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Everything posted by Greycat
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I tried to farm Peregrine Island once. Just kept punching at it. No XP. All it did was create another cave after a while that the various villain groups rotate in and out of. I don't even get rent from them.
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The policy was not put in place in the last patch. It has been *activated,* but the name release *policy,* including the warning system for characters who would be affected, has been in place for years. On top of it, we were given a solid month's warning before the system was made active. This is not (a) a problem or (b) "recently created." As far as any mockery? The original poster says the character is level 4. To make the character safe for *A YEAR AT A TIME,* he has to put in literal minutes of effort (*Gasp!* How horrible!) to get up to *level 6,* and yet they state IN THEIR OWN POST that they don't want to do it. The only problem to be solved here is their own laziness, and yes, that is an *entirely appropriate* word given their own post. "Change the world so I don't have to do maybe five minutes of "effort" to solve my own problem" doesn't deserve the slightest bit of consideration. Basically, they brought any mockery on themselves.
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Single Enhancement Slot Respecification
Greycat replied to ShardWarrior's topic in Suggestions & Feedback
Wow, so many people can't seem to handle a simple "The devs do not know how to have the game do this currently. It may not be able to be done at all. It may be able to be done with a new technique or a rewrite of something in the systems that back up the game in the future. But currently it's unlikely to happen because of how the game's written." Yes, other things that couldn't be done were... wait for it... worked on and a way was found. That does not mean every little idea that comes into everyone's head can just magically be done, or that "it cannot currently be done" is not valid feedback. If something cannot be done because of how the game is written and/or the devs knowledge, abilities, or toolset do not allow it, that is a fact, not an excuse, and it's something to be pointed out. It's a simple fact. Putting it a different way, I cannot run a one minute mile at the moment. If I had a suggestion board and someone suggested I run a one minute mile, someone else saying "they're not able to do that as they currently are or would reasonably be able to train to achieve in the near future" would be correct. That doesn't mean in three years, I wouldn't have made enough changes in multiple things to be able to, but with no sign of me being able to (or interested in) making those changes, well, there's nothing wrong with pointing that out. Don't make the suggestion and expect me to do it next week or month. Similiarly, there are things such as certain UI changes that keep getting brought up (such as the costume selection window having more slots) the devs can't, at this point, change, and which they do not see being able to change at this time. Pointing that out does not diminish the idea, but does give the person making the suggestion an idea of how realistic (or not) it is to be implemented right now. It's "repeated ad nauseum" because *there are many things currently in that category.* Does it mean nobody WANTS to see things moved out of that category, or more things made possible? No, despite how some people want to paint certain people on the forums. Being able to give a realistic framing for how possible a suggestion is, if we know, helps people temper expectations. It is not a rejection of the idea or the poster suggesting it. -
You could always just ask the various aliens around for a blood sample, too.
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'Defeat the Rikti Master of Arms 10 times' Badge -- How to get?
Greycat replied to MikeSol's topic in General Discussion
More like: MSR on Everlasting: 25-30-ish minutes of BSing and joking around with people while gaining badges, merits, XP and INF on the side. (And don't forget to kill the dropship.) -
This has been a "thing." And also part of why I'm looking forward to the app. Never having to sign in just to see if there's a driver.
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So don't join it if you feel it's a waste of time. "Problem" solved.
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Through actions, probably not. Though you can always use /gmotd if you needed to see that again. (Not the same popup, admittedly.)
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Some status protection for Warshades
Greycat replied to TrishaTwilight's topic in Suggestions & Feedback
So you mention support characters. You can deal with mez like some of them can - get the control in first. You've got Inky Aspect, a PBAOE stun. (You *are* taking that, yes?) You have teleport inherently. Even if you want some other travel power generally, you will *always* have this in your toolkit. And which, on arrival, gives several seconds of "untouchable." Which is typically where the alphas and mezzes will fire off at you. Those two together open quite a few possibilities - on top of having several seconds to fire off mire and nuke, or mire and eclipse. Plus, of course, the goodness of Extracted Essences, which are fairly easy to get multiples of and provide not only offense but something else for the enemy to mez instead of you. I don't disagree with Wavicle - throwing some mez protection in Eclipse wouldn't be amiss, it'd be in line with the power, and it's got a "cost" already in needing enemies around to do anything - but as someone who's mained a 'shade, you've already got quite a toolkit to deal with things. -
Can we please add Character Veteran Levels to the Login page?
