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Yomo Kimyata

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Everything posted by Yomo Kimyata

  1. Im not sure I agree that they are barely profitable. I’ve spent a few billion on these and I can pretty consistently net 25% profits. That said, it’s not my favorite way to make inf by a long shot. Too much micromanagement.
  2. It’s made soloing grav controllers a lot easier.
  3. It’s hard for me to judge the net demand for ATOs. On the one hand, you can use them a lot earlier in your build. On the other hand, I don’t feel like every build is using them. I keep meaning to get around to using them en masse, but end up slotting Kinetic Combat and Entropic Chaos and Basilisks Gaze instead. YMMV. If they doubled in price I’d continue to trade them but I find the higher ticket items are more difficult to flip in size.
  4. One of my lowbies has been parking inf in bids on super packs that are under the 10mm buy in price. Much to my surprise, someone sold one back to the AH. I saved myself 1 inf!
  5. Stupid darkness *shakes fist*
  6. In theory, the inf multiplier is as high as 10x. You spend 30 seconds farming and make 1mm. You spend that on two pieces of rare salvage that I am selling, and now I have 900,000 to spend on an Entropic Chaos IO. Now someone else has 810,000 to spend and so on. Of course, this can leave the system at any time; if the third person spends 810,000 on crafting fees, that's gone. So my question is, if someone farms 100mm, what is the average market value of the drops they are getting? If it is more than 1bn, then we're in a deflationary environment. If it is less than 100mm, then we are in an inflationary environment. I'm not worried about the increased amounts of inf entering the system, because I think that the supply of anything you can spend it on will continue to rise while the demand for such goods will wane. So I think people will be sitting on increasing piles of inf that they don't need to spend since there is already so much supply. I'd love it if prices doubled or quintupled, but I'd bet against it.
  7. I just bought a Super Pack for under 10mm.
  8. I think the primary one, which dwarfs the super packs, is the 10% sales tax. Anything you you have to pay inf for at the P2w vendor. AH transporters. Anything you purchase from a vendor.
  9. I agree with you in theory. There is probably at least 5-10 times as much inf in the system as there was two months ago. Inf farming is exactly like printing money in your basement then going out and spending it on breakfast at the diner and paying your rent. However, prices have not increased tenfold on, well, anything. In fact prices have dropped on just about everything. In my opinion, this is because demand has dropped for recipes and IOs, and supply has increased. The simple reason why rare influence prices are higher is that perceived demand is higher and supply is lower. In another thread it was posited that merit farmers are buying purple recipes which need rare salvage. if people farmed AE for tickets, they could trade them for rare salvage and sell them. But instead, people will complain about how they have to pay 600k for something they had to pay 500k for yesterday.
  10. It's a useful primary, but skipping 3-4 (I'd include sonic siphon as skippable for a defender) powers makes me wonder. I have a sonic/beam defender who is great on TFs, but soloing is meh.
  11. My problem with sonic as a primary for defenders is that there are too many skippable powers.
  12. I periodically change my signature to whatever market related chatter I hear from NPCs while traveling. It seems to be a popular topic, especially among the Tsoo.
  13. You are probably dead on as to increases in demand. Not sure what you mean by not all rare salvage prices though, since they are fungible and buying and selling a rare salvage is now independent of which salvage it actually is. An Alien Blood Sample and a Hamidon Goo are for all intents and purposes identical, and trade exactly the same.
  14. I follow this, and most market matters, pretty closely. I do not believe that this is market manipulation but a natural response to the fact that fewer pieces of rare salvage are entering the market. Where does rare salvage come from? Offhand, I'd say random drops, AE tickets, brainstorm ideas, and people's storage. There may be some missing sources I am not thinking about. Where does rare salvage go? It's used to craft all kinds of recipes, and it goes into people's storage. Let's say I want to sell 100 rares that I picked up in AE. What do most people do? They post it at a low number and sell it into the highest outstanding bid. That's easy. There are just under 19,000 bids right now. I'd guess a lot of them are really low, like under 5,000. But if you want to sell 100, you will certainly sell it and probably at something north of 500,000 as of this writing. Let's say I want to buy 100 rares to craft purples. There are 9,987,205 for sale right now. We know the devs seeded 10,000,000 at 1mm, so if you bid 1mm, you will get your 100. If you want to buy it for less than that, you are relying on a market maker to be offering it at the price you want. There don't seem to be any market makers right now. And if you want to buy 1,000 rares, which I often do, you are out of luck trying to find someone offering them at a reasonable price. I suggest that the OP, and anyone else listening, hit the AE farms and use your tickets to buy rare salvage. Offer them at or near the price you want to sell them at rather than selling them to the highest outstanding bid. Personally, I'd prefer prices to be lower on rare salvage as well, but there's no real way to make that happen so long as demand is greater than supply. Remember the first month of Homecoming? Salvage prices were 900k to 1mm consistently. There is no reason that won't become the new normal unless the farmers choose to respond to the profit motive.
  15. I go out of my way to tell teammates that Doctor Moist is a PhD, not an MD.
  16. I think they said that this is a known bug and that they are working on it.
  17. Never?!? All we have to do is to accrue enough inf to buy out the cap! Lemme see, 1mm X 10mm = oh. I guess I'm ok with "never".
  18. I'll see what I can do.
  19. I would undoubtedly use such a channel to cast aspersions on those who were not doing the things the way I want them to. Like at you, yeah you. The one who is dumping in that market! Cut it out. So we're probably better off without it.
  20. I finally spent a little time on this for the sake of research. I've spent a few billion on the non-winter super packs, and my upshot is that pretty consistently the ATOs, if properly sold/converted and sold, pay for the price of admission (along with the brainstorm ideas). Everything else is gravy, but it doesn't seem to be super profitable gravy. I ended up using all the converters to change the crummy ATOs into more attractive ones and the brainstorms for rare salvage, leaving the merits, boosters, catalysts, unslotters, temp powers and inspirations for profit.
  21. I can’t stand so many of the missions, which seem to be in dismal black and dark red. They were hard on my eyes ten years ago, and my eyes didn’t get any better. I’d rather have a mission finding sixteen glowies in an CoT cave map than being in an Arachnos base map.
  22. If I recall correctly, the actual disease only lasts one mission (you get infected at the end of one mission, and cured at the end of the next mission.)
  23. I always, ALWAYS assume that whoever designed the game knows more than I do about what will entertain me. When CoX introduced PvP and AE, I was all, huh, aren't we paying them to produce content for us? So shouldn't they pay US for PvP and AE?
  24. My problem with Tsoo needs is I simply cannot deal with any more eight sorcerer spawns.
  25. Really interesting, with good numbers behind it! I don't farm myself, but I was wondering what sort of realistic yields (in inf) a follower of this guide could expect? For example, when you quote, say 2mm inf a minute, or 120mm inf an hour, I assume there is friction time. Since you are (I presume) soloing you don't need to form a team, but there are undoubtedly all kinds of things that pop up. So, my question is: what can an average, a good, and a great farmer expect to gross over a 15-minute, 60-minute, 120-minute session at any hour of the day or night? From log in to log out. Thanks for your help!
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