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Everything posted by biostem
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Then run some TFs/trials to earn the requisite number of merits and materials, craft it yourself, and skip the AH entirely...
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Love how you used the chest pattern & detail together! Makes for a fantastic design!
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"Riptide Wretch": riptide wretch01 lq.mp4
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IMO, it kind of sounds like a "have your cake and eat it too" option; You don't have small insp's taking up slots, but you do get the benefit of them. Obviously you'd have to totally refuse awakens, as they can't be used while alive...
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I just wish there was some option to have a generic orangish flame, regardless of how you color the jetpack itself...
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He's an elec/stone armor sentinel, (using the crystal-minimal options, colored to look kind of like quartz), hence the name...
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I wonder how difficult it would be to make it so when you take group flight, you are actually granted 2 powers; 1 that acts like normal group flight, and one that only affects your pets...
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the incredible shrinking file attachment size.
biostem replied to Snarky's topic in General Discussion
If you click the drop-down with your forum avatar image in the upper right, then go to "my attachments", what % of your storage limit are you at? -
the incredible shrinking file attachment size.
biostem replied to Snarky's topic in General Discussion
When you go to your forum profile page, then attachments, what is your quota at? -
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Are you wanting to stick to the gold & blue color scheme? Any specific parts that are "must-have's"? Anything to exclude, (capes, wings, backpacks, glowing bits, etc)? Cheers!
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I mean, sound = vibrations, and blasters get a few sonic melee attacks, (and that's not including all the other ranged or buffing/debuffing sonic powers)...
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I just wish the acc was enhanceable. I agree that the power has *some* usefulness, but the low tohit, (which is the only enhanceable part besides end redux or rech), makes investing slots into it a hard pass for me...
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"Woe", or "Woah!"
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My general rule is to slot the equivalent of ~2 Acc SOs, or barring that, some combination of at least 1 Acc SO-analog + something like tactics 3-slotted for tohit. Because of how the game works, you'll never hit 100% of the time, but of course you want to mitigate that...
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1. Marcone (basic single-shot revolver attack) 2. Button Man (short burst from a tommygun) 3. Hitman (single high damage attack from a sniper rifle) 4. Capo Training (toggle granting minor resistance to s/l/f/c/e/n/t) 5. Consigliere (A special version of propel that only launches "contraband") Or maybe... 1. Protection racket 2. Mugging 3. Extortion 4. Blackmail 5. Drive-by 😉
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A big issue is that the regular flight pool now gives you both the flight travel power and the speed boost power, with only 1 power pick. The cloud of smoke idea is neat, but unless it compares with evasive maneuvers or otherwise is on par with the likes of maneuvers, CJ, hover, or weave, I just can't see any justification in such a power...
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