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Luminara

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Everything posted by Luminara

  1. You sound... beleaguered.
  2. Nobody is making double D wisecracks? Where's the innuendo? How can I make it through the day without veiled sexual references? DO I HAVE TO DO EVERYTHING MYSELF?! Something something more than a handful something. 😠
  3. That the badge pop-up itself says it grants 5 charges of Experienced, and that only characters with extremely long periods of inactivity aren't receiving those charges, indicates that the problem is not a missing patch note, but a bug preventing characters which meet specific conditions from receiving the power. Get off the patch notes fixation. This is no more a patch note problem than it is a day job problem. The end result is the same, the means is not. Experienced is a power that grants 5 bars of patrol XP instantly when it is used. Until Experienced is activated, it's not patrol XP. It has no more interaction with patrol XP, day jobs or day job locations than the Bow and Arrows temporary power, or the Nemesis Staff temporary power, or any other temporary power which is not directly linked to day jobs. If the only way patrol XP benefitted level 50+ characters was debt relief, level 50 characters couldn't accumulate patrol XP. Right here is proof that they can and do accumulate patrol XP. I even made sure to screenshot the total so you could see that it's maxed out, 10 full bars worth, the equivalent of one level. 5,608.000 points of patrol XP on my Staff/Willpower with 96 veteran levels. I can take screenshots of 20 other level 50 characters, all with patrol XP. Being 50 doesn't restrict a character from receiving patrol XP. That wiki, by the way, is the archived version that doesn't include any of the SCoRE- or Homecoming-specific changes. One of those changes, for instance, was veteran level acquisition being moved to the standard leveling pattern, rather than set temporal intervals (3 months). We gain veteran levels, one for each level we would otherwise have gained, after hitting 50. As such, we also now accumulate and use patrol XP on level 50 characters. The old wiki doesn't reflect that and that's one of the reasons we don't refer to it. It's sorely outdated. https://hcwiki.cityofheroes.dev/wiki <- use that in the future, please. This character had been logged out for over 100 days (142, if i recall) before I logged into it to take this screenshot, and has 10 bars of patrol XP waiting to be used. I received those 5 charges of Experienced when I logged in, as should be evident from the anniversary badge pop-up that I left open for this screenshot. That's pretty conclusive proof that patrol XP doesn't prevent Experienced from being granted on sub-50 characters. I have plenty of sub-50 characters that I can take screenshots on if you need more evidence. You're trying to help, we get it, but this isn't helpful, it's a hindrance, and a diversion from the reported bug. There is no correlation between patrol XP and the failure of the anniversary badge's Experienced grant. You've conflated the two erroneously. Let it go.
  4. This has nothing to do with day jobs. Read the first post. Read the anniversary badge pop-up. Read the information on Experienced that I linked from CoD. No, that is not what the link said. The link is for the Experienced temporary power. Experienced is not a day job, it's not acquired through a day job, day job locations are irrelevant to this thread. This is also irrelevant, because the bug report is not about patrol XP, it's about Experienced not being awarded when conditions indicate that it should be. And the wiki is wrong, too.
  5. https://cod.uberguy.net/html/power.html?power=temporary_powers.temporary_powers.alt_experienced This power is supposed to be awarded when a character receives the anniversary badge. @ZephyrWind is trying to report a bug related to this. It has nothing to do with day jobs.
  6. I, Luminara, creator and overlord of the Lumiverse, hereby declare that Storm Blast shall henceforth be known as... Buford.
  7. Playing is grinding, you can't expect anyone to do that! What kind of sadist are you?
  8. Battle Axe, Broadsword, Claws, Dual Blades, Katana, Staff, Titan and Mace. Yeah, a shuriken qualifies.
  9. Umbrella Assault! Dignified and dangerous.
  10. Okay. Your comparison to Savage Melee isn't valid because the work was done in the SCoRE years, when the developers were catering to an incredibly small group, at a much more relaxed pace, and trying to satisfy everyone in order to keep the server running and that scant handful of people there. It wasn't even remotely like a real beta, open or closed. And your comprehension of how an open beta should be conducted is clearly distorted by that experience. Open beta is not a negotiation. Open beta is not the time for sweeping changes. Open beta, in this environment, for a larger audience, is the "is it good enough to go live" point. Moreover, you waited until the set was in open beta for a week before you said anything. You didn't speak up during the closed beta test, despite having an active account there. You didn't participate in the alpha, either. You ignored everything until it was in the end phase. You had months during which you could've spoken up and had a larger impact on the direction and design of the set, and you ignored it. But here you are now, insisting that feedback doesn't matter and testing is pointless. The irony is palpable.
  11. You're defining grinding as: AND So, basically, doing anything is grinding, as you see it. Guess you're just shit out of luck, cupcake.
  12. Like the bomb. Move ZIG! FOR GREAT JUSTICE!
  13. Technically, they don't. Shield Defense works exactly that way. But allowing a weapon to remain drawn in perpetuity also entails restrictions, can't have Weapon/Other Weapon, because Weapon Stance would be constantly fighting /Other Weapon Stance. Weapons redraw so we can have that.
  14. The mist says "calc". Calcium is used as a reducing agent in the processing of uranium. The mist itself is the color of Cherenkov radiation. CoT is setting up us the bomb. Main screen turn on!
  15. I'll trade you Incandescent Strike's activation time for Storm Cell's.
  16. Wait! WAAAAAAAAAAAAAAAAIIIIIIIIIIIIIIIIIIIT! They gave him the... HEAVE HO! 🤣
  17. And a sidetrack to this sidetrack: Don't assume "archetype" = "DPS". Or "control". Or "tank". Or anything. Everything in this game is what you make it. I don't play my Grav/TA controller as a controller, for example, I play it as a scrapper with Wormhole, and it works. You can do anything with any archetype, it just takes the will and the knowledge to make it happen. Archetypes are guidelines, they can be bent to fit any play style. Find the style that works for you and try it with different archetypes. It's a lot more fun than playing a "role".
  18. Martial Assault: Spinning Kick is what it says. Explosive Shuriken's animation is a leap, spin and throw. Dragon's Tail, drop to the floor and sweep the leg, Johnny. Throw in Jump Kick every other, or every 3rd, attack and you'll have a seamless acrobatic attack chain.
  19. Build planner: https://github.com/LoadedCamel/MidsReborn/releases/download/3.5.3.6/MRB_Setup.exe Up to date power information: https://cod.uberguy.net/html/index.html Better maps: Mod installer: Mods and other tools: https://forums.homecomingservers.com/forum/60-tools-utilities-amp-downloads/ Free money: Silencing annoying powers, or changing the sounds: Make your own money: What to do when you hit 50: And remember to have fun.
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