Jump to content
The Character Copy service for Beta is currently unavailable ×

Lunar Ronin

Members
  • Posts

    774
  • Joined

  • Days Won

    1

Everything posted by Lunar Ronin

  1. It's both. It works fine on live, but is broken on beta. My guess is that the turnstile is accidentally disabled on Brainstorm, but that's only a guess.
  2. Also, Homecoming made the Positron TFs (at least Part 1, not sure about Part 2), no longer a signature TF. Meaning that mobs spawn at the level of the team leader, and not the highest level of the TF/SF. Virgil Tarikoss SF is, I believe, a signature SF... meaning that mobs will spawn at the highest level of the SF, regardless of the team leader's level.
  3. Henchmen have pathing issues in the last mission of the Tin Mage TF. Most (if any at all) won't get past the underground doors. This has been an issue since live. The way around it is to release all of your henchmen before entering the mission, and then summon them, equip them, and upgrade them immediately after you get out of the final door.
  4. Confirmed. The LFG queue is busted. Pressing "Queue" will stick for a minute, with a red "Leave queue," but then nothing happens and it goes back to a green "Queue" button. I've tried it with both using it as a teleport to a contact, and for a locked queue into an instanced Rikti mothership raid. Same thing for both.
  5. I've heard similar things, and they're all from players using Tequila or Sweet Tea. If that is the case for you, try the Homecoming Launcher.
  6. FWIW, you can take a HEAT or VEAT character to gold side at level one or two via Pocket D and SG bases, and street sweep and join others' teams. But that'd be pretty boring, and good luck finding a gold side team. But yeah, HEATs and VEATs are limited to starting in their respective side for lore reasons.
  7. It mostly does, but as I said above you need to watch it like a hawk and be very, very careful, especially at lower levels. There's no real urgent need for this as a result, it would be just a nice-to-have.
  8. Sounds like you lost connection with the global account server. It happens once in a blue moon, but as long as you got it back after zoning is what matters.
  9. Doing an instanced mothership raid may help.
  10. I'm leveling a Praetorian completionist character currently in Imperial City on the Indomitable shard as well. Yeah, the double XP boost is a bit of a hassle. I'm just watching my XP like a hawk and very, very carefully disabling it every few levels. I still wouldn't say no to a half-XP power however.
  11. Options > Controls > Mouse > "Free Camera Movement" Set it to Disabled.
  12. It's been stated on the Homecoming Discord that this is a bug with a fix in the pipeline. Heroes and Vigilantes are not meant to be able to access the story arcs via Ouroboros.
  13. I think Discord works well for small groups, but it really is horrible for large groups (500+ or more, or Heaven forbid 5,000+). However, Discord has sadly become effectively mandatory for PC online gaming these days, and more and more games are forgoing web forums and wikis entirely for Discord. Only to eventually regret it later when their Discord account is hacked or banned, and/or the Discord server is hacked and deleted, (which has happened quite a few times that I'm aware of). But I digress. As far as City of Heroes is concerned, I'm in the Homecoming, Rebirth, Mids' Reborn, and OuroDev Discord servers, two other Homecoming-related Discord servers, a Discord server for the server I played on back on live, a server for the two supergroups I was part of back on live, and now the Steady Indomitable Discord server. Ye gads, that's a lot of CoH-related Discord servers. Text only though, I don't do voice unless absolutely necessary, and there's not a single thing in City of Heroes that requires voice.
  14. Yeah, that's a vestigial of old MMORPG design. More modern MMORPGs like Elder Scrolls Online and Guild Wars 2 let you belong to multiple guilds simultaneously, account-wide. It's quite nice. Now if only they weren't fantasy genre...
  15. Removing the stacking of +stealth powers was a silly change made against how the game worked for eighteen years prior, all in a futile attempt to curb advanced mode speed running. All that happened is that advanced mode speed running teams started demanding that people start taking Stealth (the power), and/or a tier 4 Incandescent Radial Destiny which does stack +stealth. But I digress.
  16. Correct. ... That's what I said?
  17. It always did, but as of Page 5 a +stealth IO will only stack with the highest source of stealth on most ATs. Meaning that you can no longer stack stealth from Shadowfall/Steamy Mist/Arctic Fog, Super Speed, and a +stealth IO.
