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Xandyr

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Everything posted by Xandyr

  1. So im going to assume that this work also work on a Pain Dom Mastermind (Suppress Pain on MMs increases everyone's regen rate instead of pulsing a heal)?
  2. Pain, I think,, brings a little more to the table than Emp. I'm playing a Mercs/Pain MM. I took every power. Your teammates may dislike/complain about Enforced Morale (as it does a small amount of damage to them), but remind them that they're now protected from mezzes, AND have a small boost to recharge,speed,and perception. Nullify pain is your AoE heal. 6 slot it. Soothe is your single target heal, and mine is 6 slotted as well. Then you get to Share Pain. BE CAREFUL WITH THIS POWER! It heals a single target for over twice as much as Soothe, BUT it damages you, and you can't be healed and your regen rate is killed. However, I could see a Defender or Corruptor using this as a quasi-build up as it gives YOU a bonus of over 18% to your damage. Suppres Pain...take it, 6 slot it, and never turn it off. For a MM, it increases the regen rate of all allies nearby. I believe for a Defender, it pulses a straight up heal. Heals are good. On my MM, Suppress Pain adds 413.8% to regen. World of Pain is your PBAoE +to hit, +damage, and + resist all damage. Again, I 6 slotted mine and it is perma. This gives me and everyone else +18.38% to all resists, +7.5% to hit, and +12% to damage. Anguished Cry is your PBAoE debuff. Again, mine is 6 slotted and it does -46.08% defense debuff and -22.5% to resists. You have Conduit of Pain, which is your single target rez. When you use it, it also buffs your to hit and damage, and end recovery. Then you come to Pqinbringer. I 5 slotted mine, and my teammates love it. How's +1,276% to recovery, +943.94% to regen, and 37.5% to damage sound? Yummy. I watch my teammates health and end, and whoever burns thru either the quickest gets Painbringer. I cast this on a WP tank, and they were capped. It's a great power. Especially when a teammate makes the comment about not running out of end, or their health bar not moving. Again, I know the Defender version will have higher #s , and slotting may be a little more tricky since as an MM, all I really need to 6 slot are my pets and Leadership. Hopefully that helps a bit.
  3. Bio/rad Rad/spines Dark/MA Ice/Electric Fire/staff Fire/BA Elec/staff Rad/energy Shield/dark Invuln/wm WP/staff Dark/TW Rad/staff Stone/savage
  4. I don't know why I never thought of this combo, but I think I'm gonna roll him up today. Capped resists to all but toxic, decent defenses, 2 heals, and 2 end recoveries. Seems like it would be like the energizer bunny...just keep going and going and going and... Who's played this combo and what was your experience? I debated on electric/stone melee since I personally have never played stone melee. But having that extra heal and end recovery sounds so nice!
  5. Indeed! Haha It'd be hard for me to decide also. I love my bio/rad, dark/MA, rad/spines, and the other 5 I have. Never could figure out how to cap my resists on my invuln, plus I like a damage aura.
  6. If you could only play ONE tank, what would it be and why?
  7. I've been thinking about rolling a WP/MA tank. The extra defense from storm kick sounds so good.
  8. I have a dark/MA. Once the tanker resistance proc hits, and storm kick, I've got capped defenses and resists. Tack on dark regen, and you will not die. End is not an issue on my build. It's a pretty fun build. It might just be me though as I like the kick animations.
  9. Check and see if you have DNA Siphon and Parasitic Aura clicked on. As was stated, Parasitic can add a LOT of regen based on # of targets hit. I also think some of my enhancements are boosted. And I now have like 5 Staffers...Staff may not be considered the "best" or the most damaging, but it is just FUN. And with the Tanker's added ranges/targets, you hit everything. I think my favorite Staffer is my Staff/Bio brute (although Fire/Staff tank has DOTs for DAYS).
