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Darmian

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Everything posted by Darmian

  1. That would match up with the discrepancy between the Underground badge that says it is below the Mother of Mercy, when that ended up in First Ward.
  2. So these aren't anywhere that anyone knows about? I mean if they were then with a bit of (HARD WORK/LONG HOURS/BLAH BLAH) then Gold could easily have that necessary 40 to 50 level somewhere, other than my own mad idea of building an Underground for First Ward (that crosses into Night Ward) from existing Underground and Underground Incarnate Trial maps. Finally get to open the door on the CTA building in First Ward! (Yes, I already said that above, and yes I am saying it again...because I like the idea!)
  3. And Woo was was there to investigate a Witness Protection case. So WHO was in Witness Protection in that town?
  4. And that Darkhold look is nawt like that seen elsewhere.
  5. Interesting!
  6. Simply put, the code doesn't allow for it. I was thinking partly of this very thing when I posted this: I knew the code wouldn't let you have this in a base, but I had pondered that an SG, especially a themed RP SG, might use the base computer in their "War Room"/"Operations Center" whatever, and then head out to do the missions. Of course if you don't have a base, then the thought was that the endless Information Booths etc could do the same.
  7. Titan Weapon Guitar! WANT!
  8. Welcome home!
  9. Well, we already have the Mission Computer in the base loaded with tip missions, it would just be adding part of the AE UI to it. TakeOne suggested repurposing part of the many many information booths around Paragon/telepone booths in the Rogue Isles and perhaps something pasted on the many Morris Columns in Praetoria/a Clockwork, for those that don't have an SG or a base computer.
  10. Apologies for my tardiness in finishing this! I have yours, some by TakeOne, some by Driiquar and others all in mid go! And just finished out @cranebump's epic story.
  11. But other than placement, @Ankylosaur, is the concept workable for you?
  12. Well, that could work too I suppose, but to some extent still lends itself to a little lack of immersion. But I was avoiding Kallisti Wharf because SOMETHING is being planned for there. Plus KW makes Praetorians once again the last in the line when the door closes and they get nothing. Having thrashed some of this through with @Take Oneon Discord he proposed that the "avatars" wouldn't be the regular green code from the AE but would be generic NPCs until the mission activated, much like sometimes an NPC is simply gone if you do a certain arc, or Matt Habashy's wife joins him in Atlas Park after you finish that early mission.
  13. LOL. Despite what the designer says there are plenty who love them.
  14. Well, load them into the AE as NPCs and get a group shot!
  15. Wouldn't you prefer they close out the hanging threads on BAB's last story? And I'd like to see him and Marauder actually meet!
  16. Just run from them screaming, "ARGH! The gas! It burns!" Or not?
  17. Mercs might be "weak", but hell they're a lot of fun, especially if you're playing themed! Just working on getting my "Mercenary" badge, or perhaps one of the Invention badges, anything from "Sniper" to "Lord of War" 🙂
  18. Well, Goldsiders who have crossed over to Primal and got the "Escapist" badge are naturalized as Primals, so they have no issues getting to Kallisti. 24 Carat Goldsiders, those that either haven't hit the Rift mission or didn't leave - yes, there are some of us, you can get to 50 without leaving - can't go there at all. I have suggested that when the Praetorian based CC rolls around later in the year it actually be held IN Nova Praetoria, around the main Magisterium area. Frankly it's a bit cheeky if a CC with that theme is only held in KW.
  19. Hmm, that's true. Forgot that.
  20. I don't think she should be replaced either! I mean she COULD be, as the version of her in Atlas isn't a contact, but so far I see no reason to.
  21. Me too re Fusionette. I think if BABs gets kept (Still think he should get retired for a bit) then he should be used in some future iteration of Galaxy, like a trainer/contact in part of a reclamation zone.
  22. What difference would that make to anything? Why not just finally retire BAB (and close out the chapter after his beating) and put Marauder in there as a trainer instead of Fusionette, since there's a heavy Praetorian refugee influence in KW anyway?
  23. Yes. But in the unique situation we are currently in it doesn't have to be that way anymore. There is a chance - maybe I'm just off on my own on this - of taking a different path now, one not slaved to that mechanic, one that can just expand the game and not drive it along the same worn path. Fair enough, maybe many want that path, but why should it be the only one?
  24. I'm not disenchanted with the idea per se, just with the attempted explanations of how it might occur. An endless series of BIGGER BADDER MOAR is frankly tedious. And don't get me started on the Dimensionless rubbish. The seeds are planted in the game, they could and can be amazing IMO as long as the current devs are not slavishly locked into giving us what the Lore AMAs talk about. BIGGER BADDER MOAR is, in essence, despite the best storytelling intentions of the OG devs, locked into a cycle of getting you to pay more for the next big thing, possibly leading to the end of COH in a "natural" way and the arrival of COH2. The thing is, right now, even with the tiny dev team we have, there is a chance, a wonderful chance, to break that cycle, to deliver something not seen before, that isn't tied to that "keep the players paying" mentality. And I hope it is grasped firmly.
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