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Yomo Kimyata

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Everything posted by Yomo Kimyata

  1. for me it’s diversification. say I buy 50 lvl 10 Panacea E/R recipes (I do that sometimes @Ukase, sorry!) and craft them. I could sell all 50 at some level and check back next week and be ok. But I’m not generally checking back next week. So I put 8 up for sale and roll the other 42 by set. It costs me 126 converters, I can expect a random distribution of the other 5 pieces, and I’m out of inventory by the next time I check.
  2. First of all, great! I've done a number of practical applications of this sort of thing, and I'm actually doing something similar right now but it's taking more time than I have to dedicate to it for the time being. For myself, I'm many years away from my probability studies, so I've forgotten lots of my math skills. I've forgotten less of my programming skills, so maybe I'll cobble together some Monte Carlo simulations and test. I really have no idea how to definitely solve this, since it seems path dependent and right now it's outside of my paygrade. To the situation I quoted above, the analogy is to roll six dice, and determine how many rerolls it take to get 1,2,3,4,5,6 in some order. I would suggest a change to your process; it may seem minor, and maybe it is. For each number that is repeated, roll the repeat once and check for further repeats. If there are additional repeats, roll them once. Then reassess. Example: Initial roll: 1, 1, 3, 3, 3, 6. Under your process, you would roll the second 1 until you got a 2, 4, 5.. Then you would roll the second 3 until you got one of the two remaining choices. Then you would roll the third 3 until you got the final number. Under my suggestion, roll the second 1, the second 3, and the third 3. Reorder and reassess. If no duplicates, you're done! If there are duplicates, repeat the process. Like I said, my math is rusty, but I *think* that this will reduce the number of outliers and tighten the variance. Note that for only one repeat (e.g., 1, 2, 2, 4, 5, 6) our methods are identical.
  3. So I was reading this thread and realized that while my global is @Yomo, I may be missing requests from people accidentally sending emails to @Yomo Kimyata. So I got a spare account, tried to change the global and sonofa…. Guess what?!? It was available! No one had taken it!!! I feel so unseen…
  4. Oddly, I noticed this today: So the note is false, since Beta Decay does not require a to hit check.
  5. If you are running seven (7!) dark armor toggles at that level, you must either have them slotted to near 100% end reduction, or have your attacks near the same. Regardless, kudos!
  6. That has got to be a god-awful drain on your blue bar! Did you level that build or are you fixing endurance with incarnates?
  7. They are all useful, but better in conjunction with other things that enhance them. Death Shroud is a pretty basic damage aura. I actually skip it on a lot of builds. Cloak of Fear is great, but it's endurance heavy and accuracy light as previously noted. The fear effect is generally not a big deal unless you are stacking magnitude with something like Invoke Panic. But -to hit is always nice. I generally 4-slot Cloud Senses +5, 1-2 procs if you want them, and look for global accuracy bonuses. Oppressive Gloom is something I always skipped in the past, but now if I have room I'll throw it in. The stun works wonders on minions, (and should on lieutenants as well, but I never seem to notice that). There are a few procs that you can pop in other powers that add +change stun, but I rarely see bosses get stunned (which may be observer bias). I believe the Absolute amazement proc can trigger even if the opponent isn't stunned, but I'd have to parse combat logs and homey don't play that game.
  8. I've found myself asking this or a similar question a few times in the last few days. If a power does not accept Accuracy IOs, then I assume the power is auto-hit. Does this mean that procs in these powers auto-hit (although don't necessarily auto-proc)? Or is there a to-hit roll done separately for the proc (in which case, slotting some accuracy indirectly with an A/D invention set would help)? I feel like there was something in patch notes about this, but I'm sure that someone else would be better able to address this. The two powers I was looking at specifically were Beta Decay (which takes Accurate To-Hit/Defense Debuff) and Oil Slick Arrow. Since one is a psuedopet, that may change things as well. @Bopper?
  9. I haven't played around with TA since, well, well before the changes. Oil Slick Arrow always made me wonder what the optimal slotting would be, since I always enjoyed just maxing out damage and recharge. Does it need accuracy?
  10. There are so many ways you can help your teammates. the question is, do you want to do it actively or passively? With respect to the latter I got some side-eye in another thread by suggesting that a DM/Shield scrapper could be a support character. You could be/are kicking off a lot of -to hit with your dark attacks, and granting lots of defense to your teammates without doing much of anything.
