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biostem

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Everything posted by biostem

  1. But the OP never said "copy" - they said "based on". We have threads asking how to realize various characters in CoH all the time, but this one gets singled out, with a GM even stating not to do it. What's different? At no point was creating an exact copy ever mentioned as even a consideration. If we're going down the route of anyone asking how to create characters in CoH based upon other comic book characters, (but clearly NOT direct copies), then, if they're going to be fair about how they enforce things, we're going to need to generic a few signature characters and start reviewing everyone's characters that ever asked about re-creating specific ones...
  2. From my understanding, what's happening is that the game only knows the numeric references to what parts your character model is using, not what those parts actually are, so if you changed, say, a particular chest logo to a green lantern emblem on your own computer, others will just see the original chest logo that you were replacing. It's not that you are adding wholly new pieces per se...
  3. This seems closest, though have you considered the ninjitsu secondary for sentinels? I think it's a good and well-rounded set...
  4. This touches on my points - what is considered crossing the line? I get that making an exact copy is a no-no, and that they can't really specify exact criteria, because people would then just come up to that line, but clearly we already have at least 1 mutant villain faction - so if we filed off the serial numbers, changed the costumes and possibly genders, didn't reuse their names, but kept with the general theme, would that be alright?
  5. Then CoH itself needs to take a long hard look at its signature characters, because if you tilt your head just a little bit, they are clearly expy's of other IP's characters. My point is that, if we're being charitable, then saying "I want to create something like X" is not the same as "I want to create an exact copy of X". Also, we've had 20+ years of costume pieces and powers being nearly 1:1 copies of marvel or DC ones. The existence of a possibility of someone using in-game resources to exactly copy other IPs isn't an issue until they do so, so my answer is - don't create those exact copies; be creative, and when in doubt. self-report and adjust as needed.
  6. Follow it, sure. No harm in asking for some clarification though. I'm sure the GMs/mods/devs don't want to foster an environment where players are afraid to even ask... The OP could create their characters & arc(s), then report themselves to see if it's acceptable, and make any necessary adjustments until they reach that point.
  7. Well, if the OP truly is only creating "inspired-by" characters and not direct copies with their names and costumes, then it should be fine, right? If they are creating 1:1 copies, then I agree - don't do it!
  8. You need to start with how much it costs Disney to buy Lucasfilm, then subtract about 50% or more of those earnings numbers to account for what the theaters take, not to mention the production + marketing budget from those numbers, to get the actual profit, if there was any. That's also assuming they are being honest with all those numbers. Like the films or not, saying "they reported the film as costing X, and it earned X+Y gross, so the film was profitable" isn't helping to shape an accurate picture of things...
  9. Wouldn't something like a grav/FF controller better fit Magneto? I'd probably make Toad a stj/sr scrapper, or maybe staff/sr if you want to give his early cinematic depiction a nod. Scarlet Witch could probably be an earth/dark controller, with the earth powers colored as red crystal.
  10. This isn't a single player game. If another player is using their buffs to harass you or others, then they can report them for that. If you are hanging out in an area where there's a lot of people coming and going, and/or people using buffs is to be expected, then I'm sorry, but that's part of the game. Again, if people have set their AoE buffs to autofire in a crowded area, especially ones that are safe, (a la Pocket D), then I could see a case being made that such behavior constitutes trolling or harassment, but again, complete immunity? Nah - you can cancel buffs on you that you don't like, and those firing such buffs off in safe areas could/should be treated as breaking the ToS/CoC.
  11. I'm pretty sure, IRL, no one has actually gotten close enough to "Nessie" to take a clear photograph, much less touch or attack it... (If it even exists, of course...)
  12. But... But... the badge says you defeated her... 🤪
  13. biostem

    Creating Cap

    I created a shield/war mace tanker and gave him the barbarian warhammer, since it looks somewhat like Thor's hammer, as my own homage to Cap...
  14. In this context, "defeated" simply means "attacked once then sent them packing" - clearly, your character never intended or was able to truly defeat Sally, so she must be vastly more powerful than any hero - we're little more than a nuisance to someone as powerful as Sally. Truly a worthy opponent!
  15. You are looking at it wrong; Your hud indicates Sally is a targetable foe, therefore they are a valid target. Them being flagged as an "enemy" is all you need to know. Notice how your hero cannot mass-murder civilians, only those targets deemed acceptable....
  16. The point, though, is that you *didn't* defeat the monster - you merely "booped" it and sent it packing. There are also many grades of "good" - To borrow some old D&D terminology. a lawful good character may still attack a "monster", even if it hasn't hurt anyone, simply because it's a "monster". Your role as the player is not to pass judgement on in-game badges, but to figure out ways to either rationalize said badges, or to simply avoid the steps necessary to earn those badges you don't want...
  17. Is Disney/Marvel still unable to create direct Hulk movies? It feels like this should have been a Hulk sequel, and perhaps then tie into She Hulk more...
  18. I don't understand - is the game too difficult that they can't manage hasten as a click power? It is already such a good power - if anything, it should be adjusted so it itself is not modified by recharge reduction effects...
  19. It doesn't, you just have that gene, (or don't have that gene, I keep forgetting), that makes cilantro taste like soap...
  20. You can when it's a free power that's supposed to be more for flavor than for min-maxers. Not every click or power needs to be a net gain in your character's capabilities - some items in the game were put there for fun. The chance of being turned into a Rikti Monkey is the fun in deciding whether to use secondary mutation or not.
  21. Or... just don't use the power if you don't want to potentially be changed into a Rikti monkey...
  22. A few recent ones: "Voltsting", "The Fallow Shepherd", and "Voltaura":
  23. Yeah - the AI needs work. The KB - well, the "official" stance seems to be, if you don't like KB, slot a KB->KD IO, (not that I agree with this sentiment, mind you, but it's there).
  24. This is kind of a "Rule Zero" when it comes to creating your own characters. The inverse of this, which you touched upon, is that no game, (at least none created by someone else), can really capture or account for everything you want to see realized, so you are going to have to make some concessions - whether you are willing or able to accept that is, once again, up to you...
  25. IIRC, the natural SOs are all about training. The word "enhancement" is just a naming convention - it's not like your character is actively utilizing a dozen cybernetic eyes simultaneously or anything...
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