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Everything posted by Yomo Kimyata
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Does anyone have any detailed info on this power, or know how I can find same? In the power description it says: +FlashPulse +Self Destruct +Fly, but I don't see any other information. I'd like to get an idea of damage, to hit debuff, and stun capabilities. Thanks for your help!
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War mace/dark armor is a painfully slow developer due to endurance issues. I’ve got one as a scrapper and it’s great once you are able to use ancillary pool powers to help with endurance. Incarnates at 50 help as well.
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Can I start a new character from scratch and earn a billion inf in 24 hours? tl;dr not this time, but definitely doable. 24 hours from character screen I ended up with 830,507,909 inf and had 82 items for sale. Eventually that should be over 1bn, but 24 hours is 24 hours. (EDIT: This was purely to see if I could do it. If you need or want inf for whatever reason, there are a lot of ways to do it that are better than this. I daresay that no one *needs* billions of inf, and that you can have a great play experience without it. If you do, however, want ways to earn inf through marketing, there are a bunch of good guides and good threads in this forum, and I think that everyone is more than willing to help you out. This particular challenge was self-imposed, and was neither easy nor fun. So it goes.) ======= We know how easy it is to make inf on the AH, but a lot of that involves patience. I wanted to issue myself a challenge and see if I could start a new alt and, without using any "inside" knowledge or cross trading with my other marketers, end up with a billion inf in 24 hours. I wanted to try out Dual Blades, so I rolled up a Fire/DB tanker with dual chain saws and named her Arboreal Reaper. Her arch enemies are the Devouring Earth, and she has dedicated her life to burning down those evil trees. I started at noon on Friday, as it was a slow day and I had the day off. I ran through Outbreak, sold my enhancements to trainer, sold my inspirations to the AH, and got to work. I turned on double xp, put settings on +0/x3, bosses, and started running initial missions for Susan Davies. Two or three missions got me to level 6, so I went to KR and got my radio. Tuned it back to +1/x1, ran three radio missions, bank job, get my jet pack. Head to the Hollows at level 9. Run first two arcs, ending up barely beating Frostfire as an EB. This got me to level 12 and I stopped leveling the Reaper there. By the way, Dual Blades on a tanker is an absolute disaster. I'm be sitting there for several minutes hacking at a boss, doing like 1% of his bar every few seconds, all the while listening to that horrible hacking sound. Even white minions would take at least 30 seconds each. I'm sure that it will blossom later, but I digress. Marketing-wise, as always, the first few million inf is the hardest. If I had been smart, I would have gotten the Atlas Park exploration badges for 5 merits, then used those merits on crafted recipes. That probably would have saved me an hour or two. But I forgot, and defaulted to buying and vendoring or trading white and yellow salvage. This was while I was leveling the Reaper, so after each mission I'd bank and reload. When I had about 700k, I bought 6 converters (which I could have had for free) and three level 15 Quickfoot recipes. Converted by Running, and one of the three was a Stealth. Sold that for over a million, reinvested in converters, and got to work. My strategy was just about pure rare roulette. I invested lots into recipes of lvl 15 travel uncommon recipes (running, leaping, flight, teleport). Convert by travel, then convert the resulting rare. Forgot that one of the flight recipes requires rares, boo. Eventually bought the rares and crafted them anyway. I bought lots and lots of Undermined Defenses recipes at level 21. That was probably my saving grace. There were hundreds of them for sale, which I picked up for up to 30k a pop. Convert to Touch of Lady Grey, then convert by rare. Then I added Mocking Beratement recipes at lvl 31. Lots of those come up for sale during the day; convert by Taunt to Perfect Zinger and roll. It was important to have a few different levels to work, since there is a lot less overlap across rares. I did a little flipping: mostly when LotG non-procs started selling under 4mm. But mostly rare roulette. If I had more time, I probably would have tried to work a few tried and true market segments like defense, damage resistance, pvp, but then I would be stuck waiting to see if someone else would sell me supply. As it worked out, I was generally able to buy all my recipes up front, then had bids fill as time went by. Now, crafting a billion inf worth of IOs really isn't much of an accomplishment. (Call it 2 billion, since I figure I bought at least 10,000 converters, maybe a lot more.) Selling those IOs in less than 24 hours is a huge accomplishment. There are not very many, if any, segments where there is a strong, deep bid; people tend to buy when they want things, and if they do put in wait and see bids they are mostly lowball. I could have gone the easy route and just listed everything I crafted at 500k. But I figure I would have made at best half as much inf that way. I can talk about my crafting strategy and pricing strategy, but in general I didn't hit bids unless I thought the bids were good. As the day went on, prices on things got lower. Finally in the last hour, I started putting things on fire sale. I doubt I'll do this again, but if I did, I would definitely use merits for converters a lot earlier. I went out of my way to make sure that I did not buy or sell from my other marketing alts, which actually is a far bigger deal than you might imagine; I estimate that cost me 100mm in and of itself. I probably put in about four or five sessions for an hour each yesterday and this morning. I had 100mm+ by about 6pm, and from there on out it was just about crafting until I got sick of it or I ran out of AH slots. This is obviously not the most efficient use of playing time or marketing time. Just wanted to see what I could do. Happy hunting! (EDIT: ten hours later: 1,018,758,107 and selling 13 items.)
