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Darmian

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Everything posted by Darmian

  1. Thanks from all of us. People say such and such is tough at low level, and we say "have you met any ghouls yet? You can beat them but don't get cocky about it!"
  2. The only real issue is idiots complaining that they get kicked from a team/league if they take a shortcut through a non coop zone. Apparently it's always the Praetorian's fault...despite the fact we can only operate IN Praetoria and Pocket D (plus extensions) and therefore we're the ones on home turf!
  3. Getting in on a Seed of Hamidon raid would also help. Two badges there, for seedlings and the Seed itself, plus a nice 30 minutes long bonus once you take the Seed down. https://hcwiki.cityofheroes.dev/wiki/Devourer
  4. Yep. But it's teaming! So... depending on your level remember to cross to First Ward via Imperial Underground, should have a bunch more defeat badges there. You can take part in the Summer Block Buster from 15 on. Not advisable if you were following contacts and arcs. Plus in to PD to farm out the Snaptooth mission and Lady Winter.
  5. Unfortunately for her it CAN be done because I've done itrials in PD, plus Cathedral of Pain. My issue with the itrials is persuading enough other players to start there. It IS nice that you keep your origin badge set, but unfortunately your former contacts no longer recognise you.
  6. We seem to be very Reunion-centric. Any others out there?
  7. Well I'm an idiot! Those two are hell of a lot of fun to team with! Time to check out SFMA stories in the AE! Hopefully I'll have that Gold AE arc done in the new year!
  8. Oh excellent! Where are they based? Or have I just run by you oblivious?
  9. Isla Praetoria a bit too Loyalist then? LOL
  10. I know we have Athanasia (and I'm not online at the moment but Officer Visard was near to Praetor level when I went away for Christmas), there's also Tankster and Pax. And more on the way.
  11. No we can't 😞 There should be some workaround really, like the Invader badge you get via Mayhem missions, as you mentioned @Ukase.
  12. Just trying to see how many of us are out there. I mean Praetorians who have never crossed over to Primal Earth but still made it to incarnate level. There's a bunch of us on Reunion, aided by the fact we have an SG dedicated to Praetorian origin characters. So I regularly get to use the sweet gold trim team transporter! Kameron Daniels reporting in.
  13. All Primals are suspect.
  14. If you run into my stuff feel free to drop an email. It's all learning curve if you're trying to make stuff.
  15. I've really only got one true never went Rogue never went to the gull Redsider...and oh he is sooo much fun. No double xp, just took it straight through. Outside of DA, RWZ and KW never set foot in Paragon outside a mayhem Mish. Redside is great! (Gold IMO is better. Gold 1 to 20? Do Gold 1 to 50!)
  16. If not that then perhaps coalitions could access each other's racks etc? Might be a fudge to get by storage limits.
  17. It's just weird when it blinds you and you can't SEE the GIANT SPIDER!
  18. I'll get this out of the way even though it's only tangential to the revamping TFs idea. Gold side does NOT need any prior to the end of Neutropolis. Perhaps in the First Ward/Night Ward sections (end of NW would be ideal), but not earlier. Otherwise you'll simply level past the actual story content. I now return you to your scheduled programming.
  19. If that's the one sourcing tip style missions from AE (or even mini TFs!) then you know you have my vote already at least.
  20. I've been popping up here and there like the mole in Whack-a-Mole, spouting off that Number Six's Last Bastion arc be opened up to Goldsiders who reach Incarnate levels. Others have suggested that needs an in between addition explaining how those Goldsiders got to be Incarnates, and that's doable too with a short arc/mission set. The point being that Last Bastion proves that there are survivors free of the Tellurian Plague, ordinary citizens and members of the IDF, Powers Division and Resistance, still fighting on against Hamidon in an attempt to reclaim their world. Imagine the Magisterium remodelled to include the devastation from the iTrial, and once you hit level 50 that's the only version you can access without going through ouro? Though I imagine the Underground would be mostly intact since those were originally nuclear bunkers anyway. First Ward would be a good template for this.
  21. There's a fair amount of that content that is "go here and defeat the things". Now, let's be honest, it's all mostly "go here and defeat the things", it's just how well the sleight of hand is done to disguise that and give us a decent story. Sadly a good chunk of the early/mid does not do this. And that's why Piecemeal's work is resonating so well IMO, it DOES give story. Not aimed at you, @Puma, but you mentioned it. For this player the entire Battalion thing as originally planned needs to die in a ditch by itself and the very idea rethought and taken in a different direction by the HC devs. And Dream Doctor minced and fired into the sun. Deus ex machina NPCs are death to player agency. Rant over.
  22. It might be old boilerplate, but why is it triggering? 😄
  23. ^^Well explained 🙂 And this would be nice!
  24. You literally have to hit 20 and level to get Marchand.* Though if you're up for it you can ignore him and head to First Ward via Underground Imperial and just keep on keeping on as Gold. *Edit. That's for the Rift mission. You should have had him earlier. Curious.
  25. Well, thankfully we didn't get that. Bring on Kallisti Wharf but Battalion and Tyrant as States? No thanks. I'm expecting the current team (when it finally does do something that big) to do better than that lame story.
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