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Glacier Peak

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Everything posted by Glacier Peak

  1. Intel 8700k has been good to me for 6 years now - no point in downgrading to a dumpster fire like the 13th or 14th gen Intel.
  2. Another reason that players should use the Official Homecoming Launcher - the Official Homecoming Launcher shows updates for players to see.
  3. You might also mention the True Labyrinth, no need to go in to detail, but Gate of Darkness portal once all motes are converted to Mote of the Gladiator. I also meant to edit my last comment about your Badges/Costume section: This is the accolade badge Conqueror of the Labyrinth: This is the accolade power icon Core Attunement: This is the power icon for Mote of the Gladiator Anyone who loves making macros and wants numbered images here ya go: /macro_image "Labyrinth_Shift_01" "Text" "Command" /macro_image "Labyrinth_Shift_02" "Text" "Command" /macro_image "Labyrinth_Shift_03" "Text" "Command" /macro_image "Labyrinth_Shift_04" "Text" "Command" /macro_image "Labyrinth_Shift_05" "Text" "Command" /macro_image "Labyrinth_Shift_06" "Text" "Command" /macro_image "Labyrinth_Shift_07" "Text" "Command" /macro_image "Labyrinth_Shift_08" "Text" "Command" /macro_image "Labyrinth_Shift_09" "Text" "Command" /macro_image "Labyrinth_Shift_10" "Text" "Command" Again, if you don't want to use up your account file limit, you can link to the below images for your guide: And I realize you may not want all this information on your guide (since you link to it already), but perhaps add the details from the patch notes? While in The Labyrinth of Fog, players are hunted continuously by The Minotaur In The Fog, a Monster that's Level 54+(5 to 10) and periodically (every 2-3 minutes) moves to the location of a player on the map (higher odds for the zone's oldest occupants, excludes those in the entrance lobby which is always safe), navigating the labyrinth's maze at inhuman speeds to find prey. For every 8 players in the zone after the first, the Minotaur will gain another +1 Level Shift (min +5, max +10). The navigation window will display the Minotaur's current level, or, if they're currently dead, will show a timer to their next respawn time: Defeating the Minotaur will award the new 'Slayer of the Minotaur' badge and the Minotaur will vanish from the zone for one hour, allowing people to adventure and battle enemies within without danger. The Minotaur rewards a choice table with 5 Prismatic Aether + 10 Monstrous Aether to all who participated in the defeat on an 18 hour cool-down. Additional defeats within that time will only reward half the payout. Alternatively, can select 3 Draught of Fog inspirations with no cool-down. The Minotaur will spawn with one of five different weapon power sets; All weapon powers deal 100% Negative Energy damage exclusively. All variants of the Minotaur come with the Unholy Plague Howl, Netted Pilums, Hoof Stomp, Trial By Combat, and Fog Given Form powers. Search for Malevolent Fog! Special 'Malevolent Fog' pinata enemies (no attacks, no regeneration) can be found in the labyrinth that, when defeated, increases the zone's Level Shift navigation bar meter by 50 points and grants 1 Reward Merit to all players in the zone who meet the following conditions: Cannot be dead. Cannot be in the entrance lobby, the Core, or a secret area. A single player who participated in the defeat will receive a 'Draught of Fog' inspiration. These special inspirations provide the user with 15 minutes of a single Level Shift stack exclusive to them and their pets, as well as immunity to the Diseased debuff. These Inspirations are not bound and can be freely traded or stored in Super Group bases. Malevolent Fog are most commonly found in rooms that are dead ends, and their FX makes them stands out in the foggy environment. Once defeated, another Malevolent Fog will spawn somewhere else in the labyrinth to take its place. This should naturally filter them down to lesser visited places over time while ensuring there is always some to be found. The zone-wide buff grants +1 Level Shift, +DMG/ToHit/Recharge/Recovery for each stack. It can be stacked up to ten times from either Malevolent Fog defeats or cumulative Elite Boss defeats. The current Level Shift total can be seen on your buff bar as a black icon with a white number: The Labyrinth's Level Shifts stack up to a max of 10! The Level Shift buffs decay at a rate of once per 5 minutes, each decay will reduce the total stack of Level Shifts by 1. Players are given two pop-tray powers while in the labyrinth to assist them: Escape From Fog: Teleports yourself back to the entrance lobby of the labyrinth. 1 second cool-down. Follow Through Fog: Teleport yourself to a target Team or League mate. May fail if the target does not have space nearby or is going through a door. Intended to help teams stick together. 1 second cool-down. Gladiators In The Fog? Throughout the colored floors, players can encounter Gladiators In The Fog. Standing next to one will prompt the Gladiator to respond. Depending on how many badges from the Labyrinth you currently have, the Gladiator will do one of the following: Respond with hints/tips/lore dialog about the Labyrinth. Gift a Draught of Fog inspiration. Become hostile and attack the player. (More Labyrinth badges = higher chance of attack) Each Gladiator will only interact with the same player once ever. Defeated Gladiators drop a single Draught of Fog inspiration to one participating player. Explore the Labyrinth! There are many secrets and prizes to be discovered within the Labyrinth of Fog. Including many not detailed at all in the patch notes! Finding a secret area will reward the 'Hidden In Fog' exploration badge. Secret area doors have a confirmation box when clicked to enter them. Some secret areas are easy to find, others more difficult. All secret areas reward the same exploration badge. The secret areas show up as '???' locations and immediately grant the badge upon discovery.