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If you want this, go join up on Cake, play it, report back if you want. There is absolutely no reason you can’t have a presence on as many CoH providers as you want.
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I’m pretty sure I have a few in the bottom 10.
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So far this calendar year, I've been preoccupied with my surgery, so I didn't play at all for awhile and then was restricted to playing one-handed <insert joke here>. Not much actual play got done, and minimal marketing, but observations abound. Prices on a few IO staples have moved 1-2mm higher since the new year. You all mention the LotG proc, and I agree that it looks like the actions of one or two people. What's more interesting to me is that other sellers seem to have pretty good pricing discipline, so there doesn't look like a lot of deep discount underselling. Underlying demand remains good, and people keep making alts that needs those 7.5%s. Supply in a lot of other IO areas has dried up, and there have been some shortages. But I separate demand into sophisticated buyers and retail buyers. Retail buyers are price takers and will bid creep until they get what they want. Sophisticated buyers will put in bids and wait. There are entire niches that no one will lift an offer if there are more than ten for sale; they just put in bids and wait. But the minute there are less than ten, they disappear at full retail price. I remember one of the brute ATOs that I owned ten of, and they were the only ten available. Listed ten at 10mm -- nothing for a day. Took them down and listed one at a time for 16mm. Sold them all within an hour. But in general, I don't want to sit around like that. Lots of good profit potential right now. Some spots (like LotG), I'm not even bothering to craft anymore. I buy the dumps in bulk, relist them under the seller' ceiling, double my inf. Anything that has less than 20 of something for sale, and it's a good set, there's some nice potential. I see a number of places where prices are spiking to 6-10mm. You may not be able to sell 100 there, but you can certainly sell 5-10 there. Winter-Os and ATOs feel sloppy to me. There are a lot of buyers of the super packs who are content buying the pack and dumping the contents as is. As a result, it really depends on when people choose to do that, and I don't monitor that as closely as I used to. I worked my way out of the majority of my winter packs for 1-2x profit, but I still have about 2000 and I think a lot of people still have a bunch they are sitting on. PvP are insane right now. If you are not involved in that segment, you should be. Not paying much attention to purples, but I've seen some go up to the 30mm range. Rare salvage seems pretty stable right now, and you can make a decent living buying at 400 and selling at 500, but 500k profit per AH slot and an ROI of 12.5% is peanuts. Converters are slightly more expensive. I've adjusted my bids higher, because, hey, an extra 5k won't kill me and it's annoying to not get filled overnight. I don't expect prices to spike, but if they do I've got tens of thousands of merits that I have to do SOMETHING with. Happy hunting!
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Min maxing generally means optimization of resources and long predates gaming. Well, computer gaming and rpg at least.
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Will we ever see the new things that Cake is getting?
Yomo Kimyata replied to Soloshot360's topic in General Discussion
The beauty of this request is that the OP can see what’s happening on the other servers RIGHT NOW. There are no costs, no barriers to entry. Go join up on other servers if you want, and report back if you want.- 122 replies
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That's how it starts ... dupin' rares ...
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A lot has changed since Live. 1. Every piece of salvage of the same rarity (i.e., white or yellow or orange) is considered fungible. That means that in the AH they are all considered equivalent. So when people sell white salvage into the AH it goes into a big pool. Then if you buy, for example, a luck charm because you need that specifically for a recipe, it comes out of that big pool. So there are no expensive rares and cheap rares; they are all the same at this point. This keeps people from manipulating the market on, for example, luck charms. 2. The developers seeded the market for salvage. They offered 10mm each of white, yellow, and orange salvage at 10,000; 100,000; and 1mm inf each respectively. Those are those really big numbers in the "for sale". That put an effective cap on prices, and for almost all of trading history, prices have been significantly lower than those caps. Going to your question: why is rare salvage so expensive when there are so many sellers and so few buyers? The answer is that the sellers are mostly the devs at 1mm a pop. There are sellers like you and me who are offering at lower prices, but that's harder to see when you have that nearly 10mm number staring you in the face. As to whether or not rares are too expensive, every day we see people who want to buy them complaining they are too expensive and people who want to sell them complaining that they are too cheap. At this point anything between 5,000 and 1,000,000 is "about right".
