every single power from his Primary and Secondary trees, and it's proving to be a royal pain to squeeze in all the Pool powers I want. Oh woe is me, I know, I know.... Ideally, I'd still rather not have a charge up/release system at all. But it's not that invasive, and it's cycled around an attack (Total Focus) that I was going to use on cooldown anyway. It's certainly better than combo systems that say "you must attack with A, then B, then C, in order, and if you attack with anything else in between your combo is ruined".
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Ice/Ice is where I first saw the word blastroller bandied about. If you're firmly "Damage Is King and I'm Softcapped Anyway", then okay, the mitigation tools may have absolutely no value to you. But the powerset combo allows for a vastly different style of play than say, a Fire/Fire blaster, and frankly, that's a Good Thing to my mind. Plus the proc'ing opportunities aren't to be sneezed at.
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Deities and Demigods and where are they at?
MTeague replied to The_Warpact's topic in General Discussion
I suspect some of that is left deliberately vague so as to better mesh with backstories and headcanons. And ain't no way any developer with even an ounce of sanity would begin to anywhere near the question of "So what about the gods people believe in now? Is <current day religion deity goes here> anything in similar origin to Hequat or Lughebru or Mot or..." and "why don't see <current day religion's deity> showing up like Prometheus does?" Nothing good could *possibly* come from such a venture. -
Customization for enhancement-granted power effects?
MTeague replied to c0's topic in Suggestions & Feedback
Even if the choices were just "Lockdown's lightning sphere," OR, "No Added Fx" would be fine by me. I don't need to be able to choose a new graphic, just the ability to decline the proc graphic would be plenty good for me. I mean, i'd see it as very very low priority. "Sort Your Socks" and "Dust the Living Room" come long before this. But it *would* be nice. Thematically, it's always a bit odd when my Assault Rifle/Ignite sprays fire and put.... icicles? around people's feet, because Frozen Blast proc'd. -
I very much like Mind Control not having permanent summonable pets. ; Confuse means all enemies are my potential pets. That's plenty good enough for me. Confuse already IS my "take control of enemy mob for X time and need to refresh or it can break free". No, I can't order it around. No, it won't zone with me. But those are concessions to game balance that I'm okay with. Singy is a pretty beastly pet for gravity control. But it can't heal me like Tsoo Sorcerors. Fly Trap has some good immobs and damage. But it can't match a Zeus Titan. Animated Stone tanks like a champ. But it's not going to rip things faces off like a Cimeron Boss. And I can confuse several enemy mobs at once and maintain them without much effort. I really don't feel Mind is lacking here.
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Deities and Demigods and where are they at?
MTeague replied to The_Warpact's topic in General Discussion
Where are they? in the old Advanced Dungeons and Dragons sourcebooks, obviously.- 23 replies
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I very much hope we see a Melee/Support archtype on Homecoming. Do I expect it soon? Hell no. Have I heard a peep about the HC devs feeling like that's a direction they want to go? No. In fact, I dimly recall reading some expressed sceptism on how to make the idea playable at all. I'm still kinda hoping. But it's sorta the same way I'm still hoping to win Powerball. Not really a deep emotional investment to it. Yes, I know other servers have it already, but the point is, I trust Homecoming Devs to EITHER do a professional job and produce a viable balanced Archtype, OR, to not do it at all. I have NO such faith for Cake or Thunderspy or others, and I would NOT want a direct port of any portion of their code without a solid review / QC effort to make sure it was up to snuff.
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At high levels, with a decent build, Doms rock up and down the square. At low levels... they can be slow. Which by itself isn't the end of the world. Some characters, if you solo level them, you have to rest practically after every fight. That might be less enjoyable than going "Hulk SMASH!" through map after map, but the point is, that's not really unique to dominators per se. More than one AT has some late-bloomers. Defense based characters used to take it seriously on the chin back when you still needed Training Origin enhancments until lvl 12, and Dual Origin enhancements until lvl 22, because they could just never amass enough defense to go fire-and-forget. Where I do think Doms have some issues, is levelling in particular missions where the boss comes after a dry spell, with a long scripted cutscene,. Something that means any existing Domination will have worn off, and where you mgiht not have enough fodder left over to build up Domination again. This is particularly true if the boss is something very resistance to holds /eye Arachnos Huntsmen, where you might struggle to stack enough hold mag on it without Domination before it smears you. OTOH, some of that is probably my own darn fault for commonly playing at +2x2. But Doms more than any other character, I find myself carefully managing my inspirations and making sure I've got a few reds, purples, and and yellows when it comes time for the big boss during the 1-30 phase. (usually around 30 is when my Doms seem to fully bloom)
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well I mean, it can depend if X percent of your team is a 50 exemplared down with wild and crazy set bonuses from purple sets, or if your team is a bunch of folks actually doing it while they're actually lvl 16 or so, no lvl 20 powers available because they just don't HAVE those powers yet, and barely any slots to speak of. And especially back when they might only have had dual-origin enhancers slotted in the few powers they do have, and whiff a lot. Less of an issue now that you can use SO's right out of the gate.
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And for a game that lives and dies on Style Points, "cool" matters. https://tvtropes.org/pmwiki/pmwiki.php/Main/RuleOfCool
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/signed /endored
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I would not turn off XP at 50. Even If I didn't want to be incarnate on that character. Worst case, okay, all the slots get unlocked. S'ok, I don't ever have to craft a single power to fill them with. But if I later decide to roll with, i *could*. And in the meantime, I can always spend Incarnate Threads to buy Super Inspirations from Luna.