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Communistpenguin

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Everything posted by Communistpenguin

  1. I did the minimode to make a little green man alien. I am happy with my purchase, I just wish mini mode were cheaper so I could use it for other characters easily.
  2. Honestly, I would prefer a bunch of floating options for the water think tank, I think the pirana head would just ae the easiest, thus most likely to actually happen. What I would REALLY like, is to have an option where there is no water in the tank, but instead a selection of small aliens/cute toys/etc in a pilot seat. so that your characters body is basically a giant mech.
  3. Can we get a slightly shrunk version of the Pirana head to fit inside the Think Tank? Honestly, I dont know how the OG devs missed that Idea. A bonus would be if it can be made not to attach at the bottom like it is a fish. Actually a rotting zombie head would probably also a good addition. Also, a Separated Floating Pumpkin head as an option for the "Floating head" would be cool too, I know its not a huge difference, but it seems like a low hanging fruit.
  4. So currently broadsword and such pull from over the shoulder, while katana draws from the hip. Is there any way to make the location the weapon is drawn from selectable? We can have weapons shown when not active now, but the location is based on their draw animation location. Personally i would like to be able to draw a rapier or such from my hip rather than over the shoulder, while my ninja might want the katana on his back.
  5. Not only that, but the OG devs thought TF's would be something SG's did over the course of like a week. Not shotgunning it all in one go like we do.
  6. Well, I figure it helps against power creep somewhat. You don't gain a whole lot from it yourself, but you can help your team. Also, it would help you clear the spawn that killed you or for those times that you die and the mob that got you is on its last hit as well. I picked Omega slot, because its thematic with a power pick that activates upon your death. There is a slight precedent for this as well, there is a perm/temp power that makes you explode and die.
  7. So just a thought, what if the omega power was something that activates when you are defeated? They could be separated into categories. Obviously the amount of buffing/debuffing, damage etc would vary and be balanced per effect. I would also probably say, that any buffs and debuffs would be non-stacking. Attacks: -Pbaoe explosion -attack that spreads like an electrical attack or beam rifle -patch attack like ignite Buff: -Non-stackable vengeance clone -Pbaoe heal Debuffs: -pbaoe -regen -pbaoe -end -pbaoe -dam -pbaoe -resistance Control: -pbaoe hold -pbaoe stun -pbaoe sleep -pbaoe confusion -reverse KB(blackhole?) Summon: -upon your defeat X number of Y mobs are summoned and attack your enemies(think like rubbles or the little clockwork) Transform: -upon defeat, you are transformed into X for Y seconds. You are untargetable by allies while in X form, and you cannot receive healing or buffs. (Think kamikaze warwolf)
  8. i mean, my only problem with this is that I would then need to respec several of my toons the instant it became an option.
  9. I always wanted beetle wings, where they fold up under a cover when not in use
  10. The bat shouldn't do damage, It should debuff damage. So hit an enemy with the bat, and they get -50% dam for 2 sec. It is a nerf bat after all.
  11. You should not get the countdown anywhere there is a day job. Universities should provide a day job, so if it is counting down maybe the player is not receiving the day job buff?
  12. I always thought MMO's should have a small division that exclusively creates new missions and minor story content. Like, you should design your mmo in such a way that you ahve a basic mission creation tool that you can just plop down an average person in front of, and they can just churn out new storylines for players to go through on a constant basis. It doesnt need to be huge stuff, but maybe one issue you have a gang war, or a smuggling ring, or they hydra are swarming out of the sewers and players have to discover why. Like, I don't know how big most MMO teams are, but I feel like 1-2 writer/mission designers should be staffed at all times for lite content like this to satiate players between big updates.
  13. Alot of the alternate animations are already shared across multiple powers. I don't see an issue letting player repeat animations if they want to.
  14. Im not sure which powers they would line up with 1:1 animation time wise, but I think it would be a pretty solid idea to use the firewhip animation from demon summoning as a fire blast alternate animation. I was thinking the first two blast powers would probably sync up fairly well? Also maybe go with the melee attacks from fire manipulation.
