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Hyperstrike

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Everything posted by Hyperstrike

  1. While laptops are more capable than ever, a server isn't the sort of load you want any appreciable number of people on.
  2. The problem is, you're asking the GMs to essentially maintain TWO server platforms. As a thought experiment, okay. As something they should implement? Who's paying for it?
  3. Sure it does. You take the tram TO KINGS ROW and hit the entrance in the truck in Bricks. Easy peasy. If you want ready access in any zone,. build a base. The point is being made from the sincere and honest belief that we don't need any further transport duplication. If you think that's being "insulting", this is entirely a "you" problem. And who are you to decide what is and isn't "valid"? I expressed an opinion. Nothing more. YOU apparently think that you're te arbiter of truth or something.
  4. To that thing we call a "train station", then a short hike a couple blocks to a truck. ALMOST as dangerous as walking into City Hall! Sorry, but I view infinite duplication of function wasteful and boring. Worse, it disincentivizes exploration of the world.
  5. Though if you think about it...Why wouldn't it only be active when something triggers it?
  6. They're the best they are at what they do. Just, if you intention is "MORE DAKKA!", then what they do ain't very nice. Though, if you look hard, FF can allow you to concentrate on your Damage Dealing secondary a LOT more.
  7. Haven't seen a lot of REALLY nasty car accidents have you? Also, it's possible that Bruce, hulkified or not, took the brunt of the accident on himself, saved her, THEN hulked out to save himself.
  8. Went and logged on to the forums this morning and the entire interface was blown out.
  9. Never mind. Never mind. Turns out my browse flipped its wig and maxed out font size.
  10. Elec/Elec can be a beast. Example:
  11. So you expect this build to go THIRTY TWO LEVELS with Brawl and Shadow Punch? And for the most part, you can just drop ROP and take Barrier and your durability is mathematically unaltered. Here's a cursory re-arrangement of your powers. I excised ROP. But this is a more natural, usable progression.
  12. First thing: The numbers in Mids are closest approximations. They're not PERFECTLY identical. We're usually talking micro-fractional percentages. The main culprit is likely: Reactive Defenses: Scaling Damage Resist. https://archive.paragonwiki.com/wiki/Reactive_Defenses:_Scaling_Damage_Resistance
  13. Yeah. I basically look at HC has a filler power. Basically, if it isn't doing damage or sinking a status effect, it either shouldn't be taken or should immediately be removed from your trays.
  14. If they didn't demonstrate Shukie's 4th Wall Awareness superpower, I'd have been VASTLY disappointed...
  15. Which End bar? The build I demo'ed as a resting End consumption under 1. And the endurance bump isn't that serious. Ageless isn't "required". You don't even need to carry blue inspies.
  16. *FLEX!!!*
  17. Some ideas. Especially for avoidance of the -Def on the Rage crash.
  18. I'm sitting on billions in Inf. Hero Merits galore. And Empys out the ying yank (OW!) And I believe everyone should have at least ONE high end build. Just so you can appreciate the stupid-crazy things you can do to most builds that turn them up from Masher to MONSTER.
  19. Yeah. If I ever slip and say that you HAVE TO build a certain way, be gentle please? Give me at least a microsecond to brace before hauling off and whacking me upside my damn fool head!
  20. Exactly. Certain people *COUGH*COUGH*COUGH* (why is my nose itching?) can be rather...INSISTENT about "the RIGHT way to build". And while there's something to it, it's not the end-all and be-all. On top of that, teaming tends to make all "weaknesses" shallow.
  21. Awww. You say that like it's a Bad Thing℠! 😉
  22. CAN you? Sure. However you wind up compromising your Defense for a click that renders you mighty for 1/3 of the time... Granted, the off-clickie Resist values are VERY impressive too. And, fully saturated Invincibility makes you a BEAST. Personal preference though is for more steady-state, uniformly high Defense (as a buffer to extreme Def Debuffs) Again, that's personal preference. But this build, as I said, is interesting.
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