Maybe they closed their inspiration tray while in Outbreak and haven't been bothered by the red text since then. A new player might not even need inspirations now that the game is so much easier than when it first came out. Set bonuses, uniques, temporary powers, proliferated powersets for team buffs, the list probably goes on - and what's the big deal if a player is defeated when they're playing these days? Debt? Ha! Visit to the hospital? Base instead? Or better yet, go to the hospital and just use a mission teleport, or if the player is really broke, take the shoe lace express and use their massively buffed travel power speed to get there in a fraction of the time. Maybe I solo too much these days, but so what if a player is defeated.