Greycat replied to Heatstroke's topic in Suggestions & Feedback
Standard Greycat answer to stuff like this: "The entire login screen needs to be revisited and given more search, filtering and informational options." -
More D not knowing what he's talking about. Baldur's Gate is not an MMO, for instance. It is an RPG with an (optional) online teaming component. Neither is Warframe. Warframe's as much an MMO as Call of Duty or Overwatch is. Or are you going to claim those are MMOs as well? WOW was and sort of still is a behemoth. It has a long time to come down from its peak population of millions. I seem to recall numbers (and arguments about the numbers and how Asian cafes affected them) in the 7-12 million subscriber range. So them being down to 300-odd thousand? "Yeah, and?" There's no MMO named "Sierra Online." Sierra Online was a game development company founded by Ken and Roberta WIlliams that made outstanding games (like Kings Quest, Police Quest and Phantasmagoria) before they were bought out a few times and finally shuttered. Were you maybe thinking of Ultima Online? (Said game not created by Sierra Online.) There were also more than three MMOs running in 1999 (25 years ago.) Some were simpler, yes. The genre, the ways of accessing the internet and the computers that ran them were much less capable. This is also not an "emulator." Look up the term before you use it. As far as "the gaming population of the world has moved on to..." - so what? COH at its peak - when people could see the boxes in store and buy them retail - was never huge. And most of the people interested in COH are people who played COH when it was live and/or their kids. We're a small, volunteer run server, no budget, no advertising to speak of. Your comparisons are ridiculous. Or is this another post where you promise to leave, but don't? Also "Can't find one player" on Saturday night? I know full well *that's* not true. Maybe not responding to D. That I could believe.
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Personally I think there should be two badges. One for doing it the first time, as is. If you fail and get it through Ouro? An "If at first you don't succeed" badge. Badge count wise, you'd only have one or the other. Even if you succeeded and then re-ran it through Ouro (in which case you'd still have the first badge.)
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The devs don't accept assets from outside the dev team. See the FAQ:
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Other powers that affect others against their will: Transfusion Increase Density Speed Boost Inertial Reduction Transference Fulcrum Shift Healing Aura Heal Other Absorb Pain Fortitude Recovery AUra Regeneration Aura Adrenalin Boost O2 Boost Steamy Mist (Can make an argument for Hurricane, given visual effects and mob placement being affected.) Deflection Shield Insulation Shield DIspersion Bubble Damping Bubble Assault Tactics Vengeance Warmth Thermal Shield Cauterize Plasma Shield Thaw Forge Tangentally, powers like Fold Space and Wormhole .... and the list can go on and on.. I know, nobody complains about a heal... except when things come up that make them problematic (remember Defiance 1.0? There are also other powers that give a boost depending on your lower health.) How about shields? That's a common one. Accuracy buffs? If it was buffing Tohit, then yes, that did impose an unwanted buff if it brought my blasters into Fast Snipe, before that was reworked (and I still long for a "disable fast snipe" IO.) Hell, Sonic Resonance was making people physically ill before the graphics were finally reworked. That was definitely against their will. And yes, arguments pop up (or used to at least) where people *do not want to be buffed at all,* including drive-by buffings, and will complain loud and long about it because it affects them and how well (or not) they can handle the fights they're in. So... "Affecting others against their will" - how far do you want to take that argument? And yet nobody's mentioning Speed Boost here, which (along with team teleport) is also explicitly listed in Null because of the "unwanted movement condition." They just quietly go and see Null. I'm not against making it easier to turn Group Fly off for people. Though the last time I suggested "Hey, put Null in teh zones where people gather for raids, since leaving those zones might cost you a spot if the zone fills" I had reactions that apparently equated it with barbecuing babies and kicking puppies. But this just doesn't really fly (so to speak) as an argument. We have laws against that and punishments for the people who do it. That seems like a universal "Society as a whole has agreed not to consent to it."
