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Everything posted by Greycat
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P2W Option: Reject White Salvage Drops
Greycat replied to Zeraphia's topic in Suggestions & Feedback
You'll note it's not arguing against. Just stating that it's your INF you're throwing away. (Though, honestly, if I wanted to dump salvage easily, I'd prefer the "Autolist *rarity* salvage at *price*" as an option.Or a slash command I could throw into a macro.) -
P2W Option: Reject White Salvage Drops
Greycat replied to Zeraphia's topic in Suggestions & Feedback
*shrug* It's your INF you're throwing away by wanting this. I'd prefer you get an option to auto-sell them, listed at 1 inf, and all the proceeds go to me. -
Oh, if I didn't mention it... I disagree with removing that 5% - with very few exceptions. Why am I missing fires with extinguishers in Steel Canyon? Why am I missing boxes? I don't *think* we tend to miss objects in Mayhem missions. Those.. should really probably be just hittable.
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Could Empathy get a little Healing?
Greycat replied to Abysmalyxia's topic in Suggestions & Feedback
... or on a MSR in the bowl phase. Maybe Hami. Other than that... -
Felt like this bit needed to be responded to. The Incarnate System we see now, and related content, is incomplete. There was meant to be a second tier of powers (and XP, etc.) of which the only one we have is Hybrid (which, to me, works as an "Alpha 2.0.") We are missing Genesis, Mind, Vitae and Omega - even as far as descriptions. We also do not (I'm going to add in an editorial "fortunately" here) have the whole Battalion storyline, mobs, etc. So calling it bad design... I don't know. Calling it incomplete and potentially suffering from that? Yes. As far as the "remove level shifts?" Instead of deciding what everyone likes or doesn't or what benefits or doesn't benefit everyone, how about just a command. /removelevelshift. Or an option on the menu. That way you can play however you want without affecting everyone else. *shrug* Throw some badges in on top of it. Heck, add one for completing tinpex without alpha slotted.
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*nitpick* at 20 you can get invisibility for the cost of running a patrol in Siren's, and refresh it up to 5x. Not permanent, granted, but it's been "enough" for a number of characters. Also don't forget mobs that can penetrate stealth (including Hide,) either with Tactics or just inherently (Rikti drones.)
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A reward for getting to 50 and getting alpha slotted that far. Which, frankly, for all my gripes about the rest of the incarnate system, I'm fine with.
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Yes, it did. Well back on live. Which is why they're orange now.
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Yep. Statesman was available (only choice) in the COH ... I don't recall if they called it a collectors edtion or not. (Also awarded prestige power slide and cape.) Most of that stuff, including the cards, looks like it's from the COV CE (which I ended up with several of - one on release, for something like $75, and then several at Big Lots for $3 or $5 or something. picked them up for friends who didn't have the in game goodies, still had spares.) Oh yeah. And you can grab PDFs of the comics, too. (How many people got their characters in the cameo on page 26 of this one? 🙂 (Piracat says hi!))
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I see a trend. 🙂 Know who doesn't find it overpowered? People who *don't* have softcapped defenses. It already ramps down. It's not like it's giving everyone that buff for 5 minutes straight at max power. So for the OP? No thanks.
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Seriously: Alt-itis, What To Do? A Discussion on Self-Control
Greycat replied to a topic in General Discussion
I'm the other way 'round. Love Kheldians. SOAs/Widows... eh. -
Hmm. Stuff that stays installed and replayed - Command and Conquer 3. Single player is borked thanks to being "balanced" for multiplayer, but I find a skirmish vs multiple AIs relaxing. Recent replay - Dragon Age: Origins. Earthsiege:Cyberstorm. Turn based strategy from way back (and when I bought it, it was unique in having two CDs - one for you, one for a friend, both the same, so you could play over a LAN.) WIngs of Prey - simple "simulator," but it's distracting. And then there's my Atari 2600 (though now it's the retron - works better with a modern TV, though seeing Combat in widescreen is odd.)
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Seriously: Alt-itis, What To Do? A Discussion on Self-Control
Greycat replied to a topic in General Discussion
Depends on which SSA. I think Warburg was the PITA one? But the first one (Skyway, hero side) - doesn't matter what you run it on, really. Level 10-ish and above, I'm running that puppy once a week or so for 20 easy merits for 10-15 minutes of time. About all I need are two small purples (to avoid the rock-throwing igneous in the second mission while I click three glowies.) Almost no fighting required either. Mmm. Merits. -
Hasten: Make it Inherent, or get rid of it?
Greycat replied to Abysmalyxia's topic in Suggestions & Feedback
Yes there is. Which I don't have to worry about on the majority of my characters because I don't have hasten. 🙂 And don't want to have to go through... what did I say, 75? costumes to turn that off on multiple slots. -
Sonic Dispersion (and the FF equiuvalent) are toggles. Technically, then, PBAOE (and hope the person running it doesn't get slept, killed or run out of END. Also requires you to stay close.) Faraday cage is a *location* PBAOE. The others have already been touched on.
