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biostem

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Everything posted by biostem

  1. I don't remember that layout. How early in the game's life was that from?
  2. Well, that's the fine line at contention, here...
  3. "Disabling heroes" is fine for a narrative where you are just a passive observer, but to take away someone's agency in an interactive medium, like a video game, is a huge no-no in my book, (it's one of the reasons I strongly dislike cutscene-heavy games where your character does or say things without you the player being able to give any input).
  4. You can sort of do this, with the below: /macro TSAB "powexecname temporal selection$$targetcustomnext alive assault bot" The catch is that you may need to press the macro 'TSAB' 2 or more times, and if there are other living assault bots nearby, it may target them as well. You could rename your Assault Bot and just replace that part of the command.
  5. I think a better option would be to expand the various monstrous glove options to include ones with more detail/distinct claws...
  6. The fight scenes are quite good as well:
  7. Helluva Boss and Hazbin Hotel are quite good - but definitey not for children.
  8. I would avoid such a direct copy/homage. There are tons of other versions of those iconic fair tales - just go with a different character design.
  9. Perhaps, but you didn't just say "Vox", did you?
  10. Energy blast seems the most obvious choice, but radiation blast could also work.
  11. Are you trying to position yourself as the voice of the people?
  12. But in their own evaluation, they'd rather forego taking fly over taking boxing or kick/tough/weave, so I guess it isn't that important to them... But they still value tough & weave enough to take them, so why not change that valuation instead of trying to rewrite the power pool? Why is the onus on the game/devs/everyone else to accommodate them, instead of them adjusting their builds? And back before fitness was made inherent, people often picked ONLY hurdle or swift, not both. Making "natural builds" was also a thing, where people only took hurdle & cj as their travel power. Even discounting that, the aspect of fitness that people really chased after was stamina, as there was really no other way of increasing your end recovery, and that is something impacting every character.
  13. Most ATs that don't normally have access to holds can get them in their APPs/PPPs, and those can be recolored, so just go with something sufficiently bright...
  14. I don't think it's necessarily forbidden, but IMHO, it's bad taste to promote other artists, either without their consent, or without that of the devs/GMs/mods... To add: Many people in this thread have linked the artist(s) they've used, so maybe start with those?
  15. Combat jumping and weave provide somewhat similar buffs, save for CJ's added jump height/speed. If you were to revamp the order of the powers, what kind of resulting defense buff would this version of weave grant, and would people be willing to pay that price. There really isn't any non-APP/PPP equivalent for tough, though, so that'd be a harder pitch to make...
  16. That could carry... other implications...
  17. I could go with a compromise, for instance, maybe from level 35, (41 maybe), and above, you can opt to get 3 more slots instead of taking another power, since by that point, some characters are "finished" with their powers, but more slots would be more helpful.
  18. More like abandonware.
  19. Having a hump on your back makes drawing straight lines difficult, (especially if it keeps switching sides)... Now, walk THIS way!
  20. You do know that they're turning it into a solar farm, don't you? Ironic...
  21. I think the old adage was "Name, costume, powers, pick one" - if you had 2 or more, you'd get generic'd...
  22. Then it is a failure on your part to not express all the points you wanted to make. I'm not psychic. Not my fault you can't articulate your points coherently. Either way, I'm dipping out of this conversation. I like savage melee just fine, and have no problems maximizing the aspects of any set I want to play. If you can't do so, then the problem does not lie with the set. You aren't going to get a 20% rech and 30% end redux buff global buff without having to "pay for it" in some way...
  23. So 1 attack out of an entire set. Riiiight. Do you mean the 1 attack from broadsword and katana? Again, 1 attack does not make a set, and let's not forget the lockout from rage or the need to complete a combo in DB to maximize the buff. And savage can slot plenty of procs as well, but that's not what we're talking about, here. Don't muddy the waters. 1 power. Few and far between. It's only "really dumb" if you are unable to unwilling to work within the way the set functions. If it's too difficult for you, the good news is there are plenty of other options for you to play.
  24. Which is a CHOICE you, the player, can make whether to use or not. Use them? Lose the buff. Don't use them, keep it. Easy as. Give me a specific example of another set's mitigation that you believe to be better than a global 20% recharge & 30% end redux buff. Even then, just play those other sets, then...
  25. The buff doesn't "need" to be there, either, and if you don't consider a 20% recharge buff and a 30% end cost reduction to be good without needing to pick up any other powers, then I don't know what to tell you...
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