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Everything posted by Greycat
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Archetype that made the worst first impression on you?
Greycat replied to DR_Mechano's topic in General Discussion
VEATs. I hate the forced respec at 24, and the storyline (at least as introduced) was insulting and annoying. Even now, I only play up to the one to get another costume slot and ignore the rest. (And I've only rerolled VEATs from live that I liked the *character* from. Still not fond of the AT.) By contrast, I love my Kheldians. Masterminds, at first - had a bots/FF that was so inactive and boring I nearly gave up on the AT. Fortunately, thugs/poison picked things up for me. -
15s are cheap as well, and better than 10s, plus worth holding on to into the 20s. 10-12 goes really quickly even without trying. And who needs to *buy* trainings? Unlike DO and SOs, they're not origin (or otherwise) restricted. One drops, use it or sell it. And I said the terminology could be confusing. I'd only ever heard ATo as the "AT Origin" enhancements, here or on live. I don't think I've ever heard anyone refer to attuned enhancements that way - most of the time I hear them referred to, the person specifically says "Attuned."
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We'll have to agree to disagree on that, then. I don't think this community, as it's historically been, would tolerate that very long.
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Hmmm. Content. New, and revisiting some abandoned "because we want new people to make their own stuff" content (Blood of the Black STream comes to mind. Even if it's not an AT - since that's a lot more work - getting some payoff for all the Gadzul Oil hints, worldwide-computer (tying in to that eye of horus by the Oakes tanker,) etc. would be nice.) Graphical update, if possible. Redoing the engine behind everything is too much, I know, but more tweaks, updated costume options, etc. And fingers. If it ended up a "new new" server, importing the characters from here. I guess just "continual development" is kind of a given...
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The bugs you remember (fondly or otherwise)
Greycat replied to Greycat's topic in General Discussion
How about cross-map bugs? Only one I can think of let you fly... I think it was from the edge of the PI map to Talos. Or maybe it was the other way around. Had to find the specific spot, though. (I think I had gotten outside the map a time or two, too...I seem to remember floating buildings beyond the War Walls.) -
Server Merger Needed to Sustain Playerbase
Greycat replied to Saborwrath1's topic in General Discussion
On the flip side, I'd hate that. Wasn't a fan of the idea on live, not a fan of it here, and honestly haven't seen it as needed. Hmm. Wonder if I can find my old copypasta and see how relevant it would be... 🙂 -
Story Arc Concept: Incarnate Trials as connected story
Greycat replied to Chris24601's topic in Suggestions & Feedback
I think the reason people speed through them is having done them a few million times (plus Incarnate powers so often being just ridiculously over the top, especially in a group.) I'd be for this, since I don't think it'd be any *more* difficult than creating other story arcs (not saying that's easy - I don't have the toolset and the like, and we don't have dozens of new arcs currently, but still.) It would essentially be, what, Maria Jenkins 2.0. -
"I don't have them turned on." Besides, nobody's beholden to any specific group. If someone does that, one-star, leave team.
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Just because mention of showing up in someone else's mission brought this to mind. Over all the time we've had COH (live and here,) which ones stick in your mind? (I don't mean exploits like monkey farms and such. I mean actual bugs.) The one that brought this to mind: Newspaper missions. If you held on to them when a new issue dropped, especially as a lowbie, you could head into the mission only to find that "skullcracker" or whatever the boss used to be had turned into BOSS_NAME - and in my experience, was usually a highlevel storm elemental.
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I think it was a little later than that, actually. It was affecting paper missions as I recall (there was some discussion from people who wanted to make it a "feature" and hunt cross-alignment.)
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History: When did missions become more difficult?
Greycat replied to MrSnottyPants's topic in General Discussion
I think there are three types. There are two I know of, one easy to deal with, one... not. One type runs to where you are when it spawns - which is a very sensible ambush. "Evildude spotted in room 7! Get him!" Also can be easy to avoid - I've just stepped into a side hallway and watched them run by. (I *think* there's a type that waill run to wherever you've gone to when each wave spawns. So you get a trail of breadcrumb-ambushes behind you standing around.) The other one homes in on you regardless of stealth or movement. (Remember the Longbow Death-from-Above Eagle squads when heist missions were introduced?) These are just annoying and, for some characters, nonsensical, but... eh. I can't honestly say right offhand if/how they divide or who they go after, since it seems like (at least for TFs) they'll hit the first person in the zone instead of spreading out. -
When are we actually going to see a large patch with new content?
Greycat replied to eldriyth's topic in General Discussion
Hey, the moths have been gone for at *least* a week. -
History: When did missions become more difficult?
