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UltraAlt

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Everything posted by UltraAlt

  1. uh. there is an On demand part. check out https://pluto.tv/en/on-demand/movies/5bc8ad8e60d90d9795a0ce0e/details But if you want Super Sentai, Ultraman and Kamen Rider, then Shout has that on demand https://shoutfactorytv.com/tv/tokushoutsu Of course, you could just kick back with some Gerry Anderson https://shoutfactorytv.com/tv/gerry-anderson-collection and Shout does have it's live channels https://shoutfactorytv.com/live-channels I haven't really bothered with the Pluto TV yet, I don't know if it has commercials like Shout or the CW app have. But when it comes down to it, I'm too busy with City of Heroes when I'm down in front of a video screen these days... in the game or here in the forums. I figured I'd shill for the other guys.
  2. /e sigh Use it, but don't over use it. I wouldn't slot it in any more than 3 powers A fast recharge low damage power, an AoE, and maybe a PBAoE (ground zero) ... but never in a high damage power. You can slot debuff enhancements and they go a long way as well.
  3. bah. I love a good Giant Monster bounty hunting team. If the power creep is so bad, try not playing a level 50 and slot up with SO's and see if you get a challenge out of it or not.
  4. Maybe donating to the Holiday events? Buying card packs? Giving Influence or items to random players? Buying P2W powers?! Helping out your sg mates? What are those dojiggies ...prismatic aether or something like that? You can already buy them with influence. They are already in the game and when you add thing to the game for people to spend money on it takes it out of the game economy and those that don't have simply feel like they have even less because they can't get those things. Just leave it alone. .... but I will say being able to turn into a giant monster and attack the City when there are a certain number of players in a zone (even if it limited to the highest level zones or when there are over 200 people on the server at the time) would be fun for the player and for those fighting against the giant monster player. I used to love the big battle where the DEVs would control giant monsters and hundreds of players would be fighting them (well, maybe not hundreds, but it seemed like that) No rewards on either side. Just a kaiju slugfest. heroes versus giant monsters.
  5. I guess Wendigo is more of a tank and maybe more savage at any rate I guess Sabretooth is more a tank as well but more debatable if he is savage versus claws Vega? Definitely a claws scrapper. Timber Wolf? Definitely a scrapper, but maybe more savage? Black Panther is definitely a claws scrapper. I think Hellcat is more claws than savage as well. catwoman? Probably a stalker ... but savage or claws? From Shogun Assassin (aka Lone Wolf with Cub aka the Baby Cart series) Devilman! Definitely a claws scrapper. err...well.... Freddy Krueger? Santa Claws is just over done from my point of view So retro ...and ninjas probably should be stalkers, but I have some ninja that are scrappers
  6. Thanks for the quote. I still have to ask where this data is coming from. I know that I wasn't polled about it.
  7. quote it. I'm waiting. What is "a lot"?
  8. Honestly, I think you should be able to set your flypose at the tailor the same way you can set a running pose. From my own game experience, I have never had more than 1 power in the pop-up tray.
  9. So basically the related scrapper secondary set T9?
  10. What are your suggestions for the types of "panic" powers that might be for this set?
  11. I don't know where you get "a lot of players" from. I believe that to be speculation. I am definitely one that doesn't mind the popup tray. The popup that I don't like is the one that shows up in the middle of the screen blocking my view of the game in the middle of the fight when I get my first piece of salvage, first merit, etc. I mean ... I'm in combat fighting. Why is a pop-up showing up in the middle of my screen blocking my view while in combat!?
  12. But the DEVs could add the flypose emotes to the tray popped up due to flight or mystic flight. I'm not saying that they will, but they could.
  13. Thanks for posting this. I was looking for this before logging in because the log-in system had change, and I was suspicious of what was going on. This should help other know that it is safe to use the new login system.
