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lemming

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Everything posted by lemming

  1. That got changed in a recent patch. They don't get removed now. (Issue 28, page 2)
  2. I go in them often enough and I think the only time we've had someone insisting on PvP was in RV while we were going for AVs. And it's been years and that was on Excel I think?
  3. There are some badge titles that are not available for non-praetorians and visa versa, but they are the same badges. (I think it might just be the level 10,20,30,40,50 badges?) On the costumes, some models aren't easily separated from the mob design. (Hawaiian shirts are one, I suspect the TV head is another) Praetoria isn't really a post-apocalyptic landscape when you start there. I mean elements, but I'm not sure if they mesh with your idea. As pointed out, the Lost are not part of that either. Have you played thru Praetoria storyline? Some of your thoughts would lend themselves to growing up in First Ward, though a background with that, then coming to Paragon during the refugee push might work? Nothing quite fits. Of course, there's a bunch of worlds more suitable via Portal Corp's explorations.
  4. I suspect the unstability isn't anything to do with the server itself, it just happens to have been hit the last couple times. I do have quite a few characters elsewhere when stuff like this happens, though of course my current projects were on Victory & Everlasting the other night. Once OVH figures out what is going on, stability should go back to the normal events.
  5. As presented, sure. We have several instances in the game where an NPC gives up. It would be for the player, and they could have a popup that is just the options listed. Opposing player wouldn't even need to be prompted since it would just be a defeat from their end. Similar to how (Castillo ports out in Market Crash, etc...) I'd suggest two other options: Ok, you win (port to hosp or base) Do a dramatic death (options such as ghoul spawm, regular ragdoll, others?)
  6. Ok, just confirmed that the Gladiator costume is suffiecent for having a Whispered Rumor tip drop and I also tested my character that has a Snowbeast Holo costumer, and they had the tip drop for them as well.
  7. A lot of people seem to enjoy it and while I'm taking part in some of it, it's just to grab the prismatic on chars who are new this year, and filling in badges for a few others. Then it's easy to ignore. (I have a separate tab for zone events)
  8. That's why my default targetting macro is keyed to surgeons, though that would get thrown off by a player with surgeon in the name
  9. Probably not. iirc, hologram costumes have worked as well and since gladiator costume is a form of them. What I haven't checked is if the various holograms work for dropping the Whispered Rumor tip.
  10. Yes, but you can get credit for them. Swapping as long as you're doing the Praetorian arcs will work, and of course once you leave Praetoria. So only applicable for full time Praetorians past level 20 where you'd be stuck at a full bar, but no badge.
  11. having to sprint up the ramp to catch your train builds those muscles. Personaly, I like how hanging out in Vaults, you pickup some Tear Gas. Shouldn't you get a toaster?
  12. If you joined an incarnate arc (Belladonna, Number 6, DA), those will drop Astrals to pre-50 chars.
  13. It does, There's an instance number after the Zone name. Also, if you type /whereami that also gives the zone number
  14. For Praetorians, you can get Commuter (Null sends you to one of the Atlas'), Pilot (Heli in Echo), Tailor (Echo), and Shopkeeper (Winter Village) via Pocket D and Echo Plaza.
  15. This is more anecdotal: I think after awhile players don't make as many new characters and they'll often outfit them with stuff from older characters, though I do know a bunch that don't do this. During Halloween, a lot of characters do get generated, and some of them will get outfitted. I think there's a fair number of chars being PL'd up to 25 just for the Prismatics, though a mix of people taking advantage of the PL to see if they want to continue playing that. So there might be an uptick in demand.
  16. I'd be fine with tips working in several of the co-op zones. Heck, KW drops a tip for starting an arc there. Another alternative would be to have tips opened anywhere, but send you to a "proper" zone. Since most tips go to the zone you are in, it would probably be a random zone (or level appropriate). This of course is only viable if the engine allows this sort of use.
  17. Not added by Homecoming, but iirc, the Council base was added issue 24, so only shown on beta before shutdown. So technically, it did happen post-live, but I think any server running off the SCORE code will have those changes. Some story arcs, construction areas in various zones. I played quite a bit on the beta server just before shutdown, so my memory gets confused easily with some of the live/beta/HC stuff. Really wish we had a easy navigable way of looking thru patch notes for certain changes.
  18. Thanks to the team for all the work on a Saturday night.
  19. From: https://forums.homecomingservers.com/topic/61014-homecoming-server-update-october-1st-halloween
  20. As Rudra mentions, it's for specific types of zombies. Evil Resident, I find to be usually the last one I get as well for the Bosses.
  21. lemming

    /EA Disrupt

    I had a stalker with it. I hadn't really played it much, but the stun worked well enough with minimal slotting and none of the Stalker effects like that take place while you are Hidden
  22. On the OT flirting, if it's a RP, and both are ok, then sure. I haven't run into this on HC at all. Back on legacy, I had this exchange toward a char: "You're sexy, I like tall women" "Hey! Me too!" Which killed that interaction. I have more female characters than male and huge, though in real life, I would identify more as huge.
  23. Yea, the way the buy is structured, it's just a leveraged way to dump debts into a pool to walk away from. Granted, I haven't been a fan of EA for personal reasons (just their treatment of employees, some of whom are friends)
  24. Sentinel, it's about the same. Scrapper, it's better Brute, it's better Tanker, it's new and great. (I don't have experience with Stalker Regen) My builds don't tend to be the most efficient, but overall I find Regen got a nice boost. My standard tactic of using various crowd control (which tends toward KD for most of them), or as with my Sentinel, getting a bit of space for a bit works wonders. I find tactics works best for me rather than optimal power chains hence why I haven't bothered with RoP, but I can see where it would work well.
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