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Everything posted by Ironblade
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I don't worry about it until after I hit 50. Once you get to 50 and do the iTrials plus Apex / Tin Mage, you'll have 14 of the 16 Praetorian AV's and just need two from regular missions (Dominatrix and Infernal). I often see people announcing on LFG when they're doing the mission arcs with the Praetorian AV's, just like people do with the Patron Pool arcs.
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Good Primaries for /Dark Armor or /Invuln Tanker
Ironblade replied to StriderIV's topic in General Discussion
I think someone pointed that out.... oh yeah, it was ME! 😛 -
It should, but that's the painfully slow way for squishy AT's. If you have high hit points, you can use a Rikti lieutenant who hits for 1500 pts or more (depending on his level above yours) every few seconds.
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I met my girlfriend in CoH, whom I live with now. Plus we have a number of mutual friends from the game who we meet regularly for dinner.
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I was super active back when the game was live and agree with Grouchybeast, the community was very good back then also. I think another factor is the player base. The player base of loot shooters is mostly male and late teens / early 20's. Even back on live, CoH players were almost 50% female and the average age was in the 30's. NOW, many of the players are even older, but the average might not be higher since they are now introducing their children to the game - making the atmosphere even more 'family friendly'. And I do think it's your first point, about the game being cooperative, that resulted in the age/gender numbers being so different from other games.
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Absolutely they fit. They're little colored balls of light. I like them a lot. I have them on a couple of tanks because my tanks are typically surrounded by enemies and they throw a ton of AoE. No Lore Pet can gimp you and they're fine for anything. If you end up playing the character a lot, you can always get another set of pets. My main (a scrapper) has the Seer pets with the one that gives Fortitude for soloing, and then he has the Banished Pantheon for iTrials because they are the highest single target DPS. Of course, he also has five Destiny powers at tier 4 because he has too much salvage. 🙂
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Who forgot Rest? Certainly not Toggle Man. "Toggle Man goes through endurance 8 times faster than he recovers it. Toggle Man can only actually finish turning all his Toggles on before his blue bar empties out, if he turns on Rest first, and that makes Toggle Man uncomfortable even if Rest is a Toggle too. Toggle Man wants to know if he can mooch a couple blues?"
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Good Primaries for /Dark Armor or /Invuln Tanker
Ironblade replied to StriderIV's topic in General Discussion
First, indulge my nitpicking as I point out that Dark Armor or Invulnerability *ARE* your primaries if you're a tank. I've taken dark/dark, invuln/dark, invuln/energy and invuln/staff to 50. I would agree Dark Melee is a good pairing with most tank sets as it has the -to hit and a self heal that cycles pretty fast and does decent damage. Staff is also good with invuln because invuln is a 'blend' set (both resists and defense) and staff has a defense power. Energy Melee, on the other hand, doesn't bring as much to the table. Sure, it stuns enemies, but that makes them wander out aura range and decreases your defense so it's a trade-off. Another set that's good with any armor but has lousy damage - ice melee. You can easily get Ice Patch perma (I think it only takes one recharge IO) and that will have anyone near you flopping on their backs. So the metric here is to look for a set that either heals you, or significantly impedes the enemy ability to hit you. Battle Axe has a ton of knockdown. Martial Arts has defense, stun and a really fun AoE knockdown attack. Etc. P.S. I see I took too long typing and Snarky got in ahead of me. As my second paragraph notes, I agree dark melee is really good with invuln. -
Actually, the tweak for Katie was to change the task force so you are required to defeat Katie 10 times to complete it. No more exiting the mission and letting it fail. I run it every so often when it comes around for double merits. I start it with my girlfriend and then solo all but the final mission while she's at work.
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Toggle Man is not such a connoisseur of toggles that he'd forget the granddaddy of 'em all. Toggle Man runs Sprint all the time. Because Toggle Man knows what's up. Toggle Man wishes he could run all four Veteran sprints too, at the same time. But we try not to remind him of it... Toggle Man dies a little inside every time he thinks about a Toggle he can't run... Don't cry for Toggle Man. He needs you to be strong. He needs you to Toggle On your Brave Face for him, ok? Ok.
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This sort of already exists. When the task forces were originally created, there were no Reward Merits. When the merit system was added later, the devs datamined how long it took to run each task force and strike force and assigned the merit rewards accordingly. So, if you've run one task force and another gives slightly more merits, it should take slightly longer. Having said that, we didn't have so many fancy travel powers when they assigned the merits so some of them (Dr Q) now give an excessive number of merits compared to how fast we can actually complete them. P.S. I *THINK* the devs said that they scaled the system to award one merit per 3-1/2 minutes of effort.
