
TheMoneyMaker
Members-
Posts
893 -
Joined
-
Last visited
-
Days Won
8
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by TheMoneyMaker
-
Inherent Power Swift Unenhancable
TheMoneyMaker replied to DIGITAL_JEDII's topic in Suggestions & Feedback
I take it from your laughing reaction that this is not a change you're willing or able to make. -
Inherent Power Swift Unenhancable
TheMoneyMaker replied to DIGITAL_JEDII's topic in Suggestions & Feedback
Well, since you are the developer here, I'll stand aside and let you go ahead and make those changes. Go on, expert guy. I'm waiting. -
Energy Cloak + Infiltration? Please help me understand.
TheMoneyMaker replied to fxds's topic in General Discussion
Wasn't there a patch that addressed the overlapping stealth effects so they could work together? Or am I thinking of another server that did that? -
Inherent Power Swift Unenhancable
TheMoneyMaker replied to DIGITAL_JEDII's topic in Suggestions & Feedback
Unless they fundamentally change how the stealth enhancements work, I don't see this as likely to happen. And I prefer them working as they are and not being able to be used in Swift/Hurdle over the idea of seeing them changed. Imagine if the stealth effect did proc like other effects (Performance Shifter, Numina's Convalescence, Panacea, etc. You are sporadically stealthed when the proc fires but can't reliably predict when it will work? No, they're either always on effects that can only be slotted into toggle powers or there's just no point. -
Inherent Power Swift Unenhancable
TheMoneyMaker replied to DIGITAL_JEDII's topic in Suggestions & Feedback
The stealth enhancements aren't a proc. They offer a constant effect, unlike the Performance Shifter +End bonus and similar effects that fire off a set number of times, so your comparison falls flat on its face. -
Inherent Power Swift Unenhancable
TheMoneyMaker replied to DIGITAL_JEDII's topic in Suggestions & Feedback
That's one issue.....the bug. The abuse of it would be the constant, no end. stealth. -
Inherent Power Swift Unenhancable
TheMoneyMaker replied to DIGITAL_JEDII's topic in Suggestions & Feedback
This is not a bug. Swift and Hurdle only accept basic IOs, not those with set bonuses. Under "Allowed Enhancements:" and before the Buff/Debuff line, there would be a category for sets allowed if any sets are permitted. None are, so there is no such line in your image above. The "bug/abuse" basically equates to the movement sets with stealth, meaning that if they were allowed in this category, a character would be able to have stealth permanently enabled without endurance cost of turning on a toggle. The fix for that is to disallow sets in Swift and Hurdle. That's all there is to it. There aren't a lot of movement sets, and you can still slot them into your Sprint, Power Slide, or Prestige Sprints as well as standard travel powers. -
Eye beams for everyone Ice blast? Give me freeze vision. Dark blast? Future's so bright an' I don't even need shades. Seismic? Excuse me, I had something in my eye. Would also love to see an option for Claws so players can literally stare daggers at their foes. 😁
-
A little change of pace for your time traveling antics: Mending Time
-
Pocket Dog is Best Hotdog Hands Down
TheMoneyMaker replied to Octogoat's topic in General Discussion
Are we pitching fake product ads for in-game background stuff, or you inspired by this to make a Pocket Dog hero? -
What would you do if you were a DEV?! (Fun Ideas Talks)
TheMoneyMaker replied to SSR's topic in General Discussion
I've put some additional thought into this Dismiss all the prior talk of "The Coming Storm" as nothing more than a weather miscalculation Set the lore that the alien threat we were supposed to get already came, but they were super tiny and eaten by Captain Mako without him even realizing it Make Croatoa a shared (not co-op) zone like Striga and introduce some missions that allow villains to work with Cabal or Red Caps or Firbolg Introduce new contacts on both hero and villain side that represent corporate interests in the game universe, looking to get supers to shill for big name companies of in-game products.....after you do them a favor by dealing with some threat --either villains or corporate sabotage or whatever. Try to develop a "snapshot" system that takes your character image and inserts it into specific images, so when you agree to a corporate sponsorship an image is created of