-
Posts
4544 -
Joined
-
Last visited
-
Days Won
24
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Yomo Kimyata
-
or, OR you could just ask.
-
They were selling it. It's a level 10 because that's the cheapest crafting cost so cheapest to make from recipe. Whoever bought it almost certainly bought it as an attuned or as a 50. Also, PvPs can be attuned, but they are not all attuned.
-
+2 mag Disorient IO Proc for Stun powers.
Yomo Kimyata replied to BlackSpectre's topic in Suggestions & Feedback
Stun is super powerful as is! It temporarily neutralizes an opponent, like hold. Unlike hold, it lets them wander a little. Lots of powers have stun, so the easiest way to stun a boss is to use two stun powers or to put a stun proc in a non-stun power so that the mag adds up. -
Lately, I've been considering using Character Build 1/2 for general/ST. Mostly considering, since who has time to re-outfit all those 50s?! Mass Levitate is indeed a great place to put any proc that affects the user rather than the target! One thing I love, LOVE, about top tier attacks with a hold (or stun, or even immobilize) component is that you have so many options for top end frankenslotting. If there is a purple set, it's going to have an A/R piece, and for hold you match it with the 4.5PPM damage proc for a set bonus of 4% recovery. Here's an example with the A/R and proc from Unbreakable Constraint, the 1,2,4 pieces from superior Critical Strikes (I generally like to split that set for twice the defense bonus), and a lvl 53 D/E DSO.
-
I can't think of what IOs you are speaking of. Maybe it's a temporary lack of supply? Tell me which IOs and if they are normally 1mm, I can't imagine it would cost me too much to make a bunch of them. For the most part, prices on uncommon/rare IOs have dropped over the past year and I'm hard pressed to think of any that have gained in price.
-
We are lacking on bear options as well.
-
I'm a Mean Girl.
-
I don't know about this. First @Owl Girl asks for more owl options, but then what's next, more girl options? This is a slippery slope. Speaking of slippery slopes, how about otter options?
-
I have only one psi scrapper at 50, a Psi/Ice who is pretty amazing but I stopped playing once it got to 50. One thing I noticed about psi, and this may be good or bad depending on your personal viewpoint, is that once I got Mass Levitate everything changed, and it became all about Mass Levitate. I have it slotted at endgame with the 1,5,6 of Superior Critical Strike, lvl 53 Nucleolus, Fury of the Glad -res proc, and FF +recharge. Critical Strike and FF proc pretty much every time, and yes, following up with greater psi blade is pretty nuts.
-
It's fine as long as you don't sample your own stuff.
-
I really should know this by now, but the kiosks that are all over blue side that give you character stats (like enemies defeated and times atop Atlas statue): Is there an equivalent red or gold side? I do not believe so, but I figured I'd ask the community. I do remember back in the day when they were leaderboards of a sort for defeats of particular enemies.
-
Make the game look more modern
Yomo Kimyata replied to The Mighty Paladin's topic in Suggestions & Feedback
You know, if they decide to make things look like they will be in 2026, they have three years for the volunteer team to be able to renovate everything. -
What builds/power sets are able to tank/solo +4x8?
Yomo Kimyata replied to foosbabaganoosh's topic in Scrapper
Definitely not trivial with scrappers. In my (limited) experience with tanks, it's pretty trivial there. Most of my scrappers have at least one "oh noes!" button like Shadow Meld or Unleash Potential, but they don't necessarily need to be defense based (although defense is certainly the cheapest easiest mitigation), especially if your alt has little or no defense debuff resistance. -
I love that the voting was so close (3/4/5). I can see the rationale for each choice (and don't get me wrong, I made one of each...). But it got me thinking, so here's a follow up to "Would you rather?" When making the choice between making a corruptor or a defender: - Always defender, they have better buff/debuff numbers (ramen) - Always corruptor, they have higher damage scalars (bulgaria) - Corruptor if the primary has a lot of DoT powers in order to take advantage of scourge (television) - Other specific reason, please describe (satellite) ?
-
Presumably our benefactor is winding down his/her/huge performance shifter factory! And I think it would only take two characters…
-
Badges: puzzled why teams never seem to go for these ones
Yomo Kimyata replied to Techwright's topic in General Discussion
Well I will be a monkey's uncle. To be honest, I had just finally gotten around to unlocking the contact for safeguard/mayhem on demand and frankly I hadn't gotten around to re-upping any of the temps, and I hadn't seen anything in the wiki or City of Data (all hail Uberguy) that indicated there was any limit. I will certainly look into this! -
What builds/power sets are able to tank/solo +4x8?
