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Greycat

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Everything posted by Greycat

  1. You assume. You shouldn't do that. Besides, even if the policy were enacted, if they're 50, you still wouldn't get "your" name. If they're 21-49 and have been on any time in the prior year, you wouldn't get "your" name. If they only log on once or twice a month, because that's all the time they have (job, sickness, new parent, etc) you wouldn't necessarily see them online and they may just ignore random tells (or be busy doing other things and not remember to respond.) Yes, I've "lost" several names. Names I'd had on live and am attached to. Heck, have artwork of the characters from live. So, yes, I have a dog in this race, have come up with renames and modifications and the like. I'm still saying "Don't assume."
  2. Weapons on backsides. Butt guns! ... that said. >.> All for more options. Though when it comes to "Sides" (assuming you're thinking of sheaths/holsters) - might work as a belt, but I seem to recall being told something like a thigh holster couldn't be done because they (the original devs, that is) would have to create new costume nodes and (various reasons / spaghetti code.)
  3. ... amusingly, the "turbo" button (as I recall) was supposed to *slow down* the PC...
  4. This is one of the more *irritating* outdoor kill missions. Not because the Fir Bolg are hard, but because the Misty Wood "zone" is oddly shaped and it's hard to tell when you're "in" or "out" of the zone - there's lag between the announcement of the neighborhood you're in changing and *when* you change. The boundaries are fairly imprecise, too - I *just* did this mission again tonight (I like Croatoa on some characters,) hopped into the middle of a pack of 6-7 of the little pumpkinheads, killed them all around me... and two counted. If we can't get it more clear "where" the zone is, could we get some sort of indicator of when enemies are going to count instead of guessing and dragging them all over the map? Been asking for this since live....
  5. Just plain old suspenders, without pouches.
  6. If it's treated like currency in the world (you can buy things with it - true, see P2W vendor, stores, everywhere you can buy inspirations,) and treated like currency with players (trading, rewarding, etc.) it's currency. It doesn't break the immersion any more than it breaks Pocket D's floor.
  7. Or just roll what you want with whatever mechanic you like.
  8. Heh. Ages ago (talking about multibooting,) I had a system - 486DX/2-50 with a whopping 8 Mb of RAM (wanted to double it but that would have been $1400) and about 350 Mb hard drive. (I had to keep myself from correcting that to Gb.) I managed to partition that sucker, at one time, into PC/DOS-7 (with WIn3.1,) Windows 95 and OS/2 (don't remember if I was running 2.1 or 3 at that time... 2.1 had about 30 floppies to go through.) Think I managed to get very early slackware on there, too. At other times it had BeOS. Really liked OS/2 and BeOS. Pity IBM kept shooting itself in the foot on the first one, and the second didn't get more support. (I also remember updating to a blazing fast 14.4 modem. DOS, OS/2? No problem, change the jumpers on install for the proper COM and IRQ ports, change the parameters in a config file, golden. WIn95? Decided it was really a mouse on Com5 and required a good hour or so of fighting before it worked. Good old early Plug'n'pray...)
  9. Old screenshots, you say? *digs through folder* Logging in with the original MB in Galaxy. I3. Character that became my first 50, THerra, about to learn that the busses never come in Paragon. And two from the end of the COV beta - one beating down Agent Abbot, one of the devs. THe other with a group about to take on Manticore. (PVP zone, obv.)
  10. You *assume* everyone knew. I can guarantee not everyone did. If they *did* mention a change because of an exploit, people - being people - would go "Oh, you can do that?," tell others, and rush to do it themselves, pushing to use it while they can. This isn't unusual or improper behaviour when dealing with an exploit, "well known" or not.
  11. WOuldn't *all* of your suggestions have been "against your will?" Frankly having a kid running around (which, honestly, I barely notice - it came to attention *once* for me during a mission when it blocked a door, which at least is a legitimate - as in non-subjective, that is - complaint about it) is far less irritating than some of the other things you'd mention. This is hardly a system of "pure annoyance" The nemmy invasions I ran into were more annoying. (Probably my least favourite of the events.)
  12. I can sleep *for days* things that I cannot knock down or lift. (Or things that will just run through Ice or Earthquake.) My AOE sleep keeps things in place until the team can get to them (AOE happy as people are these days) versus having them wander around ignoring a tanker's taunt until a disorient wears off. And yes, both keep those mobs from attacking. And as far as effectiveness, that sleep is handy from early to late game. From shutting down Ruin mages in Posi (shuts off the dispersion bubble making the entire mob easier to hit) through shutting down armors (many of which have a sleep hole - yes, an attack will wake them, but will have a better chance to hit and/or do more damage) all the way to end game (LRSF/MLSF being a classic example - one application to keep the AVs slept so the team can deal with them one at a time.) You might call it situational, but there are a *lot* of situations from low to high level where it helps, and people ignore that because "oh, they woke up." As for a pulse... eh. Electric makes sense to have it, as it has the whole Electric "I'm also trying to drain your END/-recovery" thing going on, so a single pulse wouldn't really fit there. Edit: Since it was brought up, on live I'd run *all* the control sets to 50. Yes, I'm familiar with them all. Earth and Ice are also faves of mine. Yes, I'm still creating more here. I still stand by my comment earlier of my "range" when I choose what I want for control sets. (And yes, still feel that for someone who wants a *controller,* Illusion is horrible for direct control - two invisibilities, to start with, on top of its pet dependence - yet people love it. *shrug* )
  13. There's Zack too.
  14. Mine too. Part of why I posted it 🙂
  15. I have little that I worry about backing up. Even most of my photos are "Eh, need to be able to see this tiny number." The stuff I actually want is already backed up in at least two places.
  16. There is no mechanic. He's just *There.* *Staring.*
  17. Could we give "General" its own tab by default, and trim everything but "Help" out of Help? Right now it's pretty much a copy of Global.
  18. I'm fairly sure the last time I saw Temblor he was waaay at the end of a list of them to scroll through. (Part of the problem with the find contacts box.)
  19. I swear I don't remember seeing ID splash. And I've run Kins and run with Kins recently, too. Huh.
  20. IN general, this might be good to turn into a "Revamp the find contact box." List zones, highlight them when they're new or have a new contact, give it a compact list so if you want to ignore a zone you can just leave it compacted... *shrug*
  21. I'm seeming to recall that Seeds also causes aggro (aside from being close and being a cone,) where I can confuse / mass confuse all day without getting any hate in return. I wouldn't argue (gamewide, not just mind related) in making fears a containment trigger.
  22. Too early to say what needs changing. Give it three months at least, let the devs get the data, then they can adjust as needed. Meanwhile, sit at home and dream of purple rain... 🙂
  23. No, it isn't. The suggestions forum is for suggestions, whether additive, subtractive, or just change for change's sake, and discussing those suggestions.
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