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Glacier Peak

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Everything posted by Glacier Peak

  1. Seismic Blast is pretty fun, same with Marine Affinity. I'd say if you're not looking for something new that has any kind of gameplay mechanic, stick with the old vanilla powersets that let you roll your face on the keyboard and you won't be disappointed.
  2. Couldn't find the through the link, so here's a screenshot. @Player-1, did the pipeline get clogged two years ago? 😁
  3. Interesting to see Mastermind Henchmen receiving the zone wide Level Shifts inside the Labyrinth of the Fog raid zone. A Level 50+10 Mastermind (assuming 10 Level Shifts active or a combination of them plus Alpha slot and Draught of the Fog inspiration) will have Henchmen at previously unobtainable levels. Fight For Rewards & Gain Level Shifts! Pets (including Mastermind and Lore) also receive the zone-wide Level Shift buffs.
  4. Satisfactory is a lot of fun. Started playing during update 3 - glad to see it make it to 1.0 and full release. It's really easy to sink hundreds of hours in to a save in that game.
  5. No. Don't leave. Telling people the "right" way to play the game gets pretty repetitive, so your posts usually have similar repetitive /facepalm.
  6. Just resummon and they are there instantly.
  7. Try debuffing the resistance of the enemy your Henchmen are attacking.
  8. Try reading through this thread for ways to do better. Either way, they already made the Elite Bosses easier so the point is moot. And the "At -1x1" at the end of your post is irrelevant to ToT Elite Boss spawn mechanics.
  9. I want the pumpkin on top of Atlas to pop up out of the ground and have four or five Eochai guarding it (that respawn) They'll do some kind of worship emote in a circle around the growing pumpkin. The pumpkin should grow over a set period of time and once large enough, it will act as a giant bag of HP = # of players, with no regeneration. If players defeat it in a certain amount of time, they get 20 Reward Merits, a pumpkin pie eating emote similar to the hotdog or burger animation, and a badge called "Pumpkin Carver."
  10. This is fake! Indomitable has never had that few of players! 😁
  11. I watched the first episode, but it wasn't something I'd consider watching. Not worth subscribing to Netflix for. I say that as a big fan of the video games.
  12. You're welcome to ignore part of the game. I am happy let players know about the information missing from the post about Infrigidate. It's a great power, so misleading new players by saying the power is a skip is wrong. There's not even any context on why, so it's clear there's a lack of understanding of the power and it's benefits. Perhaps take what was offered in my post and amend that part of the original post so that it's not willfully misleading new players.
  13. If the Longbow and PPD Mecha can work as player models, I think this is plausible.
  14. Arachnos Widow sounds like it would be all that you're looking for.
  15. Agreed and all fair points. I look at it this way - if I'm going to use the power anyways, why not make the most out of it and throw some procs in it? Others might not set it that way of course. I think, will it be just a Level 53 Acc/Def debuff/to-hit debuff D-Sync and the Achilles -Res proc if I'm slot starved or will it be that plus the suite of four damage procs also? Like you said, it depends on how many slots are available and the purpose of the build. Specifically with Cold Domination, it outshines most primary powerset single target attacks - in fact, it's able to fill a lot of the shortcomings across most primary powersets as well. Infrigidate will out damage, debuff def, Benumb will do more debuff -regen, Sleet is so procable on Masterminds too, so another two -res procs and an Acc IO to debuff the mobs, then there's the gift of Heat Loss that gives the endurance chugging Henchmen another round on the house of endurance. All those procs do need an accuracy check though, so get that up there.
  16. After reading this part, the only thing I wondered was whether I should skip the rest of your post. How anyone who has played Cold Domination, would recommend skipping this power, whether at low level or high, is beyond my comprehension. I do not understand how you could come to this conclusion. It's such a great power! Infrigidate (Ranged Foe -Speed, -Recharge, -DEF, -DMG (Fire)) It has a 1 second cast time and a base 15 second recharge time (across all archetypes with access to the Cold Domination powerset) and it's duration is 20 seconds, so it can be permanently cast to debuff the target. And based on those recharge and activation numbers, it's the poster child for procs too. This Cold Domination Level 1 power has access to 7 procs in total! This is due to the Invention Origin 'Set Categories' that the power can slot - Defense Debuff, Accurate Defense Debuff, and Slow Movement all being proc-abundant sets. Note: Proc-per-min (PPM) Achilles Heel: Chance for Resistance Debuff (3.5 PPM) Touch of Lady Grey: Chance for Negative Energy Damage (3.5 PPM) Shield Breaker: Chance for Lethal Damage (3.5 PPM) Analyze Weakness: Chance for +To Hit (2 PPM) Impeded Swiftness: Chance for Smashing Damage (3.5 PPM) Ice Mistral's Torement: Chance for Cold Damage (3.5 PPM) Pacing of the Turtle: Chance for Recharge Slow (3.5 PPM) That means if proc'd for Damage (4 Damage procs), it can out damage the other primary T1 power most Masterminds have the option to take. In addition to the proc potential, Infrigidate is dropping your target's defense by 18.75% or more (if enhanced), their Fire Damage by -22.5% Strength (which compliments your Henchmen's resilience with the 7.5% Fire Resistance that Ice Shield provides!), and slows your target's Run Speed by -350% all for 20 seconds! Infrigidate is an incredibly versatile power that is a definite must take choice for anyone playing the Cold Domination powerset.
  17. That was a quick one! Thanks for the HoH fun after.
  18. Prestige costumes are entirely cosmetic, thus have no bearing on gameplay. They're meant to be something that players strive for over a period of time, not an instant gratification (though that option exists for those with enough inf). Random drop rates at any level for mission completion are high enough, as are the rewards for weekly strike targets, advanced difficulty content, and the conversion rate from Monstrous Aether to Prismatic Aether. And lastly, the market rate fluctuations are healthy and demonstrates real-time supply and demand in game. If there were no Prismatic Aethers on the market, I would say that could be an indication of weak supply, but it could also be hoarding. Since there are plenty on the market (likely due to the annual Halloween event Elite Bosses dropping them for their badges), I don't support changing Prismatic Aether drop rates.
  19. It seems my suggestion fell on blind eyes. Seeing that the past three years annual winter event log in badge used the same badge art every year, maybe take another look at my suggestion for 2024?
  20. I was struggling to solo him the other day and someone was nice enough to join me. I like that there's something out there that's challenging, even though it's designed for teams or larger.
  21. They were called Inspirations back then and still are now.
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