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There was a book... dragon-something, dragonhenge? - which described dragon fire as a dragon breathing out tinier dragons which breathed out tinier dragons all the way down...
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Change AE Search Interface To Remove Fire Farms From Results
Greycat replied to CraterLabs's topic in Suggestions & Feedback
So, couple things with this - 1. Would it be applied to all existing arcs? 2. Would everything *else* need to be tagged, too? 3. Would it be automated? 4. If it's not automated, who's going to police it with our small volunteer dev team? (Especially if they'd have to be reviewed to make sure it's not 'buried' a mission or two deep.) -
Polygon Article on City of Heroes and Interview with Widower
Greycat replied to Lunar Ronin's topic in General Discussion
I seem to recall a little annoyance that some development funding was going towards COH 2 preliminaries without an OK from NC. -
The "sidekick run" sounds like some teams I've heard of and played on. (Had friends that did all Shield characters, all Electric, etc. And with the electric we put in the ... forget which endmod set, but the "chance to stun" proc in pretty much everything. It was fun.) I know of people who have done "poolboy" challenges... where pretty much everything had to be a pool power (after the first few levels, where you don't get a choice.) Also had heard of someone doing "only brawl" - granted, sets in everything else and a heavily procced out brawl, which apparently did surprising amounts of damage, but they could only attack with Brawl. The stuff I've done has generally been long term (and probably related to all the alts) - getting one of each control set to 50, for instance. One of each AT to 50, one of each armor set, etc. Even Epic ATs can lead to a number of alts... Khelds? Not just Peacebringer and Warshade, but - say - human, human/nova, human/dwarf, triform, and inhuman (using human form as little as possible, sticking mostly with nova/dwarf,) or SoAs - Widow, Fortunata, Bane, Crab, Huntsman (basically bane but sticking with the rifle versus the mace.)
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Meh. Not particularly sold on it.
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Give Double Jump more functionality (Sub Power of Super Jump)
Greycat replied to Mystoc's topic in Suggestions & Feedback
Eh. Don't really think it's needed, but other than that I'm not particularly against it either. Well its purpose *is* to stick things in place... 😉 -
DFB offers: SOs. An Accuracy (wel, Tohit) boost 'til 22 (or one week in game play time, for all of them.) A 12% Damage boost 'til 22. A 5.25% Defense boost 'til 22. A 15%Recovery boost 'til 22. I'd have a hard time saying any character "doesn't benefit" from it, especially at lower levels - at the very least the recovery boost is *universally* useful as a character starts getting more powers early on. You're getting a free DO, essentially, in every power that'll take that sort of boost, and you can run DFB and get multiple boosts, though not stacking the same one (obviously.) So... yeah. I don't really buy that this is needed or even particularly an improvement. There's at least one something every AT and powerset can use.
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Roughly the same layout I've had since live. That's a combat attributes window. Last link in my signature will give you info on it.
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Change Death from Below's Cadaver Counter badge
Greycat replied to kelika2's topic in Suggestions & Feedback
I've only kicked someone once, and they deliberately griefed the team. Caught them running down to the room while we were still in the "upper" area, told them to come back. They did. Reiterated the instructions. Went to pull the boss, they ran forward and started fighting zombies. Kicked them, but not before they managed to kill some. I'll end up warning people about that person if I ever see them on a team, and they will *not* be on any team I run. -
There's a link to last year's in the post. I wouldn't expect it to be substantially different. You'll put in a request to be considered for a base for yourself or someone else. People will be building some number of bases of different styles. They'll give them away to whomever they pick. You'll need to be there in person to receive the base (well, code,) on a character without a SG (or one you'll be able to switch to,) so they can join said SG and take over ownership of the base.
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I've wanted a Toxic armor set for some time, honestly. AoE effects on top of the armor affecting enemy resistance, some damage, etc. Been a while since I brought that up...