
BurtHutt
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Everything posted by BurtHutt
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Yes. On my Defender the Stealth total is %15.42. When I spawn the Reef, it drops. I guess it could be higher % depending on how it's slotted. My question is why do you become 'unstealthed' when you spawn Reef...
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I never said it went to 0%. Before summoning Barrier, Stealth is at 15.42%. When I summon the Reef, Stealth drops to 3.85%. I am not attacking etc. Is this how it's supposed to play?
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I may have posted in the wrong spot but here goes. When a toon summons barrier reef, is it supposed to negate the stealth bonus after summoning and not in combat? It seems like you should get your stealth bonus back.... ?
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I thought HC had the largest pop. Is there another?
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Yup. Sure did. I like the Marine set. Fun for sure. The Labyrinth is not great so far but I have to give it more chances. I am not writing it off at this point. The story/mission arc is not good. I have also been around for the previous patches where the content was not enjoyable. Poorly designed missions, SFs, the same old factions. I am playing a game, not reading a book or comic. Game play is priority for me, not reading new stories in what looks like the same old stuff. In a lot of these missions you can't even read the entire story because you don't have access if you're not team lead. Some of them there is just WAY TOO MUCH text for a game. HC, props for trying something new in the new update!
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I am sure OP will be so happy when they add another shard! Also, I haven't gone through the replies but what would OP do if there is another influx of players. When HC announced licensing and it became more public, HC got busy. Overall, it wasn't a lot of players relatively speaking but you did have to Q up to get into busy servers. I think a lot of those players are gone. They came, got their dose of nostalgia and left. I really think the dev team needs to add new and unique content. Otherwise it feels pretty much like the same game that shut down in 2012. Right now you see the player numbers are back to the usual which isn't that busy. OP does have some merit in what he is saying but I wouldn't shut down shard. After Victory gets added, I really wouldn't even think about adding a shard...maybe ever. I am hoping Victory also adds some Devs that can make costume pieces and add some fresh new ideas. Props to the HC Devs for trying something new with the Labyrinth. I am not enjoying it so far but that maybe change with more experience.
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I agree with this. Marine is also a bit of a set up powerset and works well with Storm Blast. My Corr version of this is at level 24 right now and is fun. I also have a 50 storm/storm CORR and that toon is potent. It can clear the walls in Cim no problem and has a lot of mitigation for attackers. I have a quick recharge so you can be on the move. I know a lot of teams like to blitz missions but that gets dull. I like challenging content and this toon is good for pretty much everything. Even when mezzed, you have your storms going and they protect you if you are in 'zzzzzzzzzzzz' mode.
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This. I think this is also why many say Brutes are way better than scraps. Me being one who also prefers brutes. I just think people that want an uber scrapper can't use any build. Scrappers don't have the HP etc to be a RES based killing tank. I've never been a scrapper fan but I am giving it a go with a couple. Currently I am on a TW/Bio scrapper who has softcapped DEF on s/l/e/n/f/c. I feel this should work well and it's a really fun combo and concept. Sadly, in order to softcap, it will cost a ton. More than I like to spend on any one toon but hey...you only live once! So, this might be my one scrapper to do it all...? Maybe?
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I knew events spawned the Kronos etc but I didn't think players were doing missions that often where 13+ spawned within minutes. Regardless, I think players enjoy the giant monster beatdown. There should be more events like this. More NEW events. Also, you don't want to have them appear a lot more - it's a delicate balance. Anyway, it seems obvious that quick, fun events like this, DFB, DiB, 'radio' style missions, shorter TFs/SFs bring out a lot of players. Hopefully the Devs will finally consider this when creating content for the game 🙂
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It seems the Devs like to drop GMs once in a while...and lots of them. My personal best was 13 Kronos Titans in Talos. The other day I did 3 then Babbage showed up. It's fun stuff. I wonder why we don't have some new GM events. I have suggested the Zodiac event. There have been others.
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Homecoming player count: a year in review
BurtHutt replied to macskull's topic in General Discussion
Regarding name hoarding - long ago I suggested not giving out 1000 slots per account. Start with 50. Then after 6 months, auto release another 50 and so on. The numbers can vary etc but the idea was my suggestion. Sure, you can still do multiple accounts but this limit may actually deter a bit of hoarding. The population boomed for a bit (relatively speaking) but now it's come back down. I think a lot of nostalgia types visited, got their fill and left. Who knows. I also think it would be cool for players to make promo vids. I always watched the player ones from Live and the Dev stuff. I think the player that did a lot of good work went by the handle Saumuriko(?). Or something like that. Great stuff there. Some players can do some brilliant stuff. It's why I have and will continue to push the HC Devs to make the A.E. v. 2.0 where players are leveraged to make game content that is added to the actual game and made canon. My struggle goes on! 4 years and still fighting! lol -
I'm running a Storm/MA and like it a lot. I took all powers for both rests except for Shoal Rush, Gust and Intensify. I am sure people think I'm nuts for not taking Intensify but I am changing up a bit and I'm starting to wonder about taking a 10s boost... I have the toon softcapped for most DEF. I enjoy the toon a lot but these are two busy powersets. Very clicky, great buffs and debuffs. I see some chat about Water Jet and I'll chime in. It is a let down compared to other high tier picks but I still like it and it does decent damage. Agreed, it's not awesome but it's a hard hitter.