  15. Hmmm... More variety in where content comes from. Right now its almost like 100% talk to a contact get a mission. Maybe have it so some missions and story arcs start as a "drop" You could complicate this further by adding utility powers that make finding them easier, aka detective skills. You could add more reason to take these by making them also make finding objectives easier. For example, lets say I take "Super Senses." One aspect of this power is that it increases my odds for Mission clues to drop when I fight mobs outside of missions. These clues are crafted together to reveal a mission or story arc. Lets say i defeat a bunch of gang members, and it reveals enough clues that I put together to start a story arc to combat the flow of drugs in the city. But my "Super senses" power ALSO helps revel the location of mobs on a map, or glowies or whatever, Not every power has to be, or should be about defeating Mobs. Maybe also, when you level up, you chose between getting a new ability, or modifying a current one? Not sure, but this would especially make sense in defenses. Instead of having like 4 defense toggles, you have 1 or 2 that you continually improve the abilities. Mobs that do more than just stand around. Make runners summon other mobs, so being sloppy about how you fight can cause it to escalate quickly.
  16. I could be wrong, but originally katana and broadsword were identical in everything but model. This as back before weapon customization. Later katana got its own animations, but I dont recall if the numbers were ever really changed.
  17. Honestly, just using differnt maps would help alot. Could a outdoor instanced map of part of the council base in boomtown or striga be created and used?
  18. What i personally would like, Is if you could green circle PFF, and have it activate automatically hwen you hit a certain percentage of your hit points. Inner Will from the blasters Martial Combat kinda works like this " When pushed to your limit, you can tap into an inner reserve of power, allowing you to overcome impossible odds. When you are below half health, below half endurance, or the victim of any status effect, you may activate Inner Will. Inner Will cancels any status effects currently affecting you, increases your resistance to status effects by 100%, and increases the power of your own status effect-inducing powers. Inner Will also heals you for a moderate amount when activated." I just leave it on auto activate and it activates when appropriate. It would be nice if PFF or an alt PFF would activate for like 30-60 seconds giving you insane def when you were at like 15% health, giving you some extra time to run, hit a green insp or use a self heal.
  19. i feel like the fly pose's could be handled under power customization. make like a "fly stance" option.
  20. Thats actually a pretty solid idea... Like they are "paths not gone down" so you could have like a tank version of you, a blaster version of you, a defender version of you... It would probably have to be a basic setup with a costume swap though, as I don't know if they could customize the powers.
  21. Did you have any thoughts on how I set it up? Technically the vorpal sword is a boss, so more like tier 2 or 3, but I liked the setup of melee minions, ranged Lts, and a boss with more variety in power. I did all four elementals as a gang war clone because it was one of the easier ways to get all of them without a selection type subpower like pistols has. I assumed that the details of the summons would be tweaked,so I figured start them out at a more reasonable level and power them up from there.
  22. I am not really a numbers kinda guy? I was just worried about not making them overpowered. But yeah, energy seems most logical for the mm attacks.
  23. So I love the look of the Animus Arcana in night ward, so here is my idea of them as a mastermind set. Arcane Cantrip (Minor ranged) Summon Physical Arcana: Summons a Sword, Mace and Spear to assault your enemies! Arcane Blast (moderate ranged attack) Fortify Summons (upgrade#1) Arcane Flash (pbaoe damage, -per, -acc) Summon Forbidden Knowledge: Summons 2 Tomes of forbidden knowledge to attack your foes! Invoke the elements(gang war clone): You summon Lightning Storm, Fireball, Cloud of Ice, and a Ball of Light elementals to harry your foes. These arcane constructs are wild and only partially under your control. Additionally the difficulty of bringing them forth from the elemental plains means they will only exist for a short time before dissipating back from whence they came. Summon Counter Spell: Bring forth a powerful sentient spell to fight for you! Summon Details Summoned Sword: Level 1 - Hack, Level 2 - Slash Level 3 - Whirling Sword Summoned forbidden Knowledge: Level 1 - Dark Blast, Gloom, Level 2 - Life Drain, Fearsome Stare, Level 3 - Torrent, Tenebracious Tentacles Summoned Counter Spell: Level 1 - Shriek, Scream, Level 2 - Howl, Sonic Barrier, Level 3 - Sonic Dispersion, Shout, Dreadful Wail(weaker than PC) Summoned Elementals: Lightning Storm - Lightning Bolt Fireball - Fire Bolt Cloud of Ice - Ice Bolt Ball of Light - Surge of light(heal) The art Assets already exist, so it would really be a matter of balancing power and effects. Also, don't know if its possible, but if it is, maybe the player could choose which models of the sword, mace, and spears, since we can do that already.
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