your character and stored temporarily Try to bring back the real world advertising nonsense the original devs wanted to implement, but instead of inserting real world images it would feature these pregenerated snapshot game images with your character appearing in the ad. Ideally, because so many people would do this, the character image data would be temporarily stored server side and the images would cycle regularly (at night when the low light would make the sudden change less obvious). After the hero's image is used a predetermined number of times, it's removed from the temporary storage until a new sponsorship agreement is reached. Each time the character's image is used, an amount of influence is deposited into that character's account to represent getting paid off for the endorsement. I'd see this as a proportional level-based amount that can be useful but not overwhelming.....maybe like a third of the influence you would get for mission completion, so you get paid twice with the first time for completing the mission that results in the sponsorship, and then 3 more payments that add up to one full mission bonus of influence. To prevent abuse, maybe limit how often the influence bonus can be collected even if the mission is repeated frequently, so maybe only once per week. Water Melee power set, using the existing effects from Water Blast and Marine Affinity with melee animations from other sets Marine Armor power set, again using existing effects -
Homecoming Screenshots Thread
TheMoneyMaker replied to Midnight Blue Mage's topic in Art & Multimedia
What's that mod called? -
What's the point of this SG base computer?
TheMoneyMaker replied to Jawbreaker's topic in General Discussion
-
Allow Masterminds to choose their weapons
TheMoneyMaker replied to Annapuma's topic in Suggestions & Feedback
Imagine and savage critter attacks for a whole Birds/Night of the Dead crossover or thugs impressed with their beam rifle toting leader. plus adding new ranged pools based on existing assets would be easy enough. We could have things like robots led by an electric blast hurling MM ninjas following a storm blast MM zombies and the MM has water blast attacks colored blood red beasts trained by a sonic blasting MM demons erupting out of the ground and the MM hurling lava colored seismic blasts thugs following a fireblasting MM mercenaries loyal to a psychic blast MM -
This looks like how I'd do insects as MM pets.....in swarms. But I think I'd do it with the army ants as the tier 1 pet, swarms bees would be the tier 2, and then the giant beetle size of a small dog as a tier 3
-
Thumbs down? No no no, that was funny sir.
-
Eat a bag of semantics
-
That is fantastic.
-
And here they are, a quintet of songs telling the tale of Croatoa. I was going to space it out a bit, but perhaps I'll just add more in the future. These go nicely with the songs I made for my psi/ninja scrapper, Mr. Mister E, so I had fun with it and burned all my credits today on a zone theme.
-
-
"Hero" No, she's a rogue according to her wiki entry, a villain turned heroic. Desdemona - Unofficial Homecoming Wiki
-
Super reflexes suggestion/question
TheMoneyMaker replied to Falcon Striker's topic in Suggestions & Feedback
Sentinels have a number of variations from the standard powersets, such as regen being different, but also pretty much all their blast sets have noteworthy alterations as well. This is because despite the typical assumption that they are basically scrappers with ranged attacks and no crit, sentinels are a different AT and meant to be played differently than tough blasters/reachy scrappers. Making some changes to how their powers work achieves this. -
League leader ui and permissions
TheMoneyMaker replied to Adelante's topic in Suggestions & Feedback
league leader being able to set team leaders could help with this. sometimes a 50 team leader bails or disconnects thru no fault of their own, leaving a team without high enough leader and the next person down the list is automatically promoted. But if that person is AFK everyone is waiting and complaining because nothing can be done until they return to the keyboard and promote someone else. actually, not entirely true. the league lead can tell the team members to quit and then he can reinvite them after booting the non-responsive team leader. -
all the +End procs. Never enough endurance.
-
I was planning to do a whole Croatoa set, so yeah, Nessie too