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Double XP is active on all shards until October 21st
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Posts
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Everything posted by JasperStone
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No demands. My expectations are valid, and I am free to criticize an opinion that omits a significant amount of information. He talks little at all about what is in the update. It doesn't have to be detailed. From this article, do we know that we are getting two new power sets. Nope What else are we getting? No idea. He mentions nothing. What other changes? Again nothing.
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Sure. It is also labeled as a preview, but it previews nothing in the game.
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I've never tried Hasten... should I start?
JasperStone replied to Forager's topic in General Discussion
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Putting my teacher grading glasses to examine his "critical analysis" He critiques the patch by arguing that it promotes a trend favoring fast-paced, damage-centric (“DPS rush”) gameplay. He is concerned that archetypes focused on crowd control and support—especially Controllers—are being devalued due to reductions in target caps and increases in cooldowns. As a result, these archetypes are becoming less viable outside of specific high-end content, such as Hamidon raids. (okay, yes-maybe) He does not provide a comprehensive breakdown of the patch notes. Instead, he chose to critique the philosophical and design trajectory of the game. For an opinion piece sure, but for an outright crtical analysis ...falls short. Very short. Based on his article alone ... WHAT is in the next patch update? No idea. I don't see everything that is in here. I have read through the update. There are changes and updates that interest me. One of my mains is an Ice/Ice/Ice tanker ... truly want to test the changes to that set. In a good way. Adaptive Recharge on several powers ... ok! Yes, somethings makes me scratch my head ... but I will see how it plays. His opinion article focused on one power as an example to critique the state of the game and the volunteers maintaining it. Speed. I did a 4star All Widow ITF last night. THAT was not slow. Had a blast! Again, it IS an opinion piece, so I am free to share my opinion of his opinion. He fell short.
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I guess you are
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I see you *currently on my stalker But you don't see me
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I truly appreciate your post. I highlighted what hit home.
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It is an interesting read. But did focus on some niche elements. The changes to Seeds has been a long time coming. Complaining about this one power change in particular does seem unwarranted. The author is Eliot Lefebvre and not Bree. (She is very vocal in the comments.) I will agree and yet disagree with what Eliot wrote. There is ALOT of speed requests in the game. However, we have more of a Three-Body Problem 🙂 Speed - yup as stated. This ties into Badges because these requests are often for the WST, and I want the badge for helping. Km(kill most) - I see just as many of those types of requests. Badges - especially Master of badge runs with. Bonus - All XX archtype runs Having just done my first four-star ITF in a long time last weekend, it was not slow—hardly a speed. Ran with another group that tried to clear everything on a Sutter TF ... everything. Not fast. We gave up for time's sake as some needed to leave. Speed exists for sure, but it hits more than just the Controllers. A /Traps gets hit hard on a speed run, but you find a way to manage. Any AT that has stationary elements is challenged in a speed run. But again, you find a way to manage. The comment section is where they lay waste to Homecoming and our community. Reads as everyone hating the state of our game and then patting themselves on the back for saying so. Direct and harsh criticism. They like how things were on live ... so go play Rebirth. I was tempted to post, but it seemed like a toxic and unfriendly place for that. If you don't like things here, there are other places to go. Other servers offer some interesting features. OR get the code and run the game the way you want OR volunteer
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A Natural Black Hole? Does that mean I suck?
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How many Masterminds are too many Masterminds?
JasperStone replied to Yomo Kimyata's topic in General Discussion
Do it! Just make sure it is the instanced version -
How many Masterminds are too many Masterminds?
JasperStone replied to Yomo Kimyata's topic in General Discussion
We did the instanced version. As far as I know, the GMs were aware of it. No crash. -
How many Masterminds are too many Masterminds?
JasperStone replied to Yomo Kimyata's topic in General Discussion
I participated in an all MM MSR ... Never too many MMs -
Thank you for the reminder... Almost forgot mine while taking out the trash.
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Hasten used to take Defense Enhancements. Forget which update early on changed that. I used to keep a screenshot of DEFEnh slotted .... that computer died, and I lost it
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Do you have this kindsetup? If not ... If you are not so naughty ... Santa may get you one
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HO: Microfilament Exposure (End/Fly/Jump/Run)
JasperStone replied to Troo's topic in General Discussion
This is how I make macros ... By knitting with ...yeah, I will show myself out... -
I always thought of it as bonding, like in The Mask.
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event Slot Machine's Random Challenge (2025 Edition)
JasperStone replied to Troo's topic in General Discussion
Thanks again @Troo ... for feeding my altitis 🙂 So .... Fiery Aura/Elc Melee Tanker Don't have one! Name: Isabel Ignivar - she is a Knight possessed by a demon Energy Melee/Shield Scrapper going to double with Combat TP Name: Arcwarden Amanda - chasing down escaped prisoners through time Storm Blass/Elec Affinity Corr Name: Cassie d'Conductress ... she will make you wet - better remember your safe word. ... AND Here WE GOOOOOO!