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Arc-Mage

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Everything posted by Arc-Mage

  1. Forcing travel was a thing back then. Hide your lack of content by stretching out the experience. It made it feel like there was more to do than there really was. Today not so much.
  2. I understand the want, but trying out toons is part of the game. I myself have three or four toons unslotted and parked in the back of my toon selection screen in hopes someday the Devs get back to fixing what is wrong with them. Even in comics there is a place for crappy superheroes. Maybe that toon you created is one of them?
  3. What’s wrong with stabbing people?
  4. It’s been like that since live.
  5. This is nothing to do with nothing. I just wanted to say it’s nice to see someone else with a sensible HUD set up.
  6. I reported it on the beta forums a long time ago. It’s a cool hole so check it out while you can. It was sealed up once with a rock. Not sure what happened to the fix.
  7. You said nothing of what you saw?
  8. I was on and off all day today and experienced no problems.
  9. Many of the baddies in the Shadow Shard are reflections. Where they Nemesis Reflections maybe?
  10. You are correct something was changed. Maybe two updates back. I only ever solo this so it was a surprise to me also. I figured it was changed to bring the run time in check with the reward bonus. I didn’t mind this and always figured it was changed on purpose.
  11. It has nothing to do with “harder time pathing” and everything to do with the changes made to Voltic Sentinel in the last major update. It was somehow broken. Pathing worked prior to the changes.
  12. lol, another thread somewhere here on the forums is requesting some of the old models be reintroduced or some such. It appears some are still in game.
  13. Been crying about this since it was changed. I’ve posted here and on Beta forums multiple times until I just gave up. The problem is that it isn’t a widely used power so the chances of the Devs going back to it again are pretty low.
  14. The changes to the Rikti look were on live. Wasn’t it met with displeasure like the changes to CoT? Maybe that’s why it wasn’t fully rolled out?
  15. I asked this last year in the Suggestions Forum. I specifically collect temp powers in game. I never use them. The temp power list comes before the Epic Power list. I have to scroll and scroll if I am looking something up. It’s annoying.
  16. This made me lol. If I had to guess I’d bet 2/3 of Tanks don’t even take the Taunt power.
  17. Fascinating. So what is it if it not Taunt that causes Recluse to follow a Tank up a pole and stay there, as he tries to reach the Tank who is generally out of Range?
  18. That doesn’t necessarily mean the settings have not been changed. I’d really start by looking at both of those.
  19. The map is working properly removing fog of war as you move around the zone. What stands out in the photo you linked is how black your blacks are set at. This must be a contrast or opaqueness setting in the game or your monitor.
  20. Your experience is not mine. I’ve had toons with not enough recharge in Taunt, specifically I’m thinking of Recluse, where the AV breaks aggro before the Taunt is recharged. I’ve gone back and slotted my Tank with Recharge and that seemed to do the Trick. My post still stands as a suggestion for the OP.
  21. To the OP, what everyone is saying is you need to take a look at how your Taunt is slotted. How many slots do you have in Taunt? What Set or IOs do you have in Taunt? You may need to get some ACC or Recharge or maybe even bump up to 50+++. It’s not the Power that is the problem it’s how you are slotting it that is most likely the problem. As was suggested earlier, Taunt is Not an override aggro power. It works like almost all other powers in the game. It can miss. It can have zero effect. It can be too slow to be useful. The trick is slotting Taunt in such a way as to overcome all of those potential problems.
  22. You have obviously never put a Shield Team together where everyone has Grant Cover.
  23. Probably just ran into a themed SG.
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