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Everything posted by Frozen Burn
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Get that filthy corruptor out of our Blaster thread! 😄
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Almost any blapper would be good for this. From my list of blappers, I will lead teams with: Ice/Fire Fire/Fire Psy/Temporal DP/Mental DP/Sonic DP/Ninja Rad/Atomic Energy/Martial Archery/Tactical Arrow Dark/Dark Seismic/Martial I'll also lead with my Archery/Devices blaster as I stealth ahead and set up ambushes for the team to draw foes into.
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I give you Divine Radiance (Rad/Atomic Blaster) - an angelic embodiment of God who has come to Primal Earth to smite evildoers with golden rays of God's Light. You could make your priest be a Rad/Ninja Blaster - Golden rays of God's Light and a bag of "Holy" tricks. As I think more.... there are SO many options.... Ranged AT sets that might work: Blasts sets: Water Rad Psy Archery Dual Pistols Energy Sonic Storm Blaster secondaries: Atomic Energy Martial Mental Ninja Sonic Tactical Arrow Temporal Defender Corruptor Sets: Empathy Kinetics Nature Pain Poion Rad Sonic Storm Time Trick Arrow Melee AT sets that might work: Defense Invuln Rad Shield Super Reflexes Willpower Attacks Dual Blades Energy Melee Katana / Ninja Blade Kinetic Martial Arts Psy Rad Staff Street Justice Super Strength War Mace Control Sets that might work: Gravity Illusion Mind Symphony OMG... SO MANY OPTIONS!! 😄 Just pick your playstyle, pick your AT, and then narrow down your sets.
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Old characters with the TP to WW temp power can still use them - but only until they run out. logging off in WW does not recharge them anymore. Once you use the last teleport, it's gone. forver.
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Pick one... then earn more money and slot the other. 😄 Seriously, though... it's all your preference. Some people like Storm Blast, others hate it. Same with Energy - some like, some hate. So pick which character you like playing the most and go with it.
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They mean "Power Build Up" from the Power Mastery Epic pool. Not only does it grant +Dam and +Acc like a normal build up power, it also boosts the secondary/buff/debuff effects of a power... so it makes a Force Fielder's shields SO much stronger.
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I made a costume as best as could matching the red one you are showing. Clearly, the belt, collar, backpack, and mask don't exist. Nor does the shoulder pads. But below is the costume file i have. And here is a pic a of it.... Seer.costume
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Blaster ALWAYS over a Sentinel. Higher damage output and higher target caps, and longer range. If you have a hard time staying alive as a blaster - learn. If you still can't, well then maybe a sentinel is for you, as that is exactly why the AT was made - for those who can't handle the awesomeness of a blaster. 😄
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This is not entirely true. There are occasions that you MAY want to attune a PVP IO. Yes, you keep set bonuses as you exemp down below their level just like purple IOs. However, purples are lvl 50 only and can only be slotted at lvl 47+ and provide a static bonus value. Because PVP IOs are lvl 10-50, normal IO rules still apply when leveling up with them. For instance... A level 10 Shield Wall only provides 7% defense while a lvl 50 one provides 25.5% defense. That level 10 Shield Wall will not put out more defense as you level up unless you catalyze/attune it. And if you +5 boost it, making it lvl 15, it will only give 11.5% Def max even when you're lvl 50, and you'll