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Hasten: Make it Inherent, or get rid of it?
Greycat replied to Abysmalyxia's topic in Suggestions & Feedback
I was going to point that 3 power cost out (again) but it looks like you beat me to the punch. 🙂 -
Honestly, the only gripe I have with Poison is the heal. Especially on a mastermind, it seems to take so long to cast and "travel" that by the time it gets to the target, they've gone to the hospital, healed up,had some kids, the kids have grown up and you're finally healing that scratch on the grandkid's knee. (Plus I seem to recall the END cost being kind of high, but that might just be from heavy use in some mastermind situations.)
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Could Empathy get a little Healing?
Greycat replied to Abysmalyxia's topic in Suggestions & Feedback
Not with the Green Machines, no. 🙂 "Turning Empathy/ defenders into Regen blasters." Fun to play with. -
Half Serious Suggestion for Badge Group
Greycat replied to srmalloy's topic in Suggestions & Feedback
Eh. It's one thing if you could deliberately choose, but most of the time you don't *know* that a mission is (say) in the north of IP, or which side of steel. And what about those mission doors in the middle? Plus, what if you deliberately wanted to (say) hit Wentworths in South Steel even though your mission was up north? While I don't mind the idea... eh. -
And again, the point of base raids - at least as I remember it - was to obtain an "item of power," you'd end up destroying generators, etc. People can put them into rooms with no access now. Given human nature, I can see some group making bases and "inviting" raids that can't be completed.
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... wow. Just wow.
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Yeah. There are a lot of factors that go into "I missed." Including just plain bad luck (thus, streakbreakers.) Kind of like "I popped a yellow and immediately missed" - you remember it because it was annoying, not because there was anything wrong. Plus, if I'm recalling correctly, from ... 1-10? you SHOULD have an acc (or is it tohit?) bonus. But again - a lot of factors go into "I missed."
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Electrical Affinity "seizure" animations on allies
Greycat replied to Keen's topic in Suggestions & Feedback
Yes. I did love having hover, doing /em *flips you off for trying that* and reporting the people who were doing that. (I want to say that was before they set it so you could not die from fall damage from full health, but would end up with 1hp.) Just as annoying were the people teleporting others into guard towers.... you'll note they have openings to walk out of now. -
Hasten: Make it Inherent, or get rid of it?
Greycat replied to Abysmalyxia's topic in Suggestions & Feedback
Wow. Let's just unpack this. "Literally everyone uses this power" - prove it. I'm also making the assumption that by "everyone" you're intending to say "it is put on the majority of characters," not "every user has hasten on at least one character," as that's weasel-wording things. "Except a few people who refuse to out of spite or protest." - Nice of you to assume you know my motivations. I don't take hasten on the majority of my builds because I don't want to. I don't need it. So, word of advice, don't shoot yourself in the foot and sound like rather an arrogant cur by making statements like this. "Because they're pretty much obligated to in order to be viable" - No, they aren't. Every powerset is perfectly viable without hasten. I have played literally hundreds of powerset combinations. You know how many needed hasten to be "viable?" Zero. Hasten is a "nice to have" power in some instances. That is it. (That link is from live, and incomplete as I had multiple sets. That does not count the characters here, either, obviously.) (Currently, across all servers I have about 80 characters. The majority on one server - 75. Remove two that are base builders or NPCs - 73. Of them, I have it on... possibly two. And I'm considering removing it on one since it's rarely used. Know how many are not "viable?" Zero.) "Or to compete with other players who do have it." Unless you're in PVP, this is not a competition. You don't have to compete with anybody. "This means not only one less power that everyone could be taking but also one less power pool everyone can choose from." Well, not everyone takes it, so personal choice is personal choice. " Kind of a steep price for something so ubiquitous." It's the same price as any other power, pool, primary, secondary or ancillary. "The last time something like this happened, it was with the Fitness power pool, and they eventually reworked that entire pool to be automatically granted to all players." Specifically *Stamina* was taken by a majority of players (and it really was a majority at that time.) AND that required not one power (like Hasten,) but *three* to be taken (sprint/leaping/health - two of three as a prereq.) Hasten, again, does not. It's a very low cost choice if someone wants (note, not needs) it. "There's no reason to not make Hasten an inherent power. " Yes there is. It's not as needed as you say, and I don't want the side effects (from having to make costuming choices to avoid glowy hands to having to change slotting to deal with the endurance issues of having powers trigger faster in the low to mid game) of it. There are other ways to get more recharge if desired, given IOs, which makes Hasten even *less* "required" than you wish to portray it as.