Greycat replied to MrSnottyPants's topic in General Discussion
I think it was Sean Mccann who was doing a lot of content at that time and was a *bit* multi-ambush crazy... -
I've actualy had characters go into fighting specifically for the attacks, not tough/weave. Personally, I like things having costs. Tough/weave can be quite powerful - forcing a pick of something else (which, really, just means you get to put slots elsewhere if you're not going to use it) to get there is perfectly fair to me. If tough or weave were available with no prerequisite, I'd want to see them nerfed somehow. Then again, I thought losing T9 crashes was a shame. *shrug*
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I'd go for this - as a self-exemp, rather than the invasion mechanics. Simplest way. Oh, if someone wants incentive, well, badges. (On top of the kill badges.)
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I just remember (a) the decidedly (and deservedly) negative feedback when some Epic (or was it just patron?) pools were tweaked after the fact back on live - and some of those changes were rolled back, and (b) how badly some things broke when the pools were updated on test (again on live.) If I remember right, it broke Kheldians and Dominators *badly.* Admitteldy both have slightly odd mechanics (both having essentially "click inherents," with form shifting and with Domination,) and I think that was the issue in general. I would not mind seeing TP getting the "reverse Mystic Flight" treatment. That would be useful. Flight getting a wind power? I think Wind would be broken. >.>
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Leading the hostage out of the mission
Greycat replied to Display Name's topic in Suggestions & Feedback
Increasing perception would keep from hobbling Stalkers and Illusion players. And half the time the ambushes see through stealth anyway. (I seem to recall running into three types of ambushes back on live - the ones that home in on you no matter what, the ones that go to the location you were at and the ones - which i think are more of a subset of the second - which go to the location you *are* but don't see through stealth.) If you're worried about stealthing, have live enemies in some range override your "rescue" so you have to fight them. *shrug* -
As an "I only see my stats," optional thing? I wouldn't have an issue with it. I might even use it. I get the dislike for a team window (which wasn't requested, I know.) Dealt with that enough in Mechwarrior Online. "Loser, you only did 30 damage?" ... Well, I was in a 25 ton mech and ran facefirst into the entire enemy team while scouting ahead like I'm supposed to, so yes. Those just lead to unfun play.
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Charging for Powerlevelling to level 50
Greycat replied to Queen Nefertiti's topic in General Discussion
For INF? Nah. Now, if they were asking for actual money... -
Charging for Powerlevelling to level 50
Greycat replied to Queen Nefertiti's topic in General Discussion
Personally, if someone's PLing someone else 1-50, they're going to make INF enough during that process that (to me) they *are* being paid. Trading PLs? Sure. No problem. Pay for it? Men. No thanks. -
Dealing with intangibility powers from enemy.
Greycat replied to Jaegernault's topic in General Discussion
Interesting idea. (Don't forget ... what is it, black hole? Make it an AOE, make anything made intangible able to fight each other anyway.... )- 3 replies
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- phase shift
- intangability
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(and 1 more)
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... except, due to their differing effects, I for one wouldn't *want* them to function as both. I try not to use a wrench as a hammer.
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I have to say I cringe at this attitude when I hear it. AFAIC If you're playing, you're not leeching. If someone's griping because you're not doing 5000DPS throughout whatever's going on, that's their problem. If you're not doorsitting or AFKing after 1-2 mobs, you're not leeching. If you *are* planning to do that, yeah, ask, definitely - and some teams are fine with that, or fine with you BSing while a couple of others play through. If someone's trying something specific - well, they'll usually advertise it. Other than that, it's a game, It's there to enjoy. Oh. Common IOs. I'd tweak that section *just* a tad. Ignore level 10 IOs (unless you're making them for badge reasons, or there's a level 10 proc/global you need,) they're basically not worth it. Craft and start slotting your 15s at 12. I make a *few* 25s (typically to keep acc up,) then it's 35s for the rest of the trip (better than SOs by a bit.) ... also, are you calling Attuned enhancements ATOs, or referring to the AT-specific sets as ATOs? I could see some people getting confused with that.
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Help! My Character Did Something Uncharacteristic!
Greycat replied to QueenBethari's topic in Roleplaying
People are people. You did something uncharacteristic? Congrats. You were the nice (or neutral) person who had a bad day. *shrug* That's how I look at it. Either that or, given your example, maybe it was a smartalec tongue-in-cheek comment or bit of dark humor. -
Peacebringer Mission Level Question
Greycat replied to Blackbird71's topic in Peacebringer & Warshade
It's a set of (generally) linked story arcs, about every five levels or so. You'll see a lot of Council and Nictus, but there are other (more level restricted) groups in there like the Sky Raiders as well.