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There are two* Rikti Ships outside Pocket D
Ironblade replied to Glacier Peak's topic in General Discussion
There was actually a thread about this a while back. That's when I made Manny. He lives at the gas station and has Teleport and Teleport Target. -
There are two* Rikti Ships outside Pocket D
Ironblade replied to Glacier Peak's topic in General Discussion
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There are two* Rikti Ships outside Pocket D
Ironblade replied to Glacier Peak's topic in General Discussion
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I was going to post that again if someone hadn't linked to it. 🙂
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Also worth noting - you only actually need to do the last mission. Now, if you're doing the contact yourself, you have to do all the missions to get to the last one. However, you will often see people advertise in 'Looking For Group' that they are about to start the final mission of one of the patron arcs. If you join for just the final mission, it unlocks the pools.
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Per the wiki: Automatically change world detail for performance. So, reduce resolution for better performance I guess. If you're on a decent computer, you have power to spare so I wouldn't expect it to have to compromise on graphics.
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It's not that you're missing anything or that anyone is wrong. A lot of people will build for defense and you can get really effective levels of defense on characters that start with none. *BUT* it's expensive. Building for +regen or +recovery is pretty easy and cheap. Building for defense is neither of these things. And, IN MY OPINION, building for defense when you start with none means giving up too much. Instead of defense, I could build a DPS character for massive recharge and the recovery to support it. If I'm building a resist tank, I'll focus on +regen and +HP rather than defense. This is just a question of personal preference.
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1. Personally, I don't take any leadership pool on tanks because they get lesser effects than controllers, corruptors, defenders - UNLESS it's a defense based armor set OR I want to mule a Luck of the Gambler +recharge. Taking Assault or Maneuvers on your tank, in my opinion, would be a wasted power. Your armor doesn't give defense, so the tiny bit Maneuvers gives is pretty much useless or a tank or brute. A tank is not focused on damage so Assault adds on from a low starting point. I think it makes more sense on a brute. My main scrapper and my only brute both have Assault. In a team context, I would have no opinion one way or the other on such a minor build decision on someone else's character. 2. Take whatever epic pool you want unless you are having endurance issues. So, play the character and, once you get to level 35-40 or so, you'll know if you need to worry about endurance. When I get to around level 35, I start slotting IO's and decide how I'm going to address endurance issues (if the character has them). 3. A brute is a brute. Unless they are offering to tank, I don't give a second thought to their power sets. I view them as DPS. Go nuts. 4. You don't need "high-end sets" for fancy bonuses. The EASIEST (and cheapest) features to build for are +regen and +recovery because, in any set that offers them, they are usually (always?) the first bonus. I built a tank with over 300% regen CHEAP. You can just as easily focus on recovery. And I wouldn't expect you to have any troubles with endurance. Electric Armor gives you two powers to help with end usage and recovery - assuming we ignore Power Surge, which you said you're not taking. However, you might want to reconsider Power Sink - BUT I would wait until you're in the 40's and then decide if you need it or not. So, general comments: - Probably don't pick a tank for your first character. I think you'll be disappointed by the damage output. Brutes are fun. - A lot of IO sets are shockingly cheap. And, yes, some are very very expensive to a new player. - Electric Armor is a fine set. I took an electric/electric tank to 50. - Staff is fun and has some cool animations. I took an invulnerability/staff tank to 50. - Going back and looking at your post, ditch Weave. Same reasoning as Maneuvers - your armor set starts with zero defense so Weave and Maneuvers are a waste. And, last comment: By the time you get into the 30's, you'll know from personal experience where the build has problems, if any. You'll know what works and what doesn't for you and your play style. At that point, come back with more questions. You'll have a better understanding of what to discuss and people can offer more detailed advice. And I'm not saying don't come back for advice before then. Come back with any questions, any time, please.
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Right, because I'm the boss of the forums. Interesting that all of your posts got exactly one confused face emoji, while the people making opposing arguments are getting the likes. Just saying. But never mind, since you were going to leave it there and not keep at it, right? One condition. Do we get to throw things? Yelling is so much more fun when you're also throwing things.
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Oh, please! Your posts are loaded with speculation. You have no inside knowledge and are drawing conclusions based on your own experiences which may, or may not, be somewhat applicable.
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Bad PR. They got plenty of that after shutting down the game.
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As I pointed out, they SAID there is an external factor. I'll quote it again. "What we can say is that setting this up as a non-profit is complicated, if it's even going to be possible at all. There's no precedent for what we're doing here, so we (and the attorneys we're working with) are kinda going to be writing the book on it."
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For anyone interested, the link to extract costume files from a Sentinel xml file is: https://cit.cohtitan.com/senticon/
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Cool. I just edited my bindfile and tested it. Works fine. Thanks for the info.