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Communistpenguin

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Everything posted by Communistpenguin

  1. So i am getting ready to build a new PC, and I have some parts picked out on pcpartpicker, and I just wanted to get some feedback. As some background, My current PC I built almost 8 years ago, it is still decent, and if my graphics card had not died a year ago I would probably wait another couple years to replace my PC. What I really want out of the build is longevity to play medium graphic intensive games. Stuff like Skyrim, Fallout etc. I looked up the best CPU and a decent Motherboard, because I figure spending money there is my best bet for the build lasting a long time. So basically, if anyone could look at what I picked and tell me if I am being an idiot, or any glaring issues or whatever. Thanks! https://pcpartpicker.com/user/AgentGnome/saved/#view=YmWFgs
  2. Just a thought, It would be cool if we could select one of the various mini pets, then apply what buff effects they grant. So I could have a hvas buff pet or a spiderling buff pet, or a dog buff pet etc. Buffs would be the two options we have now.
  3. Would it be possible to add a new power to the flight pool? It would be exactly what it sounds like, hover speeds with a defense component and reduced cost compared to group fly. Personally, I would prefer Group Hover over Group fly. I really want to make my pets hover above melee range and shoot things.
  4. My Beam Rifle/Traps corrupter is parked at 47, waiting for gadgetry. Any chance we are getting this in the next 6 months?
  5. There are actually several types of AOE's. For the ones you are talking about, that is just how those work. There are also Pbaoes, which are point blank around you and happen as soon as the power activates. There are also Aoe's that happen at the point of the target, ie a fireball type which also happen hen the power activates.
  6. It sounds like the OP hasn't really gotten much past Atlas. it also sounds like they didn't do any instanced missions? Mobs don't respawn in instances I would say it is not a really fair assessment till about 32-34. By that point you have most or all of your core powers, so combat is much more dynamic. I would also suggest playing some of the AT's that you can't really replicate in CO. So controllers, MM's and to a degree Defenders. The thing about mobs not noticing you is really a genre convention. Id say most MMO's have or had the same issue. Things I like(d) about CO: -Web slinging. It worked well as a travel power -The flying disc as a travel power. -Stances -Maybe some of the sliders for body proportions? It's been a long time since I played so I can't really recall the CC very well. Things I hated about CO: -Pretty much every other aspect of the game. I hated the look, found the world to be generic at best. The teaming was garbage if you could even find it. Making an interesting character all too often meant a gimped character. There wasn't a whole lot of reason to have more than like three attacks. I HATED the combat system. I did manage to make maybe three characters I liked? But even them I didn't get far with. I hated the loot system.
  7. Can we get one of the tornadoes from sirocco as an alternate animation? SO much better than our dust devil.
  8. Movies where they talk at a whisper, but the explosions blow out your speakers.
  9. Perez was worse than the Hollows imo, you just had fewer missions there. At least with the Hollows it is mostly wide open, and you can get by if you know how, or just hover over it. That damn maze in Perez meant you had to get past group sized spawns in tight quarters just to get to the door. And the wall that’s *just* too high to jump over, meant that if you had chosen to delay your travel powe you had a much harder time getting out.
  10. I would be happy with some standardized presets. Personally, I want a thugs option where they are all guys in suits.
  11. The ones I heard: 1) NC soft spent so much promoting Guild wars that they needed to cut something to stay in the black. CoH was chosen because it was an older game that barely made a profit and it failed in Korea. 2) NC Soft was originally interested in making CoH2, but Paragon Studios burned them in some fashion. Using the money to develop other in house projects and not taking notes from the publisher or something.
  12. I vote no to giving mercs beam rifles.
  13. I find block mechanics to be tiresome and to add nothing of value to the games I find them in.
  14. They never really got into it, but I assume that there is some sort of limiting factor for the holodecks? Like on DS9, Quark charges to use them. I figure you get a certain allowance of holodeck time per month?
  15. I feel like there’s less “normal” teaming than on live? Like it used to be everyone had missions and teams would roll through each persons in turn. Now it feels more like teaming is for stuff like trials, Tfs, farming and radios. That could be my bias though.
  16. you would have the knowledge any random normal person would have.
  17. If you could live in any fictional universe, but you had to do so as a background person, ie if you live in the Harry Potter universe you are a muggle, which one would you live in and why? Personally I think I would pick Star Trek post dominion war. Lots of cool tech and never having to cook dinner again.
  18. Forgive me if someone already mentioned this but... Couldn't you just give BR alternate animations? I mean, there are several "shoot stuff out of hands" animations in the game already, would it be possible to find some with appropriate animation times and port them over as alternate animations?
  19. That could make an interesting set... Have an inherent "reload" power that has a long recharge time, and each power has a fixed number of charges that is replenished when you hit the reload power. Doesn't even have to be guns, it could be like magic wands or "prayers" like a cleric from D&D.
  20. I only roll characters by concept. So if I don't create a Character with a capital "C" I don't have any interest in it. I rolled merc/pain because it made the most sense for the character, who I do find interesting from a story perspective. I also try and avoid repeating power sets, and I already have a storm, dark and EA.
  21. Masterminds. I want to like them, I even have a Merc/pain with a good solid concept... Its just soooo boring, Same with Bots/rad, I want to like it, but its just not active enough for me. Mind you, My main, and the character I learned the game on back on live, is a storm/elec. So i like alot going on, and I like Jack of all trades characters.
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