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Ashling Corlett - Only Love Can Hurt Like This
BurtHutt replied to Zhym's topic in General Discussion
This game is 20 years old. They added this arc and the only way it's different, really, is the story aspect of it. To me, this is bad. I'm not reading a book. When I play a game, the visuals and play are the most important aspect. So, it's just another bunch of missions that look the same and feel the same. I know there are some subtle differences. Like the other HC arcs, I tried it and I doubt I'll play it again. I don't know if HC has the Dev team that can make a lot of new maps and so on but I hope they can. It'd also be great to never see these same old factions/characters again in any additional content. When you see the same warehouse, office, base, cave over and over and over and over....it's a bit much. Then add to that the same old characters, factions, teams....it gets really repetitive. This arc did add some unique parts and characters, yes, and that was a nice add. I think part of the reason Cimerora was a hit was it's uniqueness. You don't see those characters all over the place. Now you're starting to see them a bit more which is too bad. I'm not saying build another Cimerora but at least add new characters and looks and maps. Again, HC Devs, you're doing amazing work. I appreciate it all but I don't think it helps if I am not honest in my feedback. Thanks for all that you do. -
I still don't have a good handle on Marine. I have a couple of toons with Water Blast so I opted to go with Ice. Please give me your thoughts/critiques/suggestions and so on! 🙂 Defender (Marine Affinity - Ice Blast).mbd
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I am wondering if Intensify is worth it. I am kinda over the boosts that work for 15 seconds...
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Saw it last night. Not that great. Pushed by the ton of cameos and return of Wolverine. It was fun to watch but not a lot to it. First supes movie I paid for in a while...I guess I don't regret it..? Definitely far from one of the better supers movies...BUT one of the better ones from the last few years.
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Any chance you can link your MIDS on here? I wouldn't mind taking a close look at this build.
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Hard pass here. The build up and constant crap about this Storm went on for so long during Live. Then nothing. The game shuts down. That was very poorly done all around. This ridiculously long build up should've taught people a lesson. I pray the HC Devs don't follow in the Live Devs' footsteps. Building something for so long in an MMO is not a good idea. If HC gives us the content and concludes that whole Battalion thing then so be it. I would rather they use their time for new things. Sadly, that isn't happening either based on these arcs we're getting. Forget about this Storm or just conclude it very quickly.
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Focused Feedback: Marine Affinity
BurtHutt replied to The Curator's topic in [Open Beta] Focused Feedback
For the first time ever, I went into beta. The new HC launcher made it easy. I try not to spoil stuff by going into test but I wanted to check out the powerset. I like the looks of it but I totally agree with everyone saying you need to change some of the looks. Barrier Reef...cool power but the look...not fitting for the theme of the power. Hopefully this can be changed. I never gripe too much about the numbers and how powerful the set should be. No power set is perfect. This one has some slightly new wrinkles and is worth playing. Again, I hope the HC team really tries to add different content. This set looks like a winner. -
I like that HC is finally trying some new stuff. I haven't tested but will definitely play this in beta or when it gets put out into the regular game. Sadly, the story arc in this page is more of the stuff I don't like. No, I didn't test it but I read the descriptor from other players. Running around, long, drawn out jumping around. I pray they don't have a ton of dialogue and story that only the team lead can access. That kind of stuff is really poor design. HC puts out good quality stuff but a lot of it is kinda dull and repetitive. I am glad to hear there will be some changes and new stuff happening. The Live crew started changing the style of content and they seemed to be going in a good direction - the DFB, DiB style of missions is great. A lot of the Trials are fun (why aren't you adding more of these vs. those weak story arcs?) and some powers were great adds. HC has been adding some cool powers but the content has been...not as good. The material you added to the hardmode ITF and Lady Grey TF might've been put into a new trial and those items could've been re-skinned and made into some new, original characters... I pray that one day you'll take me up on my player generated A.E. v.2.0 content add idea. HC, I really applaud your efforts and quality of work. It is definitely top notch even if I don't like all of it. Thank you all!
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Focused Feedback: Marine Affinity
BurtHutt replied to The Curator's topic in [Open Beta] Focused Feedback
I haven't tested this but I've been reading this forum. This power seems really cool. Which AT do you all think it really excels on? DEF or CORR? -
I am SO SICK AND TIRED of revamps over new stuff. Unless there's something really wrong, stop changing it all the time. Seriously. For builds, some take time and pour over making them the way we like - stop changing it for the sake of changing things. Sure, make a change if there are some issues or problems but otherwise....make it a low priority.