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Hyperstrike

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Everything posted by Hyperstrike

  1. *FLAMING PIMP-SLAP TO THE DANGLIES!* "AUUUUGH!"
  2. But my hair color is mostly graying-not-much-there!
  3. I can vouch for this. The debuffs and damage are fierce enough that 4-star Cims might take a minute or two to chop you down. BUT THEY *WILL* CHOP YOU DOWN. You simply can't do enough damage to them before they shuck you out of your armors.
  4. Uh. Isn't that the POINT of Brutes? "HI! Good morniIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII!!!!!!!!!* *RARGH!!!!*
  5. A couple ideas to reduce the "Rule of Five" violations. As well as the illegal slotting. And this'll actually make you TOUGHER. And if you don't want to main-tank, just turn off the Defense powers (they're essentially mules anyhow) and still sit at Stupid levels of Recharge. Or you could push it SLIGHTLY with Agility or Spiritual and have a DEEPLY Perma-Hasten, instead of just sneaking in under the wire.
  6. Can you drop the build? Also, do you have all your Accolades?
  7. Just arrived on Prime. And let's face it. Stallone has ALWAYS been a frackin' superhuman. So it's not like this is a huge stretch. This is the story of a conflict between two superhuman brothers and the legend(s) it spawned. It's also a discovery that what we THINK we know isn't always true. And that, sometimes, the conflict of Good and Evil hits a lot closer to home . I enjoyed this. Hell, it's superhero fare right? It is, by NO means, perfect. Most of the shortcomings in the story are almost mandated by the budget and the need to maintain secrecy up until the end. Still. It's worth a watch.
  8. "Not complaining BUUUUUUT!" The thing EVERYBODY says...right before they start complaining... 😉
  9. Welcome to EVERY POWER SET IN THE GAME.
  10. Some ideas:
  11. Some ideas:
  12. Well... Here's a few suggestions to get you started.
  13. Three words. Cascading Defense Failure Without DDR, high-defense characters basically become glass cannons waiting to happen. Yes, if they ALSO have high Resist that takes a while. But if you are in combat and suddenly your defense goes from a floored 5% chance to hit to YOU GET A HIT! AND YOU GET A HIT! AND YOU GET A HIT! YOU ALL GET A HIT! It's a setup for WILD swings in performance and efficacy. This is why, on builds with no native defense (and no DDR), I generally caution people to treat it like ablative armor (the way Absorb shields are treated). Without that DDR, the ability to build high meaningful defense is crippled. As late game starts chucking debuffs hot and heavy. Additionally we start seeing increasing amounts of incoming damage from things OTHER than S&L. And, having done the "Piss 'em off and stand there" maneuver testing before. Yeah. It's pretty damn neat.
  14. Some more ideas.
  15. If you're that worried, flip from Ageless to Barrier. And/or Melee Core to Melee Radial.
  16. Any port in a storm!
  17. If you're operating beyond Incarnate Soft Cap and are utterly maxed out on Resists (as in ALL OF 'EM)...what do YOU think?
  18. Both are the same build. Mo Minimum is the build is with Invincibility at 1 enemy and Hybrid and Rune turned OFF. It should handle 99.99% of content in the game. Mo Jacked is the same build with Invincibility maxed, plus Rune and a saturated Hybrid. It's for that OTHER 0.01%. You know...The CRAZY SHITTUFF.
  19. Unfortunately, the game is the hypervisor (a parent screen encompassing everything happening inside it) for everything in it. There is, currently, no way to export the data to another screen/window/monitor. A second monitor WILL: Give you more screen real-estate to play with. So you can pull out the resolution of the game, play with your Window Scale and place things in a way that doesn't crowd you quite so much without turning everything so small you can't read it.
  20. No. You toss them and then use them to cook the living *BLEEP!* outta things.
  21. The Green Monster is kinda how you survive. And your rebuffing is how EVERYONE does mass damage As for anchors. This is why you target through a team lead. Plus, who needs anchors when everything's dead?
  22. Again, run them in teams. You too will see the light...
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