  10. Hmm...necro/cold... I already have Necro/Thermal. Maybe I need to revisit it
  11. With the way teams stesmroll most everything, it makes me wonder...is Rad dead? On Live, Radiation Emission was soooo welcomed and loved. Nowadays, it seems like Noone goes with Rad bc of the fast pace, and by the time your debuffs are thrown out most everything is already dead. I was toying with the idea of having the absolute most debuffs (Necro/Rad?) but now I'm unsure. What have you all seen/experienced?
  12. I have an Elec/Staff tank, FA/Staff tank, WP/Staff tank and a Rad/Staff tank.
  13. I'm determined to make a brute that I enjoy playing, while being as sturdy as possible. NOT for farming, but actual gameplay (insanity!). I'm torn between the following: Claws/Bio Ice/Electric I know I do not want to try Dark Armor, Invuln,or SR. I had a katana/bio brute and wasn't that impressed with it. I'm leaning towards the ice/electric. Looks like resists to everything except N.Energy and Toxic can be capped. I also like having the heal and damage aura. Any thoughts on this combo? My thought process on a brute is that I need capped defenses or resists (or as close as possible), a damage aura, and a heal. I'll let Fury help with the damage output. With Electric, it hits the resist caps, has the damage aura, and a heal. Ice melee seems like it's pretty good (had a tank before), plus you don't see a while lot of Ice Meleers. Open to thoughts, suggestions on builds, and any other suggestions . Appreciate it.
  14. I made a wp/staff tank bc I wanted an "all natural " toon. He's fun. I love the "toggle and forget" aspect of WP. And Staff, regardless of what everyone said, I found to be very fun. LOTS of DoTs. May not be the most damaging set, but I like seeing all the orange numbers fly.
  15. I'm in the process of leveling a stone/savage tank, and am having a hard time finding info on savage as well. Unsure of which powers to take/how many slots to dedicate to each power in Savage. Good luck with your build!
  16. Greetings all! It's time, once again, for a new tank. I'm going Stone Armor (bc I haven't played it since Live), and thought I'd pair it with Savage Melee (which I've never played). Anyone have any tips or suggestions on Savage Melee? Powers to definitely take or skip? Slotting advice? Appreciate it!
  17. Thanks. Actually smaller than my old case (antec 900). It does have lots of room. Couldn't really afford bumping up to 64gb or more of ram, amd I'm not all that into the rgb . I will say , it is fast. Extremely fast. Wish I could have gotten a better graphics card, but I wasn't about to drop $1k+ on a card that should only cost $400-$500.
  18. Just built a new one. My last one was 11 years old, so I thought it was time. Case Corsair 4000D EVGA Supernova 650watt 80+gold power supply Intel i9-10850k Corsair Vengeance 32 gb ram Asus prime z490 mobo Asus Tuf gtx1650oc grfx card Corsair h100 water cooler WD Black 1tb m.2 ssd
  19. I think it performs differently depending on which stance you're in. Read the description of adaptation to check. I'm not sure off the top of my head.
  20. It goes without saying, get all the end procs when you can (Panacea, miracle, numina, performance shifter). Slot a theft of the essence:chance for end in Dark Regen. I have a Dark/MA tank, and don't really have any end issues at all.
  21. If you're on Excelsior, gimme a shout and I'll dust off my Beast/Time. Global is @Xandyr
  22. I played a Beast/Time and Beast/Cold. I'd say with Traps, you could soft cap the pets' defenses with the pet uniques, FFG, and maneuvers. Beasts was a fun set, and pumped out some good damage, especially when they crit!
  23. Necro/dark is powerful. So much -to hit! And Fearsome Stare is awesome.
  24. Just as the title says... What combo do you have the most fun with, and why? For me, it's probably my Mercs/Storm. Now, I know...I know. Mercs suck tho! Well....yeah, their damage is below par. But, I've got Achilles' Heel:chance for resistance debuff, and a couple other procs thrown in there. That REALLY helps. And Storm....storm is just...fun. I feel like I do best on a team while fighting AVs. Storm seems to put out pretty good damage. Overall, it's not my BEST MM, but definitely the most fun. What's yours?
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