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Everything posted by Glacier Peak
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Bug: Progress towards the bar does not move after winning a battle (tested winning five battles in a row as a Villain and no progress made). The zone was already under Hero control on Indomitable, therefore testing was not applicable. Methodology: Tested on Indomitable using a Villain; hero-aligned NPCs (Longbow) in the designated Hot Spot area were defeated until a message was shown ("Villains have won a neighborhood battle!"). After each battle, I moved to the next Hot Spot and repeated the process. Importance: Access to the temporary powers (and the PvP fakkolades) are tied to the respective Hero and Villain vendors in the zone. While these temporary powers can be purchased in any other PvP zone, the Arena, or Pocket D, (and their purchase carries over to any zone the player goes to, though they can only be used in PvP settings) it essentially removes the reward for gaining control of the zone, a la "Battle For Siren's Call." Recommended Action: Turn the ability to make progress on this bar back on. @Troo
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- sirens call
- battle for sirens call
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Good lord Troo give it a rest. The entire PvP Community literally asked, tested out, and benefited for those changes you are alluding to. Do you know how difficult it is to bring consensus on a power change that a small minority of the player base even cares about testing? All you need to test out PvE changes is an NPC somewhere, but for PvP, you actually need another person to attack and defend against to determine the validity of the change. This was done over a period of months, with minor changes made and rolled back and voted on. It was not done by some cabal or secret society you seem to always allude to in your posts. And I don't care if you don't believe me, sign up for the Homecoming PvP Discord and you can see the posts for yourself... So I'll answer that rhetorical for you - no you have no idea. There have been a few players who have stepped up over the past three years in this community to get PvP in a place where the majority of the community can enter without barrier and enjoy this gameplay mechanic with friends or in a competitive setting (looking at @CR Americas Angel @CR Banana Man @Smallz @M3z). There are things that cannot be changed, no matter how many times you or anyone else asks - there just isn't enough volunteer developers to make it happen.
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I'm not going to say you are right or wrong - and I can see how polarizing two sides makes an argument easier - but in reality, everyone who plays this game is a part of this community. Whether they say everything the Homecoming team does is awful or if they sing their praise with every post. The game has been back around for a few years now, a lot of old players returned, found their fill, and departed - new players are wondering in to try out this game and still need the guidance that a community can provide - whether its in game, on the forums, or on Discord. And there is the ignore function for everything else! 😄
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Oh man I bet Yoga emote pose looks awesome with this!
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My favorite is the Ghost - it has some serious Castlevania vibes. I also like the Mummy design, great big arms and the draping bandages looks excellent. Dracula and the Crone were cool too. The green Werewolf ghost dude was a nice refresh on the generic werewolf. And I love me some Prismatic Aethers for those badges, nice work team!
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There's not really a good way to do it like the other Day Job locations. I'll usually get after the local mobs for the defeat badges while I keep the character parked at the ward.
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[Beta] Patch Notes for October 2nd, 2022
Glacier Peak replied to Faultline's topic in [Open Beta] Patch Notes
Yeah, I'm leaning that way myself. Just wanted to give some options for players who have experienced this and needed a way to break contact. -
I can't remember the last time I saw another instanced zone on Indomitable - so if no-lag is the goal, head on over to Indom for some great ToTing!! 😁
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What in the world makes you think having 64 GBs of RAM will make lag occur less? Let alone your graphics card memory...? Latency or ping, is determined by how long it takes for your system to send and receive data to the server that the game is running on. Frame rate is more tied to your personal computer set up, where the timings on your RAM and the clock speed of your CPU, in addition to the frequency of the GPU you mentioned, would have something to do with how often your screen refreshes a new image after it is done rendering. As this is a seasonal event, there are bound to be more people on each server. However, if you are experiencing a "lag fest," perhaps try playing at different times or on a different shard in the mean time.
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That's a wild percentage! Are you being sarcastic or do you have some sort of data or at least reference to show this as factual?
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Side note - if you want Bug Hunter, you can earn it by regularly testing and providing feedback to the beta server changes for new pages. Then again, it doesn't count towards the players overall total, similar to Flames of Prometheus. Edit: Just saw the last sentence in the first paragraph of your post about not wanting to earn the badge. No worries!
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[Beta] Patch Notes for October 2nd, 2022
Glacier Peak replied to Faultline's topic in [Open Beta] Patch Notes
The Hazard doors in to Creys Folly also has drones. And hospitals. And AE buildings. And team mates can help a lot too. Players can also open up the Auction House window by typing /ah in to the chat bar to buy inspirations ad nauseum. Players can email themselves inspirations as well. Players with fly or any players with temporary flight powers can move out of range until their health recovers. -
I'd wager it will happen on a Tuesday when server maintenance occurs.
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Armchair Charlie gets another promotion for saving the company! 🤣
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New Inspiration Type: "Halloween Candy"
Glacier Peak replied to biostem's topic in Suggestions & Feedback
Just like the holiday present inspirations! Let's do it! I want to see orange squares ones with pumpkins on them. Everything else should look like candy or something.