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Xandyr

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Everything posted by Xandyr

  1. I started early yesterday. My PC has stayed on the entire time since. I set it to "Full Power" and "While I'm working" and haven't turned my PC off. In about 36 hours, I have received 1 WU for my PC to work on. If it would actually send me these WU's for my PC to work on/solve, I could actually contribute. But no....only 1 in over 36 hours.This is ridiculous.
  2. wow...OVER 9 hours, and STILL haven't gotten the first packet/download. I set mine for FULL POWER and "While I'm Working". About to head to bed, but leaving PC on. Do I need to change a setting or something, or are Folding's servers THAT overwhelmed?
  3. Been a few hours, and it's failed to download a packet...so that's kind of a handicap for those trying to get rewards... my global is Scarlett Angel. When I signed up for Folding, I put HC_ScarlettAngel. If by some unknown act I should actually *FINALLY* be able to download packets and start, will I receive credit towards any of the rewards? Or do I need to go back in and try to edit my Folding name?
  4. Saw the in game message and joined. HC_ScarlettAngel Send some of those packets my way! Set for "full power" and "while I'm working".
  5. Hey all! I normally play Tanks, and have decided it's time for a brute. My main tank is Bio/Rad, and my secondary tank is Rad/Spines. I've also done DA/MA and DA/TW. Knowing that I favor tanks, obviously survivability is a huge factor. With either of my main tanks, I never have to worry about my health. I love high defense,high resists, and high HP/Regen 😁 I've kinda always wanted an Electric Armor toon (I'm a fan of damage auras). So, I figured instead of a tank, I would go with a brute. My top 2 primary choices are either Claws or Mace. I thought for a bit about Katana (+defense would be nice) but the numbers favor Claws or Mace. Mace would help with the potential stuns, but I haven't played Mace (or Claws) since like Issue 4. I could be persuaded to make another Radiation Armor toon. But like I said, I've never played an Electric Armor toon. So, all you Brutes, sell me on a good toon. Claws/Electric Mace/Electric Something else? Thanks in advance!
  6. Tank >Rad Melee >Irradiated Ground does not accept Tank ATOs
  7. Howdy fellow Tankers! I'm thinking it's time for a new tank, and have some ideas about DA/TW and Ice/Claws. I have a DA/MA tank and a Fire/Ice Armor scrapper. The DA tank was very "controllerish"...i.e. everything stayed feared,stunned,or disoriented. The Ice Armor scrapper was....a bit of a let down. So...I'm wondering of these 2 combos, which do you think would be more durable and more fun? I've not played TW yet, and the only Ice Armor TANK I had was an ice/ice tank back on live (never got past 40). I know Ice Armor would be better on a tank, and I think ice/claws might be fun. However, a part of me wants to try out TW since it's supposed to be the end all be all of tank secondaries. The reason I'd pair it with Dark would be to be like the "grim reaper". Anyway, what's your all's thoughts? Pros/cons of each?
  8. I have a thugs/cold, beast/time, mercs/thermal, bots/traps, ninja/time and a necro/dark. Choose a secondary that compliments your primary. Thugs have Leadership and some defense, that's why I chose Cold. Their defenses are capped. Mercs have some resistance (hence my thermal). Beasts have defense, and time offers more defense(and heal). Necro has some resist, and lots of -to hit debuff. Ninjas have a little bit of defense.And of course bots have defense(bubbles from your tier 2). My favorite/most fun to play would be my beasts/time. It's a fun effective set, and the chance to crit is even better. They're pretty sturdy due to what /Time offers. I like the ninja/time, but only when I'm teaming. The rest of the team helps keep aggro off the ninjas, and helps keep them alive. Bots/traps is just easy mode. Thugs/cold gets boring(to me). The Mercs and Necro are shelved. Decently fun, but nowhere near as fun as Beasts. Get the Pet +Defense and +Resists when you can. Those will help a lot. Bodyguard mode helps as well. Just dont go into MMs thinking that you're gonna be unstoppable. You're not. Your pets will die at times (even my capped Thugs or Beasts die occasionally). The biggest thing is just have fun.
