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Safehouse

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Everything posted by Safehouse

  1. Safehouse

    Energy Will

    How are you feeling playing/leveling it? Is it fun? I hear energy melee has been bad for a while, but I’m using energy/will for a conceptual character - interested in knowing how people are feeling about it.
  2. How do you achieve permadom? Currently I have it set to auto, but what can you do to make it happen? I assume taking hasten. One of the challenges to this I see is that the domination bar has to fill... are there IOs that achieve this, or is domination something that just naturally builds faster at higher levels?
  3. I’ve been toying with making a dominator - one AT I never really got into - and came up with what I feel is an interesting concept. I want to build a “star” type of character, with magical powers reminiscent of the energies of space. Primarily, the character’s powers center on the idea of shooting plasma and ionized, charged energies, ultimately channeling the vacuum energy of space itself in order to become highly dense (represented by temp invulnerability for example). Thing is, I don’t really know where to start when kitting out an elec/energy dom, because I’m not experienced with the AT at all. I didn’t find much info when searching the forum either. Are there any veterans who can give some recommendations - things to consider when planning out my build? Any recommended builds from those who have played this combo? Any pitfalls to avoid? I’d really love any advice 😊
  4. Just wanted to say thanks for this. You’ve shown me some stories I didn’t even know about before (just finished Laura Lockhart) and it has made for a really great experience.
  5. I could still see this set with -Dmg even if Kinetic Melee has it too. It would be a different flavor of it. There are multiple different melee sets that have a -Def effect (Titan weapons, savage melee, and rad melee to name 3), so I don’t see any problem with a little overlap.
  6. Actually I spent the entire of my time on Liberty when CoH was live. It actually surprises me to hear it was a dead server!
  7. So in live, I never really used IOs. I fussed around but didn’t really consider sets, set bonuses, or the like. I just put what I though would help on. This time around, I’m putting a lot of thought into how I’m kitting out this character. Put my first IO set on (I like seeing set bonuses in my personal info tab 😊 ); the whole kinetic combat set on body blow. Hoowee it was a noticeable change and that power hits HARD now. I’m really loving kinetic melee the more I play it. Actually was playing another character last night but switched back to Safehouse because KM/EA has been too fun to ignore!! It is a shame that it doesn’t get a bit more love.
  8. It makes me angry on a visceral level that we never got to see this vision realized.
  9. Funny you mention that because I started snooping around in there just a little bit ago! It’s a bit overwhelming to start but I’m piecing through it! The Mfin warshade and GD Peacebringers threads are really fascinating. Thanks for the recommendation 😃
  10. Forgive me that this is not directly related to this thread, but I’m really interested in how you got your human only PB to be OP. I’ve wanted to roll one but don’t even know where to begin haha. As far as toggle suppression goes - I’m not entirely clear on what this means. If I understand correctly does this mean that when you get out of other forms the toggles you had on beforehand are still on?
  11. If it hasn’t been made yet I suddenly feel the need to create a speed racer style character with KM (of course) and super speed. His bio will just say “vroom, vroom, screeeeech, nyyyyyeeer!”
  12. I’m not familiar with Reichsmans powers actually. What do they sound like as opposed to KM sounds?
  13. Easy solution: just pretend that your character is a race car enthusiast! Imagine them running around saying “NYYYYEEEERRRM” and “VRRROOOOOM” whenever they use a skill. wish I had heard the old sounds though. I wonder what they were like.
  14. I’m glad they have kept going regardless of the ongoing efforts with the CoH private servers. A lot of the world building and stuff that they have done has gotten me invested in getting into the game and city to explore. The current build of their Avatar Builder was pretty dang fun to use and I was able to build some neat characters that I’ve always had in mind but haven’t been able to build in CoH. It’s not perfect, of course, and I had a lot of suggestions on the CoT forums, but it’s a start. Its all pretty rough around the edges and it’s clear we’re a ways off still, but the progress I’ve seen has been encouraging.