never get the 25.5% that a lvl 50 IO of the same would give. If you only slot lvl 50 PVP IOs from the start, then yes of course, do not attune and boost instead. But if you use the lower level ones and slot them early (like i do a lot because i want the set bonuses as I lvl up), then you may want to attune them so you get the full bonus the IO can provide as I level up to 50. ....Then at level 50, if you want to really min/max (but don't have to), yank them out and sell on the AH and buy unattuned ones so you can boost. ...But there are times when you may want to attune a PVP IO. 🙂
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Here is my build which is fairly sturdy. It's not proc heavy like most people like to do, but it's got decent defense and near cap HPs. I am designed more for PBAOE with heavy ST mixed in. This may give you some alternatives to consider. Divine Radiance - Blaster (Radiation Blast).mbd
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One of the first invasions in the game was Rularuu swarming the city.... bring 'em back! Unleash the pain! 😄
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Hi @Raelg14 and welcome back to the game! My Archery/Devices/Munitions blaster is one of my favs! I built mine differently from what most others probably would. Given Archery's inherent quickness and enhanced accuracy, I leaned into that with my build. I went super-recharge heavy, and also slotted focusing on +Acc/ToHit, +End, and +HP. I too hover blast with mine in out door open spaces, but indoors, it's easier to set up ambushes on the ground. Below is my build and Mids datachunk in case you want to load it in. It's from before the switch to being able to get your nuke at lvl 26. My Recharge has Rain of Arrows down to 12s rech, I can have ~2.25 gun drones out all the time (1st despawns a few secs after 3rd is dropped - when speed boosted by someone else, I can have 3 gun drones perma). I had to get as much +End and +MaxEnd as I could because I burn through so much with such high recharge (hence slotting up Field Op and Stamina together witht he +End procs in Health). This gives little opportunity to slot for +Def, so I leaned into +HP which is easier to get and I'm 100 below the cap - that at least allows me to take a few extra hits and give me time to hit inspirations. This should at least give you a starting point and some ideas to edit it and make it your own. Techno-Bunny - Hero Blaster Build plan made with Mids' Reborn v3.6.6 rev. 3 ────────────────────────────── Primary powerset: ArcherySecondary powerset: DevicesPool powerset (#1): FlightPool powerset (#2): SpeedPool powerset (#3): LeadershipPool powerset (#4): LeapingEpic powerset: Munitions Mastery ────────────────────────────── Powers taken: Level 1: Aimed Shot A: Devastation: Accuracy/Damage5: Devastation: Damage/Endurance5: Devastation: Damage/Recharge27: Devastation: Accuracy/Damage/Recharge Level 1: Toxic Web Grenade A: Endoplasm Exposure Level 2: Fistful of Arrows A: Positron's Blast: Accuracy/Damage3: Positron's Blast: Damage/Endurance3: Positron's Blast: Damage/Recharge11: Positron's Blast: Damage/Range11: Positron's Blast: Accuracy/Damage/Endurance Level 4: Snap Shot A: Decimation: Accuracy/Damage9: Decimation: Damage/Endurance9: Decimation: Accuracy/Damage/Recharge17: Decimation: Damage/Recharge17: Decimation: Chance of Build Up Level 6: Blazing Arrow A: Devastation: Accuracy/Damage7: Devastation: Damage/Endurance7: Devastation: Damage/Recharge27: Devastation: Accuracy/Damage/Recharge Level 8: Caltrops A: Ragnarok: Chance for Knockdown Level 10: Fly A: Blessing of the Zephyr: Knockback Reduction (4 points) Level 12: Explosive Arrow A: Ragnarok: Damage13: Ragnarok: Damage/Recharge13: Ragnarok: Damage/Recharge/Accuracy23: Ragnarok: Recharge/Accuracy23: Ragnarok: Damage/Endurance37: Force Feedback: Chance