  9. I have a Bio/Rad and a Rad/spines tank. It's hard to say which is better because I enjoy both. However, I personally like my Bio/Rad better since he was the first tank I played since we came back Home. I love being able to switch from Offensive Adaptation (which I stay in 95% of the time) to Defensive Adaptation (for when things get REALLY bad). With Bio, you can build it to have so-so resists and capped Fire/Cold/Energy/Negative Energy defense (with Smash/lethal pushing 40% and Psi around 32%). That's in OFFENSIVE ADAPTATION by the way. The kicker is your heals and Regen. When I'm in a mob, I can regen around 195 HP/Sec. I've hit 220+ hp/sec before. It almost makes you feel like a God. The downside? No resists to Defense Debuffs and Regeneration. So, either take those enemies out first, or switch to Defensive and keep an eye on your health. Now, the Rad/Spines is STOUT. If you're in a fire farm, you can literally walk away, fix a drink, smoke a cigarette, come back, and you'll be surrounded by dead mobs. Capped resists goes a long way. I made this one because I wanted ALL THE AGGRO, and the fact that I can debuff enemies and heal my teammates. I didn't realize at the time just how strong Radiation Armor was. I will throw this out there as well...I teamed with a friend that was running his Rad/Spines tank, and I was on my Bio/Rad tank. He died once, and I never came close to dying. A lot of it depends on what set bonuses you go for and how you build your tank. Have fun!
  10. I have a bio/rad tank (vet level 85). Bio is STOUT, especially if you stay in Defensive. I typically stay in Offensive, and can tank just about anything thrown at me. You can get soft capped defenses, and more regen than a Regen scrapper. My base regen ,in offensive, is 59 hp/sec. With Parasitic Aura, Ablative, and DNA Siphon, I average about 197 hp/sec, and have hit 238 hp/sec. The only downfalls are defense debuffs and -Regen. Then, when fighting enemies that have either, you actually have to pay attention to your health. That's the only time I look at my health bar, and the only time I'm ready to pop any inspirations. Cimeroreans in the ITF have defense debuffs. I can go to one of the towers and clear it without inspirations, but I keep my eye on my health and my finger on my inspiration tray just in case. (And this is while in Offensive). Both Bio and Invuln are good. Can't go wrong with either. I like Bio for the versatility of it ( want more HP, defense, and resists? Switch to Defensive. Want more damage? Switch to Offensive. ) As with any, a lot depends on HOW you build it. A buddy of mine has a Rad tank, as well as I do. Same armor, but built totally different. He slotted for more recharge and damage, while I slotted for more defense/resists/HP. So, on paper (or in Mids), my tank may be "better", but his is awesome as well (and neither of us ever faceplant).
  11. Yes. Yes you can. Well, at least back on Live you could. I had one, and it was fun.
  12. FINALLY!!! I finally beat the crowd and was able to donate! Huge THANK YOU to everyone working on our game.
  13. There's a couple of reasons why DM is awesome. Siphon Life and all the - to hit debuffs. If the tweaks to DM on test end up going Live, you're gonna see TONS of Dark Melee toons. I dont have a */DM tank, but I do have a DM/Bio scrapper and he's fun. Those tweaks will make him a total beast. I foresee a TON of SD/DM tanks coming.
  14. Oh....waterspout with a KB->KD IO...nice.
  15. I have (the only) level 50 DA/MA tank, and it plays like a tanktroller. So I understand what you're going for. I can literally jump into a mob, hit Taunt, and do nothing. DA's toggles keep mobs mezzed, disoriented, feared,etc etc. Add in procs, and well, you're a troller with a ton more health,defenses,resists, and damage. Quite fun actually. Good luck!
  16. Dammit Jim! I'm a tank, not God! 🤣
  17. Why tankermind when you can softcap your pets' defenses and let them do all the work? My thugs/cold and beast/time pets are all soft capped.
  18. I mean, in all actuality, WP (on paper) looks great! You can get respectable defenses, decent resists, and A LOT of regeneration. It may take quite a bit of influence to afford it, but it still looks attractive.
  19. Willpower. On the forums and in game, you don't just see much of WP. I know it doesn't have a damage aura, and relies a bit more on the actual "Taunt" power, but why? Why is it that WP has kinda been deemed the red headed step child? I really can't remember the last time I saw a WP tank in game. So, today, Old Man Kowalski made his debut in Paragon City. Wanting to settle down in a peaceful community to live out the remainder of his years, Kowalski just wanted to enjoy life. However, those pesky little Outcasts had other plans. They continued to vandalize the neighborhood, even as Kowalski sat on his front porch drinking and watching. The straw that broke the camel's back was when they tore up his yard. Kowalski jumped up and grabbed the first thing he saw...an old tree branch that he planned on whitling on. He taught those young punks a lesson...stay of his lawn! Anyway...this will be my first attempt at WP and my first attempt with Staff. We'll see how it goes.
  20. I actually took Musculature bc I found I didnt really need any of the other buffs (defense, resist, etc). Recharge would be helpful just to get your powers back quicker. I suppose if you wanted to go overboard you could swap it for another to gain defense and recharge.
  21. As far as I know, since the powers are from different players they would all stack. That's why Radiation Emission "Superteams" were so popular.
  22. 👍
  23. Tank is radiation armor
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