
TheMoneyMaker
Members-
Posts
695 -
Joined
-
Last visited
-
Days Won
8
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by TheMoneyMaker
-
They're iconic, and Snarky is just.....Snarky
-
Hot sauce as zombie embalming fluid makes the splody bits keep burning like napalm New hot sauce powered freakshow blasters
-
yep, just need more variety
-
The heat is good, but the flavor under it is like a garbage can. It has flavor but none of it good because of the way it comes together. Not sure if it was intended to be overshadowed by the heat or if the heat ruined it or even if the mix of flavors are what the creator likes, but it's just not good. Tried it, moved on.
-
What would you do if you were a DEV?! (Fun Ideas Talks)
TheMoneyMaker replied to SSR's topic in General Discussion
scaling down after completing it is easy, just treat it like Market Crash which guarantees a purple recipe drop on the first run. -
I'm not a fan of the flavor of that one. Is it okay if I mix it with some Xtreme Regret?
-
spiritual successors became unnecessary when Homecoming dropped onto the scene
-
more magic option: delve into the halloween door monsters for undead pets of zombie & mummy for one side of the tree and ghost & vampire for the other. nature pets: Devouring Earth, or maybe some beast pets using the models we have in the vanity pet & beast travel powers? natural: I know we've got more soldier NPCs in the game than Arachnos, Council & 5th Column...... why not some more generic soldiers using the Spetznaz Commando models to give extra military support to merc MMs or any other military themed character? unnatural: Hydra, because why can we drop elemental storms or frosty orbs, clockworks or demons, rikti or robots, Arachnos or Longbow... but not big blobby loogie monsters?
-
Cross punch is a decent power if you've got both boxing and kick, even if you don't use either of them in an attack chain
-
Rename/Rework Dual Blades: Dual Wield
TheMoneyMaker replied to Wravis's topic in Suggestions & Feedback
Titan weapon has 5 bludgeoning weapons, 8 swords, and 2 axes but it deals only smashing damage. I think it's fair to say that if we can ignore that Excalibur and minotaur axes don't deal lethal, or the things like the fire & ice sword don't deal an appropriate element or the plasma blade, PX-17N, or VK-99 don't deal energy damage, we should be able to suspend our disbelief on other things in dual blades. Lets also not ignore that Battle Axe has a flaming axe and that Romulus's nictus axe, and both still deal only lethal damage. And the recent addition of crossbows to dual pistols despite them still making bang bang bullet noises instead of shooting arrows has not affected anyone's fun. So open the dual blades floodgates already. Let us swing more axes (and shovels), throw in some war mace options, maybe even scale down some of the titan weapons. some other options: gabriel's hammer temp power sledge hammer, some of the weapons on display on the black market and base item trophy cases and even magic wands like the blackstaff from START vendor and the original one you can get from croatoa. -
This. Exactly this. The sets that have damage auras have them because it suits them. Fire burns, ice freezes, electric shocks, and bio armor specifically interact with the environment of the user. What would be the justification for a damage aura for stone armor? Sweating stone bullets or erupting lava? Why would super reflexes damage someone else because you are evading them? Willpower, despite what it sounds like, is not psionic armor.....it shouldn't poke people with psi dmg. The sets without a damage aura typically get something else in exchange. Invulnerability, for example, has its taunt aura on Invincibility which ramps up your +DEF when you are surrounded by foes. If they gave it some kind of damage aura, they would have to take something away, probably some of that DEF bonus. No thanks.
-
It's the violent expulsion that is cause for concern. That's not normal and indicates a weak stomach. Of course, maybe I shouldn't judge.....my iron stomach transcends that of you mere mortals.
-
Ya'll got some weak stomachs if you can't handle Taco Bell.
-
Here are the rest of the AT-specific songs. Brutes: https://suno.com/song/f4dfdb85-a148-4cbd-a148-95299f45c340?sh=JdxpQRvRVXBCe5kw Corruptors: https://suno.com/song/43ce318d-7458-426b-b608-65e013114158?sh=4yspz4TBVknAjC52 Dominators: https://suno.com/song/e0f3e52a-d3e6-476c-b179-ed31ae2519b7?sh=7hyRwEXiBhBQnfy7 Masterminds: https://suno.com/song/f5964293-9ffa-4c15-85cb-9da33755d4f0?sh=HrBK04u0F0p7MR9i Stalkers: https://suno.com/song/e9c7a3cc-c855-48d6-97ed-39d539483e9e?sh=hKJDJFbEHYjTcjh1 Soldiers: https://suno.com/song/f25a9bef-8c9f-4b12-9cf9-b4fc2379bdce?sh=2BJw3qYzDdiQ6RBz Widows: https://suno.com/song/2d14703e-9467-4c5e-9269-18089bd16107?sh=S6pB8cwBJukUW0RV
-
Notethat there is a slight exception to the diminishing returns issue once you achieve Incarnate status and unlock your Alpha slot. Your choice of Alpha basically grants you a bonus to one (or more, depending on what tier you've earned) effects in all powers that it would apply to as if you had a bonus slot in all of them, and at higher levels you can retain half or even 2/3rds of the bonus in without ED limitations. So if you take damage, you can get up to a 45% damage boost, and at tier 4, 30% of that is unaffected by Enhancement Diversification.
-
The long story: Back in the day people would 6-slot powers for damage, and they ruled like gods. The developers then decided that they needed a way to make people weaker, so the made it so that you could only gain the full benefit from slotting 3 of the same type of enhancement into a power, and anything beyond the third would get increasingly diminished returns. hence diversification, as you would need to diversify the types of enhancements in your powers. And to make us feel better about lost power, they gave us the invention enhancement system, a new kind of enhancement that you wouldn't out-level and if you got 2 or more from the same set in a power then you would gain set bonuses to your damage, defense, regeneration, recovery, resistance, healing, to hit, etc. Those bonuses are small, however, and you need to get a lot of them to really make a difference. ED took away a lot of the awesome feeling of being super powered and made the game into a more balanced vigilante force of differently abled heroes rather than superheroes.
-
What would you do if you were a DEV?! (Fun Ideas Talks)
TheMoneyMaker replied to SSR's topic in General Discussion
Maybe if we could teleport NPCs in escort/hostage missions, things would be a little easier. If I were going to be a dev, I'd definitely add to my list the idea of being able to teleport NPCs in missions like these. Seems weird that you've got these powerful hero and villains with the ability to teleport themselves, allies, and sometimes even villains.....but the civilians? Nah, gotta walk them out. I'm over it. I skip escort missions at every opportunity, and if I'm on a team with on, I let the team worry about it while I go off and kill mobs on my own. -
Na Na Na Na Na.....BAT LORE!!
-
What would you do if you were a DEV?! (Fun Ideas Talks)
TheMoneyMaker replied to SSR's topic in General Discussion
At the very least, that should be an AE mission arc. Someone get on it. -
What would you do if you were a DEV?! (Fun Ideas Talks)
TheMoneyMaker replied to SSR's topic in General Discussion
Now I kind of want to see either the Chronos or GWW mecha hijacked by another group and have a crude clown face painted on it before it gets sent out to harass the city. That would be fun for April 1st. -
That is an entirely accurate observation.
-
Non-vegans can use it too.