for +Recharge Level 14: Targeting Drone A: Adjusted Targeting: To Hit Buff15: Adjusted Targeting: To Hit Buff/Recharge15: Adjusted Targeting: To Hit Buff/Endurance/Recharge42: Adjusted Targeting: Endurance/Recharge42: Adjusted Targeting: To Hit Buff/Endurance Level 16: Taser A: Decimation: Accuracy/Damage25: Decimation: Damage/Endurance25: Decimation: Damage/Recharge31: Decimation: Accuracy/Endurance/Recharge31: Decimation: Accuracy/Damage/Recharge Level 18: Ranged Shot A: Blaster's Wrath: Accuracy/Damage48: Blaster's Wrath: Damage/Recharge48: Blaster's Wrath: Accuracy/Damage/Recharge48: Blaster's Wrath: Accuracy/Damage/Endurance50: Blaster's Wrath: Accuracy/Damage/Endurance/Recharge Level 20: Field Operative A: Luck of the Gambler: Defense/Increased Global Recharge Speed21: Efficacy Adaptor: EndMod/Recharge21: Efficacy Adaptor: EndMod37: Efficacy Adaptor: EndMod/Endurance40: Shield Wall: +Res (Teleportation), +5% Res (All)40: Reactive Defenses: Scaling Resist Damage Level 22: Hasten A: Invention: Recharge Reduction Level 24: Hover A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 26: Stunning Shot A: Absolute Amazement: Stun42: Absolute Amazement: Stun/Recharge43: Absolute Amazement: Stun/Recharge/Accuracy50: Absolute Amazement: Recharge/Accuracy50: Absolute Amazement: Stun/Endurance Level 28: Trip Mine A: Armageddon: Damage29: Armageddon: Damage/Recharge29: Armageddon: Damage/Recharge/Accuracy31: Armageddon: Recharge/Accuracy34: Armageddon: Damage/Endurance Level 30: Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 32: Rain of Arrows A: Superior Defiant Barrage: Accuracy/Damage33: Superior Defiant Barrage: Damage/RechargeTime33: Superior Defiant Barrage: Accuracy/Damage/RechargeTime33: Superior Defiant Barrage: Accuracy/Damage/Endurance34: Superior Defiant Barrage: Accuracy/Damage/Endurance/RechargeTime Level 35: Time Bomb A: Obliteration: Damage36: Obliteration: Accuracy/Recharge36: Obliteration: Damage/Recharge36: Obliteration: Accuracy/Damage/Recharge37: Obliteration: Accuracy/Damage/Endurance/Recharge Level 38: Gun Drone A: Apocalypse: Damage39: Apocalypse: Damage/Recharge39: Apocalypse: Damage/Recharge/Accuracy39: Apocalypse: Recharge/Accuracy40: Apocalypse: Damage/Endurance Level 41: Body Armor A: Gladiator's Armor: TP Protection +3% Def (All)43: Unbreakable Guard: +Max HP45: Steadfast Protection: Resistance/+Def 3% Level 44: Tactics A: Gaussian's Synchronized Fire-Control: To Hit Buff45: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge45: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance46: Gaussian's Synchronized Fire-Control: Recharge/Endurance46: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance46: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 47: Evasive Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 49: Combat Jumping A: Luck of the Gambler: Defense/Increased Global Recharge Speed ────────────────────────────── Inherents: Level 1: Defiance Level 1: Brawl A: Invention: Accuracy Level 1: Sprint A: Invention: Run Speed Level 2: Rest A: Invention: Interrupt Reduction Level 2: Swift A: Microfilament Exposure Level 2: Hurdle A: Invention: Jumping Level 2: Health A: Numina's Convalesence: +Regeneration/+Recovery34: Preventive Medicine: Chance for +Absorb43: Miracle: +Recovery Level 2: Stamina A: Performance Shifter: EndMod19: Performance Shifter: EndMod/Accuracy19: Performance Shifter: Chance for +End Level 49: Quick Form Level 10: Afterburner Level 1: Prestige Power Rush A: Celerity: +Stealth 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You can only have 3 tips, iirc. (Valentine delivery/tips do not go towards this count.) So, you may need to abandon your normal tips until you get your whispered rumor. **Be sure to be in a dropped Halloween Costume while ToT'ing - NOT one of the purchased costumes with Aether Particle doohickies.