Yomo Kimyata replied to foosbabaganoosh's topic in Scrapper
I think there are two different questions here: can scrappers solo +4/x8, and can scrappers serve as tanks (presumably in team play) for +4/x8? I mean, the answer is yes for both, but... I think just about anything can solo +4/x8 with a strong build and strong tactics, but it depends on how careful you want to be, how fast you can go and how much fun it is for you. It's really tedious to do it unless you can keep your head above water for at least a few mobs in a row. I think that if you are able to solo +4/x8 on any given scrapper, you probably have the skill set to do so on any other given scrapper. Sure, some builds or sets will be better than others, but you're generally not going to just blindly run in and aggro a room full of boss carnies, for example, and hope to do well unless you are a lot better at this than I am! In team play, I think a scrapper is a poor substitute for a tank because 1. a tank's survivability is so much higher than a scrapper's, while its damage is only marginally lower, and more importantly 2. a scrapper will have a very difficult time keeping aggro off of its teammates. I think just about anything that is able to survive an alpha can tank so long as the whole team is on board with it and knows that's the deal, but for the most part people won't enjoy that they are getting much more attention from enemies than they do when there is good taunt aura management. -
If you're going to play at the highest level in the game...
Yomo Kimyata replied to Oklahoman's topic in General Discussion
Say, what *is* the highest level in the game anyway? Is it the top of the volcano in Striga? -
Badges: puzzled why teams never seem to go for these ones
Yomo Kimyata replied to Techwright's topic in General Discussion
RE: Mayhems and Safeguards Why NOT always have the temp powers Resuscitation (Skyway), Endurance Increase (Talos), Health Increase (Brickstown), and Regeneration Increase (PI)? Unlock Agent Hassell/Lord Schweinzer and refresh them whenever they run out. -
From my understanding, recipe bloggers tend to tell stories because it enables them to get more hit words in, which increases traffic driven in by search engines. I find that annoying as well, but I get it. As for why *I* chose to tell that guide in story-form, well, probably for a few reasons. First, there are, in fact, many guides out there already and why reinvent the wheel (although I did aggregate them in a guide of marking guides), and it's difficult to spoon feed someone when you have zero idea of what they already do or do not know. Second, I am far more of a "teach a person to fish" kind of person rather than just do it for them. Along the lines of this, if you just say "transform this to that and sell it at XXX" not only is that unsatisfying to me as a teacher, but the information becomes irrelevant the instant someone does it. For that kind of guide, the tldr is "Trade in all your merits for converters at a merit vendor; post them all on the /AH at 5 inf." Finally, I like telling stories!
-
My basic attack chain for battle axe (usually scrappers) is Cleave, Swoop, Chop for ST and Cleave, Axe Cyclone, Pendulum for AoE (and those tend to be the only BA powers I take other than Build Up, although I'd understand Taunt on a tanker.) I also put a FF +recharge in both Axe Cyclone and Pendulum, and I think you will find that the +100% recharge (not stackable, sadly) is up a lot. A LOT. This may or may not be a seamless attack chain depending on a lot of factors, but I usually don't mind if there are gaps, since then I usually use some other power as a filler. Gash will probably get you slightly better ST DPS, but I usually skip it unless there aren't enough other powers I want!
-
A collapse in the market also lowers the game playability
Yomo Kimyata replied to Diantane's topic in General Discussion
Ten minutes?!? What, do you think I'm rolling in minutes?!? -
If people want to be irascible i-heads, I don't see how we can stop them.
-
As previously discussed, an attuned IO has an internal level that does not show. If you craft a level 10 Air Burst or Exploit Weakness, you cannot convert them by category because at level 10 they are the only set IN the category, so that makes sense. Now, if you attune your level 10 with a catalyst, even though it is now attuned, it still has an internal level of 10, so it still cannot convert by category. However, it appears that when you convert an attuned IO, it resets the internal unseen level to a random level in the new set range. A few minutes ago, I crafted a level 10 Air Burst and tried to convert by category. You cannot, of course, because there is no other set in category at level 10. Then I attuned it, and I still could not convert by category because it is still level 10 and there still is no other set in category at level 10. However, I converted it by rarity and got a Quickfoot. I know that the internal level has changed for the simple reason that Quickfoot is not available at level 10. If I converted it again and got back an Air Burst, that Air Burst may or may not be convertible by category depending on whether or not its internal level is 20 or higher. So I don't know exactly when the level changes, but it does.