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biostem

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Everything posted by biostem

  1. Sort of tangential to this topic, but I think being in "TF mode" should not override the AFK auto-logout. I don't have the data, but I wouldn't be surprised if many of the people hanging out, seemingly AFK, at the SG portal, (or other such POIs), were in TF mode to avoid being auto-logged-out...
  2. To what end, though? Is "killing all" any less valid than making liberal use of stealth & ATT/teleport target? You can look at the time-based bonus challenges to see what the original devs thought as far as approximate completion times would/should be, (not that I'm saying that's a hard & fast rule).
  3. Sure, but not fundamentally changed. CoH should *not* be made into a "modern game". At some point, enough "improvements" will make CoH into something else, and that is what I'm against.
  4. That's defense, which empathy already grants, or damage resistance.
  5. Have to disagree with this sentiment; Sometimes you like a thing for what it *IS*, not what it can become. If you invest heavily, (emotionally, time-wise, etc), in something, hoping it'll reach some greater heights in the future, then you will forever be unhappy and never looking at "the now". If someone doesn't like CoH for what it is, then they aren't going to stick around for what it might become in the future...
  6. Other than the SR power, what is "evasion" in this context?
  7. Hmm.. I'm leaning towards electrical affinity, forcefields, or traps.
  8. "We" haven't failed anybody. Everyone who plays this game, last time I checked, needs to be an adult, or if under 18, have parental supervision. As such, any conduct by a person in-game is their own responsibility. If you wanna PL to 50 yet haven't done any low-level content, then that's on you. If you, OP, want to advertise some sort of free service where you help these "misguided" people, then knock yourself out, but don't try to lump everyone together as if we have some collective responsibility to "help" those that choose to play in a way that you don't approve of...
  9. So you genuinely believe that if you asked people, (at least those who fall outside of the "don't care" category), why they created an exact copy of [character X], they'd honestly answer that since they were able to play [character X] on some other Marvel or DC game, that it's ok in 3rd party titles?
  10. I think you are being too generous in assuming that those creating obvious ripoffs don't know that what they are doing is wrong/against the ToS; At this stage of the game, and given the relative ease with which one can create a HC account, I'm inclined to believe that they just don't care...
  11. I just set it to autofire...
  12. I meant more like a circle around their feet or something...
  13. The problem, IMHO, is that no matter what macros are provided to the player, unless they actually understand how the commanded pet behavior actually impacts things like how and when your pets will attack, much less what bodyguard mode is. I'm all for adding attack defensive, follow defensive, and other such macros as options, (perhaps in the powers window that can be dragged to the actual power bar). In addition to this, I'd love to see some sort graphical representation or other such indicator when pets are in bodyguard mode and/or within supremacy range.
  14. IIRC, when you go to level up and a power pick is available, you can select the power and click the (i) to see the power info in the left pane, without being locked into actually taking said power... EDIT: Just to clarify, if you want to see stats for a primary power, the info will be displayed in the central or right pane instead of the left one.
  15. Before they made the improvewents to bane spiders, and even now if you want crab & bane builds but don't want the spider legs, this is a great combo!
  16. I have a 50 katana/ninjitsu scrapper, (I kind of prefer the scrapper/sentinel version over stalker's), and with divine avalanche's short recharge time, I am nearly untouchable, (with the heal and end recovery powers being very useful to aid me in maintaining my assault and healing up any damage that does get through).
  17. Try a titan weapon/ninjitsu scrapper - it takes a bit to get past the momentum mechanic, but once you do, it's an off the wall combo!
  18. Well, many of electric affinity's powers need to chain off of friendly targets, and a MM always has those available. Farady cage also provides very good resists and status protection in a fixed AoE, which also greatly benefits all your pets without having to go through multiple applications or such...
  19. I have at least 1 necro/elec MM that is quite good - named "Shock the Dead".
  20. I wonder if they can make so if you block or ignore the person, them hitting you with the bat would simply have no effect whatsoever...
  21. biostem

    The X-Men

    I think an argument could be made for ninjitsu, only he skipped the self healing & caltrops powers for some reason, and the blinding powder and smoke flash are uniquely linked to his teleportation ability, (BAMF's into a cloud of smoke and all that). Also he's like martial arts + broadsword, (using a rapier weapon model).
  22. biostem

    The X-Men

    I'd say more likely energy aura, since he can absorb and redirect/utilize energy directed at him. As for the others, some are too specific or niche to fit into the CoH ATs that need to be broader in their utility. I mean, Archangel basically just has his wings and the quills/darts they can fire, (adamantium?). Professor X is basically just mind control, but not anything relating to telekinesis, (Jean Grey would be closer to that than him). Jubilee is like an energy or maybe radiation or a special case of luminous blasts from Kheldians, with like no secondary. Shadowcat basically only has phase shift, but can also phase other things/people and disrupt electronics if she phases into/through them, but that's it. Iceman would probably be an ice/ice sentinel with the ice mastery APP, (or some variant of ice/ice/ice/cold). CoH can't really emulate Rogue's power stealing ability, but if we look past that, she's a super strength/invuln scrapper, (maybe a tanker or brute?). Nightcrawler would basically just be a scrapper or stalker with heavy investment in the teleportation pool...
  23. What about an Earth/Cold or Earth/Radiation Controller? Both can be reasoned to be connected to the Earth in some way...
  24. I like to open fights with shockwave to knock enemies on their butts. I'll then either close the distance manually or use something like combat teleport to quickly get into melee range and push the advantage. Follow up is more about maintaining a deadly edge over your enemies and further advantaging you over your opponents. Focus is, IMO, great for runners or if you need that little bit of reach to get a particularly annoying enemy. Frankly, the powers recharge fast enough that you can simply keep the buff up from follow up then rotate between the harder-hitting attacks. My only pet peeve with the set is the longish animations of that one early attack that has you delivering 2 slashes, (swipe, I think), and the weird flip thingy you do with eviscerate.
  25. I'm a big Fallout fan, (even before the TV show came out), and was debating how or if to bother trying to create a Vault Dweller here in CoH. The most obvious choice seems to be something like an AR/Dev blaster. AR/Traps could also work. Any other ideas?
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