  14. Okay. Let's game out a character at in this set. Level 1 : I pick the PT21 and the ST12. I have the basic brawl and I also have a thrown weapon from the archetype. I can use the ST1 to pull and then fight at close range with the PT2 and brawl and then fall back to use the thrown archetype weapon and the ST1 while the melee attacks recharge (or just stay in range and use the attacks while the melee recharge). The character likely takes fairly heavy damage and will need to take time to naturally recover between fights until they can level up and get rest. Attacks : brawl, archetype throwing weapon, PT2 Melee medium, and ST1 ranged light Armor - none Now let's skip ahead to level 10 : (7 powers total up to PT5 and ST4 + T1-2 for power pools or T3 power pool if travel) L1) I had already picked PT2 and ST1. L2) My next power pick was ST2 (the Melee defense or resist power - to make the character a bit more resilient). L4) Then combat jumping because I want more defense. L6) Then the PT4 cone power. L8) PT5 Mez protection as early as possible seems to be a good pick. L10) ST4 because I'm going to need that armor sooner or later. Attacks : brawl, archetype throwing weapon, PT2 Melee medium, ST1 ranged light, and PT4 melee cone Armor - ST2 Melee, Combat jumping (defense), and ST4 ranged Special - Mez protection Seems okay to me. Doesn't seem to be overpowered at this stage. 1 - PT# - primary tier # power 2 - ST# - secondary tier # power
  15. It was fine to have them in both primary and secondary. They are usually all in the primary or secondary and no additional armors were added to the set that other sets don't already have. The level of percentages of those armors (defense or resist) versus damage is where the balancing happens. Blasters have both ranged and melee attacks. Dominators have both ranged and melee attacks. @Rudra's concepts is simply reversing that with melee being the primary and ranged attacks being the secondary. All melee primary sets have related armor (which is usually in the secondary). It does go outside-of-the-box of the other archetypes, but that does not mean it can't be balanced. I believe this archetype having armor can be balanced so it is not OP. I don't even think it would be that hard to do it. Sure. there are people that are going to try to break anything. That is simply what those kind of players want to do. But in the end, they are simply pointing out a nail that needs to be hammered down into position. The Homecoming team has been balancing over time, and, in the end, it will be their call about this hypothetical archetype.
  16. UltraAlt

    ATO Questions

    Okay. How is an Archetype Enhancement like an Area-of-Effect power (unless of course the ATO is an AoE Proc.... which many of them aren't.)? Yes, you can by both sets. You can only slot one of each of the 6 of each set on your character as they are uniques. It is up to you if it is worth it or not to buy and slot either or both sets. When you slot set IOs (ATOs in this case), look at the set bonuses based on how many are slotted into a single power. Figure out if you want those bonuses. Figure out how to get the most out of those bonuses by splitting the ATOs up per power Some ATO sets give great bonuses for just slotting 2, sometimes it is 3, sometimes the great bonus is at 4 slotted <--- and, at that point, you need to figure if you want to slot them all in one power for other bonuses, slot the other two in something else, or just go with the 4 in that one power) You don't have to slot them all right away. You can alway add them over time. If you are looting into ATOs, I would also suggest looking into the universal damage set https://homecoming.wiki/wiki/Overwhelming_Force - 2 in a power gives you +12% regen, 3 stack onto that +3% damage on all your powers. So by slotting three in one power and 3 in another power you will gain +24% regen and +6% damage for all of your attacks. ATOs will only slot into certain powers based on the archetype (masterminds being the most limited as the ATO's can only slot into the pet summon powers). Like all other enhancements, when you go to slot it, the powers that you can't slot in become grayed out. Slot the procs in low damage powers that can recharge and be used 4-6 times a minute. Don't use the procs in high damage powers that would benefit more from damage enhances. Balance out the set yielded accuracy with accuracy enhances to insure the level of accuracy you want out of an attack. You can use enhancement unslotters to pull enhances off the power and back into the tray. When you have a power in a try you can send an email to your global - your "@name" and and drop the enhancement from the tray into your email -or- if you have built a supergroup base (which I highly recommend doing if you haven't) then you can put the enhancement in a storage item in your base and any character in that super group that has a high enough ranking to access the storage bin (the access level can be set individually) can pull the enhancement out of that storage bin themselves. You can use /altinvite altname to invite one of your other characters to the supergroup. You can then go into the supergroup menu and level characters up to the desired level. By default, storage bins are set to be accessible only by the supergroup leader and the next tier down.