  4. This is much like how I've been seeing it ran on Indom. I've gone back and forth on the whether Motes are really needed, but they certainly help familiarize players to the zone who may not be very well acquainted yet.
  5. Prestige Costume Aura material!
  6. I've found success in splitting the league in to different teams that focus on fighting gladiators, Malevolent Fogs, or stream rolling mobs of Elite Bosses. I was on a league where we defeated the Minotaur at even level shift (we were both +7).
  7. And I have questions!
  8. Have you tried it yet? Any thoughts?
  9. The badge art is wrong on Protector of Paragon City. It will be fixed in a later patch. They are different badges with different requirements. Patch notes describe what is needed for each.
  10. Defeat the five variants of the Minotaur to get the minitaur. I'll speculate that the Mini Benefactor is tied to the Malevolent Fog somehow.
  11. I'm not one to recommend erasing stuff unless storage space is an issue. When I switched to the Homecoming Launcher, I feel like it copied everything I had in my Tequila folder. You could double check that yourself by comparing the two installation folders.
  12. Mote is, well I think it's a biblical word. Something like a particle or small piece of something? Secret areas have been found.
  13. Finally! Edit: Just kidding 😁
  14. Welcome back, I've missed these posts. If only @Bopper was also still posting their guides and in-depth build studies!
  15. What I'm enjoying the most is that I can share with others the ways I've learned to get through the zone and what helps. It's definitely overwhelming when you join a full league and everyone is running around doing different things. As time goes on, it will get less chaotic and easier to navigate. So far I'm seeing the following strategy: League forms. Basic guidance about picking up Stealth from the empowerment station in the Midnighters Club and grabbing Draught of the Fog inspirations from the Auction House if empty. Enter to the zone lobby and standby. League leader picks 7 Mote Runners to run to each Mote. Then League TPs to each Mote in order to secure the Mote of the Gladiator afterwards. League leader also picks Malevolent Fog team to search for fogs. Once everyone is up on Mote of the Gladiator, the raiding begins and continues until enough level shifts are acquired. Slay the Minotaur, pretty straight forward. Then keep taking in the inf and xp until raid disbands. Edit: What I'm finding difficulty in is consistently getting to the Endless Colonade. Sometimes it happens first random door, other times I'll never get it.
  16. 4 hours to download 9 GBs??? Hopefully this doesn't come across as rude, but you should get better internet - that would be what I would recommend.
  17. I was lost as everyone else. I followed the guidance of those who found this stuff out before me and shared that as best I could. Really wish I could've got everyone in the league in that room. Don't forget to check your Prestige costumes for the Gladiator in the Fog costume!
  18. It is actually just doing -MaxHP debuff stacks on the player. You can see with each click on Blarf, it adds another stack. I've got up to 20, but if you can watch your own MaxHP in combat attributes, you'll see it plummet to 1, then Blarf does its attack.
  19. Might be a max award count shenanigan happening. We had less than 30 on the league on Indomitable when we slayed the Minotaur. We all got it as far as I could tell.
  20. Take a look in the menu > controls, then scroll down to the Take Screenshot button and see if it's mapped to any keyboard keys. If not, map it to something then when you hit it, it will save to the place where your CoH game files are stored, in a folder titled 'Screenshots'
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