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Share your Puns/amusing Character Names
Yomo Kimyata replied to Venture's topic in General Discussion
I just recently started a Merc/Time MM named Billy Pilgrim. If the Vonnegut estate doesn’t like it, I’ll be happy to change the name. -
Sounds dead on (assuming a 6-piece set). A fair RNG would have a mean of 5 conversions (15 converters) and a median of 3 conversions (9). Out of curiosity, what was the longest non-conversion streak you had?
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I’d say a few hundred enhancements.
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Are there any underrated money makers for converter crafting?
Yomo Kimyata replied to Gravitus's topic in The Market
Just started a new character. Here’s how I got him to 100mm by lvl 19: 1. out of Outbreak sold the large inspirations for seed money. 2. Traded yellow salvage (bot under 500, sold over 1000) for the first few mm. 3. Put in lowball bids for attuned pet damage IOs and converters around 85k. Logged off for the night. 4. Next log in converted IOs, sold them. 5. Put in bids on various attuned Preventative Medicine. I will need a full set eventually. The set is in good demand, some pieces more than others. Logged off. 6. Sold off the IOs I didn’t need for over 100% profit. Put in more bids. Invested in more converters and converted more of the pet damage IOs that I bought. Invested 10mm in portable workbench. Put in bids on lvl 21 uncommon Stun recipes. ( Stun because they looked untouched, lvl 21 because I’m testing that level range.). Logged off. 7. Crafted stun recipes. Convert by uncommon until I get an interesting category or one that will convert to rare by category. Then rare roulette. three days by the calendar. Well under an hour of active time. Over 100mm in cash and probably the same in pending sales. This was a real half-assed effort; one can do a LOT better than this. -
The only things that stand between anyone and a billion inf are: a little bit of knowledge (which is pretty much freely given in this forum); a little bit of patience; maybe scale.
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Bring back SG rankings and allow inf to be burnt for prestige again. Leave all SG maintenance costs at zero. Win win.
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I’ve seen a few purples trade at 30mm, which seems like a soft cap. Spend 100 merits on a purple recipe, 2mm on salvage and crafting. Versus spend 100 merits on converters, sell them for 23-27mm after taxes.
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I appreciate this! I don’t play TW much but I’m all in on Bio. It’s nice to read a detailed analysis with your thought processes. i seem to differ with consensus on DNA Siphon and Genetic Contamination. To me, the former is just too good a vehicle for damage profs to be used just as a safety button. I currently six slot it with Perf Shifter A/R/End mod, the accurate healing damage proc, Eradication damage proc, Obliteration damage proc, the purple damage proc, and the pvp -res proc. I think the % is at or close to 90%, so it’s good for a few hundred points of pbaoe damage and a res and regen debuff. For GC, the damage doesn’t feel worth enhancing, you can put the purple set in a bunch of other powers, and the -dam is unenhanceable. So if I take it, I’ll generally one slot it for endurance reduction. Maybe a proc. great work!
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Recently I’ve been putting together 2nd and 3rd builds for my 50s, and started thinking again about how something like this would work. I’m currently on something like: 1. Buyer emails Provider seed capital and a shopping list. Call it 999,999,999 since that’s the max. 2. Provider purchases/creates/pulls from storage the goods. 3. Provider emails items to Buyer 4. Buyer emails remaining fee to Provider for services rendered. Call it 1-4bn. There are two trust points since there are no binding contracts: Buyer trusts Provider won’t run away with the seed capital; Provider trusts Buyer won’t stiff him on fees. I’d imagine time frame could be a short as three days but 1-2weeks seems more likely. Just spitballing.
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OP's experiences are so diametrically opposed to mine that I wonder if we are logging onto the same program. If OP cares, I can try to give some tips if these are problems that he/she is looking to solve for personal play -- feel free to send me PM.
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Well, you aren’t really faking bids; you are just putting them in at a low enough level that you are willing to buy them there, and it’s unlikely your bid will get hit. I put in 5 inf bids everyday when I’m trying to price something out. Lots of the time I eventually end up buying something at 5. Capping the number of bids for an item? I don’t see how that solves a problem that does or does not exist. Allowing “fake supply” would involve changing the AH to allow short selling, and I think there are a whole host of problems there. Right now you can’t sell something you don’t have. On the plus side, I think the only thing you cannot replicate with merits (or converters) are hammi os. If you really want something else that has no supply, you can make it. It may be more expensive than you wish, or take more time or converters than you like, but it’s freely available in infinite numbers.
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This brings me to another of my trading aphorisms: YOU CAN FAKE DEMAND, BUT YOU CAN'T FAKE SUPPLY.
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I assume you mean the non-proc? You can probably convert all of them to the proc, sell them, and make a reasonable profit.
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100 reward merits gets you your choice of ATO. Super packs are more cost effective (since 100 merits can also get you a Winter-O, which sells for twice an ATO) but you don't know what you'll get.
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Effective AOE combo that isnt fire or spines?
Yomo Kimyata replied to Damoklese's topic in General Discussion
Staff/bio or bio/staff.