  11. Ok, that's everyone! Thanks and now this thread can die. Until next time!
  12. Don't count your chickens Spinmeister, PhD. See, while you are asking, "How can I make a build that's fun rather than one that's very survivable?", I'm asking, "How can I make a build that's both?!?" I'm not convinced your proctastic build will be able to knock out the baddies quickly enough to stay safe, but I'll see what I come up with! I have a question about Beta Decay though. I know it doesn't take accuracy IOs directly, but do the procs in it count as auto-hit, or do they need to roll some sort of to-hit check in order to fire? Either way, having both those to-hit buff procs, combined with Radiation's defense debuff means that you can really skimp on accuracy slotting elsewhere, I think. I like putting in weird procs in powers that can take them. I've gotten good mileage with the Lockdown proc in Freezing Touch, but it wouldn't help much in Seismic Smash except v. EBs, which is interesting to think about but hardly practical. But I would think hard about dropping the Ghost Widow proc from Seismic Smash and putting in a Superior Entomb proc for a little bit of survivability.
  13. I can't imagine a case where I would not slot the Achilles. It would have to be a build so incredibly tight for slots that something else is better for me than a proc with a good/high chance of popping that increases the damage of all my other powers and those of my teammates for the next ten seconds. EDIT: realizing that this is a pseudopet, I need to revise "good/high" to "decent". But I'm sticking with my conviction. If I've got enough recharge and accuracy, what else am I gonna use slots for?
  14. Fun builds are FUN! One of my recent kicks has been ways to explore using elemental melee sets without using those fugly elemental weapons. I've been playing around a lot with Ice Melee, and was thinking about Stone Melee sans hammers and had decided on Stone/Rad when I saw this post. Huzzah!
  15. Still need to hear from @Luminara, @Ajax, @JasperStone, and @Spaghetti Betty as to where/if they want me to send their prize inf!
  16. Teach me, my peeps. I’m not a dominator kind of organism, but generally I don’t know why people want domination to activate automatically? I’m all for having it up whenever you want it, but why would you put a blue bar filler on auto as opposed to on demand?
  17. The surgeon general recommends keeping steam away from your privates (and lieutenants!), even if Gwyneth Paltrow has a contrary opinion.
  18. AUTOMATONS! Mayor of Paragon City during the early 20th Century, Michael James "Spanky" Rabinowitz maintained control of the city’s politics for nearly thirty years. He was supported by Southern United Manufacturing Company, which the Statesman later revealed to be a front for the villain Nemesis.
  19. That's exactly how Spanky Rabinowitz locked down the automaton vote to be elected Mayor of Paragon City. Four times!
  20. This came to me in a fever dream, so bear with me. I am perfectly content with using the tools we have to manage the risks we face, but I see a lot of posts on this section and elsewhere that demonstrates many people are not. Rather than advocate an approach that says, "Everyone gets the best advantages from every set," I was thinking of some sort of trade-off in the form of giving up power picks and/or slots. I haven't gotten into any ideas of amounts or balance or how/if these could be slotted, but I was thinking something like: Lvl 4: Regeneration Resistance To Hit Debuff Resistance Lvl 14: Status Effect Protection Recovery Debuff Resistance Defense Debuff Resistance Just an idle idea. You'd still be restricted to choosing at most four different pools, and you'd need two (or more) picks to reach the really useful stuff.
  21. Spend it all in candy in the /AH and drive up prices so the orphans can't afford it anymore.
  22. I've been thinking about the possibility of a "drive the converter market higher" strategy. At this point, between merits and converters in Character Items and on various accounts, I'd estimate I've got the equivalent of about 100k converters, so I'm not going to sweat it. But then I started wondering how price elastic the converter market is? If prices went to 100k consistently, I'd probably still buy them on the market. If they went to 333,333 (the equivalent price if you buy converters by buying merits for 1mm a pop), I'd draw down on my stash. But I'm not sure where I would start selling converters. Maybe at 500k? And that would just be an arbitrage play (buy 300 converters for 100mm inf, sell them for 150mm gross and 135mm net). But even then I feel I'd get better value out of using the converters directly.
  23. I, for one, would actually prefer a little more realism. Like some tourist pedestrians get in your way as you're trying to board the train because they are goggle-eyed at being in the big Paragon City, so you barely miss it, and then you have wait for the next train while watching someone urinate on the end of the platform and listen to the announcements incoherently drone about some sort of system delays. That would be cool.
  24. This is correct, according to the Wiki and your diligence, thank you. I think people use a shortcut of assuming a 20+5 is exactly the same as a 25, and honestly, for all intents and purposes it's pretty close.
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