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Share your Puns/amusing Character Names
Frozen Burn replied to Venture's topic in General Discussion
My Ice/EM Tank. He used to be a refrigerator repairman and used spare parts to create a Halloween Costume to trick or treat with his kids. Long story short: after many refinements over the years, eventually the parts worked protecting him in ice and being able to punch hard with energized fists. He registered as a hero with the name... Frigid-Dare -
I keep telling her to go to the Icon tailor standing near her, but she's too busy triaging people, I guess.
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One of my Favorite melee toons is a tiny pixie Titan Weapon/WP Brute that hovers all the time (yes, i know, that means no T9 primary unless I'm grounded, but I don't really miss the power). It cracks me up to be so small with a giant sword and to beat up large baddies. My SG (when we were around) would run "Tiny-Toon Tuesdays" to show BIG deeds can be done with small toons. Nothing like seeing a full team a large league of nothing but smallest toons possible running around doing TFs and Trials! 😄 (I was excited about mini-mode until I saw it turned us into an ugly bobble-head doll.) 😞
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For me, it's all on the toon concept. For Dark/TA... I'd go with Soul (more Dark Blast powers), Mace (for the Scorpion Shield), Force (for PFF, Temp Invuln, & Force of Nature), or even Munitions (yes, I said it!) even though it's probably the worst of the blaster epics - LRM is just fun! (but you have to devote power picks to get it - Body Armor can be a mule for IO specials, though). The other sets are great and some of my favs, but again, for concept reasons... I'd go with any of the 4 I mentioned above.
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Yes, procs in glue arrow is great (as @Onlyasandwich mentions too. And yes, there are more efficient AOE damage powers for blasters, but.... the primary benefit is the control to help keep mobs away from you and also keep them in your burning oil slick. Oil slick provides control (knocking down), but once ignited, mobs, can flee - glue arrow on top of it holds them into the fire so it is more efficient, and the extra damage from glue certainly helps too. That's fine if you think it's skippable. I find it extremely useful and not skippable. Most abilities in Tactical Arrow can be skippable for one reason or another, but it's the stacking of all/most of them together that make the set shine, imo.
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Many doors for story arcs and task forces are always the same door no matter what - this is intended. Sometimes, if you read the story, it talks about that specific building or zone area in the mission dialogue, so it has to always be that door. Others are random - this is also intended - also fitting the story. Knowing the door where a mission will be can be handy when trying to get through a task force quickly (like the Shard TFs)! But there is still many missions out there in in TFs and story arcs that have random doors to keep things interesting.
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In addition to igniting oil slick, it has -fly and slow to it. So it can be handy to get those pesky fliers on the ground into your glue arrow and oil slick. And unlike Uun, I like Glue Arrow and slot it up for damage now that it does toxic damage. It also helps keep foes in your burning oil patch and adds on extra damage.
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Need help with a concept character
Frozen Burn replied to Scarlet Shocker's topic in General Discussion
@Scarlet Shocker, Since Blaster (my first go-to) is off the table... Here are some options to consider (you could make a whole Mesmerpeople city!).... Controller: Primaries: Symphony Mind Control Ice Secondaries: Cold Pain Sonic Storm Dominator: Primaries: Symphony Mind Control Ice Secondaries: Icy Assault Psionic Assault Sonic Assault Defender (inverse for Corruptor): Primaries: Cold Pain Sonic Storm Secondaries: Ice Blast Psy Blast Sonic Blast Storm Blast Water Blast There are mods available for sonic blast banshee screams, which might fit. -
Please share.... i never knew there was a way to do this.
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Ever been to New York City which is basically at sea level? Underneath Manhattan Island is a subway, and under that are 800-1000 feet deep of other tunnels for water, sewage, electrical, and more. Pump stations are few as they use gravity (sloped pipes to bring in water and expel sewage) and what few pump stations there are, they are masked and mostly hidden. There is one big sewage pump/treatment plant in Central Park Reservoir that hidden/unknown to most people. So, Praetoria is completely plausible the way it is. 🙂
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My issues with hats is that most (especially for females), you are bald underneath. Even if it's just a little, all hats need a hair option. 🙂