  17. Or it could simply be armor in the primary and debuffs and shot controls in the secondary. Cut the armor down to simply melee, ranged, and AoE toggle options or simply a set based defense/resist click power possibly with a longer recharge time than an anti-mez power so that it could be triggered when in the thick of it for some extra protection. As I indicated previously, I thought that the armor might be a sticky point for some people, but I think it is really a matter of how much protection that is versus the amount of damage that the set can inflict. I see no reason why the damage can't be less than scrapper/sentinel level and with reduced range on the ranged attacks to balance out the melee/ranged damage with more protection than a blaster has, but less than a scrapper has. Without the armors, it becomes like a reverse of Dominators to some extent. Dominators are more-or-less Control/Melee (with some range attacks thrown in).
  18. We aren't playing on the New Dawn Server. Rudra's goal does not seem to be to make an OP armor combo. That's one of the great things about Homecoming. It is about balance.
  19. *Lyrics BANDERA NEGRA* It was a moonless night and evil sweated on the sea rain of fear, and the fog covered that storm with magic. Like a cloth the waters tore, time froze. They say that a ship emerged from the bottom, escaped from the underworld. They will avenge! So many wasted years, they will steal! All vital breath They will return!! From death and cold because today, the lost come to search. [A bit time consuming to break down all the translated lyrics in the stanzas, so here's the rest] The sails and the wind roar. The ritual will begin with the souls that are about to awaken from their coffin in the sea. Today the sea is dyed with blood, the spirits will come out and on the coast a voice can be heard shouting: Black flag in the sea, death is coming...!!! Some time ago a curse, after death, dictated that they always sail for eternity at the bottom of the sea. Only one night they can go out when there is no moon in April. The curse they can break if they manage to have a love. They will avenge! So many wasted years, they will steal! All vital breath They will return!! From death and cold because today, the lost come to search. The sails and the wind roar. The ritual will begin with the souls that are about to awaken from their coffin in the sea. Today the sea is dyed with blood, the spirits will come out and on the coast a voice can be heard shouting: Black flag in the sea, death is coming...!!! The waves, skin of the sea. Of pearls, his look. His hands, temporary. His clothes are coral. The waves, skin of the sea. Of pearls, his look. His hands, temporary. His clothes are coral. Dream, sleep. Dream, sleep. The sea cries blood. If you love me I can rest, be free and finally die. Tonight, we vampires own your blood and your soul. hide! Tonight the port will be a cemetery. We are children of the night and of pain. They will avenge! So many wasted years, they will steal! All vital breath They will return!! From death and cold because today, the lost come to search. The sails and the wind roar. The ritual will begin with the souls that are about to awaken from their coffin in the sea. Today the sea is dyed with blood, the spirits will come out and on the coast a voice can be heard shouting: Black flag in the sea, death is coming...!!! I promise to come back. On this April night, I will love you. I dream of having a life with you and that the sun dazzles us at dawn.
  20. That isn't what was said at all in the preceding parts of the thread. I have no idea where you are getting that from. It has nothing to do with your previous ideas.
  21. I disagree. You get all the primary and all the secondary powers on any character if you want. There are no more "armors" in the set than other scrapper sets. The "armors" being in both sets takes away powers from both primary and secondary which means that there are fewer melee powers in the primary that are made up for what is a fewer number of attack power in the secondary. In the end, there can't be any more power rotation than what recharge allows. I do not find this method of dividing up the power as being OP especially if you reduce the range of the ranged attacks. If the "armor" part is too powerful, the effect could always be tweaked down on that as well.
  22. Why? What makes it resist or defense is based upon the power set and not if it is primary or secondary power set. From the original post : "Basically, I'm proposing an inverse Blaster AT. The primary pools would be more or less straight copies of the Scrapper sets. The secondary pools would be ripoffs of the Blaster's manipulation sets. With some obvious differences." Based on this, you have it backwards. Using your example, this thread is talking about a broad sword/pistols set which is a new archetype that doesn't currently exist. Over the course of the discussion so far it has more or less changed to melee primary and ranged secondary with a reduction of attack powers in both sets to make room for armor (resist/defense) and mitigation powers (challenge, mez protection, build-up) It breaks the Archetype mold with the goal of trying to balance the end result with the existing archetypes.
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