  15. Personally I’m torn and I can see both sides of the issue. I’ve struggled about taking various power pool powers, because so many builds I’ve read about require things like Combat Jumping, Tough, Weave, etc, in order to optimize. For instance I would love to be able to take the defensive fighting pool powers, at least, in order to improve my kit, and bring out more of my character’s potential. But the payoff is that you don’t get to claim all of your powerset powers and I have a weird OCD about wanting all my powerset powers (except maybe confront on my scrapper). If I take more than two pool powers, I end up having to “sacrifice” a powerset power and/or epic powers, and more for each additional pool power that I have to take. I totally get that there has to be some sort of trade off and you can’t just “take all the powers you want.” Personally I don’t mind the proposal that you be able to take tough without needing to take any of the earlier powers like box and weave. I also don’t have much knowledge about game balance and what kind of havoc that would cause. What if tough wasn’t available until level 14, but it still doesn’t require you to have taken box or kick beforehand? That way early game balance wouldn’t be thrown by having a power like that super early on, but you can grab tough if you want once it becomes available. For me at this time I guess I’ll prioritize my powerset powers and accept a “less than optimized” build, but sometimes - just sometimes - I’d like to have my cake and eat it too 😆
  16. Same. I started playing CoH with my girlfriend shortly before Going Rogue came out (started at the VERY end of issue 16 as issue 17 was coming out), but I remember it was at Going Rogue that I really hit my stride with CoH. Because of that I always have really fond memories of gold side. It’s too bad the devs never had the chance to flesh it out all the way to 50 (I believe they intended to do that). Funnily enough I haven’t rolled a Praetorian yet. I’ll have to do that.
  17. Ooo and looking it up I see those powers are the next two to become available to me (28 and 35, respectively). I’m definitely looking forward to that. It’ll be a major help.
  18. Originally, I was going to recreate the highest scrapper I ever had on live - I got Elec/Regen up to level 33. It was a ton of fun, but I created it before Kinetic melee was live and thematically KM felt like a better fit. So when I fired up homecoming I planned to reroll as a Kinetic/Regen. Spur of the moment I decided “let’s try something different,” and chose instead EA as my secondary. I am loving Kinetic/Energy Aura. It’s so different from what I had planned but it’s such a blast. Only at level 22 so far, and my only gripe is it feels kind of end starved. I struggled a bit with that while finishing up the last Agent G Faultline mission last night. Otherwise, what a total ball I’m having!
  19. I can definitely see how it can impact someone’s enjoyment of the powerset. The blast sound comes an easy 1-2 seconds before the animation.
  20. While I hardly call it game breaking or ruining the experience for me, for sure I can confirm that the insta-snipe is mistimed. It goes off noticeably earlier than the animation/blast fires. is this just happening for energy blast snipe? Or Is it every ranged set’s snipe that is doing this? Can anyone playing something other than energy blast confirm?
  21. A few ideas I’ve been bandying about in my head: - Fleshing out the rest of the incarnate trees. I don’t really know how you would go about it because I don’t know if there were concrete plans for the last couple branches like Omega. - I really would love to see new content like Battalion and the Dimensionless that were planned to come after. But again, I don’t really know how that would be done. - Alternatively, take things in new directions if you don’t want to worry too much about “what did the devs have planned.” - Revamping of some of the zones, like Boomtown. Maybe bring some more storylines into there that might help revitalize them a bit. There are some zones that sit super empty. - New powersets and new aesthetics for existing ones. The devs started introducing alternate animations near the end of the game’s life, and I’d like to see that fleshed out a bit more. Stuff like (an example from another thread) shooting beam rifle lasers from your hands.
  22. Praetorian Clockworks, similarly, have hand blasters and shoulder cannons for their various attacks (I actually have a post I made earlier this week about an idea for a prae clockwork style plasma blast set) and I really enjoy the aesthetics of their attacks. I agree that it might be good to start by looking into the various factions’ unique animations to see if/how they may be applied to PCs. My illogical, ignorant brain hopes it would be as easy as copy and paste, but logically I know spaghetti code gets in the way often. I think the devs started experimenting with alternate animations near the end of the game’s lifecycle only because they were just starting to untangle the knots in the pasta, but I could be misremembering.
  23. I super like this. It could be almost like what you see on those wikipedia articles for “key dates” in comic book characters’ timelines. i could definitely see like an alternate tab that highlights “major events” like: “Defeated Veles and crushed a Skulls-run superadyne den in Kings Row,” or “Defeated Frostfire,” or various badge-earning events (“Went on the warpath against the skulls and arrested them in record number” for earning a badge for defeating X number of foes) It would be really neat to look back and see all the ways in which your character has grown and gained notice since starting out.
  24. This is a really good example. I’d love to see more options like this across other powersets too. Heck, give assault rifle the option to shoot bullets from your fingertips. Let’s get wild with it 🙂
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