  18. Market Crash is a trial, not a TF/SF.
  19. I don't know about *over* Rad, but it'd be just as good with layered defenses and resistances, instead of relying entirely on one or the other.
  20. You don't need Granite for Stone Armor, FWIW.
  21. I'm not sure when it was done, as I'm not the most observant fellow... but I did happen to notice today that the "unofficial PvP shard" declaration is gone! Thank you to whomever removed it.
  22. None that have been stated. Demons are already in a very good place, (perhaps a little too good).
  23. That's mostly true, but not entirely. A couple of years ago, it was changed so that if a Mastermind eats an Ambrosia or Essence of the Earth, it applies to all of the henchmen as well. It was a serious quality of life buff for Masterminds on the Eden Trial and Hamidon raids. However, from what I understand it's also a bit taxing on the map servers. It would be nice to see this applied to all inspirations, but I doubt it.
  24. I've noticed a couple of issues lately. I'm sure that most of you have noticed that, over time, Homecoming has developed a speed run meta. It's largely gotten to the point that if someone advertises a TF/SF/Trial, a speed run is assumed. That's fine for those who enjoy speed running. I enjoy speed running myself on occasion, but not most of the time. Then there's the new players, or those returning to City of Heroes after a long absence, who have yet to learn the content or the roles of various archetypes and power sets. They need to learn how to walk before they can run. I've also noticed that the Indomitable shard has lost its identity. It was originally the unofficial PvP shard. That hasn't been the case in over two years, as PvP players mostly migrated to the Excelsior shard. Excelsior is now the unofficial PvP shard, in addition to being the most populated, with a large speed run community. Everlasting is the unofficial role-playing shard. Torchbearer is the original shard. Reunion is the European shard. Indomitable is... ? Two issues, one solution. For new and returning players, and for those who enjoy engaging in steamroll/kill most and kill all content and don't already have a group, there is now a new in-game global channel and a Discord server, Steady Indom. Anyone and everyone is welcome. There are two main rules of Steady Indom. The first is that all content advertised on the in-game global channel and/or Discord server must be steamroll/kill most, or kill all. No speed running. The second main rule is to have fun. My hope is to create a welcoming community of people who enjoy a steamroll/kill most or kill all playstyle, and are willing and open to teaching new players how to play the game. If you don't already play on the Indomitable shard, feel free to transfer a couple of characters over to join us (you get five character transfer tokens every three days), or make a new one! I can't do this on my own though. I've led Hamidon raids, mothership raids, and Incarnate trials, but I'm one person. On top of that, I'm an introvert that plays solo often to recharge. If a few other content leaders who prefer the steamroll/kill most or kill all playstyle would join me, it'd help ensure our success. Let's make Indomitable the unofficial steady shard. To join the Steady Indom global channel, type while in-game: /chan_join "Steady Indom" You can find our Discord server here. GLHF to everyone, no matter your preferred playstyle or which shard you play on. We're all City of Heroes players in the end.
  25. In most other MMORPGs, pets get a high amount of innate AoE defense, which I think they need in Homecoming. Many people forget or simply weren't around to know that up until Issue 16, the highest difficulty you could set for missions was +2. +3 and +4 difficulty didn't exist. Mastermind henchmen were never buffed to compensate. It later turned out that just about everyone at Cryptic Studios involved with the design of the Mastermind AT was gone by the launch of Issue 8, and Paragon Studios developers didn't know what to do with the AT. It was stated by one of the Paragon Studios developers in the post-sunset AMAs on Reddit that "Masterminds were the biggest mistake we ever made in the game." (You have no idea how crushing it was to read that the developers of my favorite MMORPG considered my favorite AT by far to be the biggest mistake made in the game.) They used Demon Summoning as a Going Rogue pre-order bonus in order to try to help sell it, and then later added Beast Mastery during the Freedom era in the Paragon Market, but Paragon Studios didn't understand the Mastermind AT, didn't care about the Mastermind AT, and basically left it to rot. Mastermind henchmen initially didn't get the +1 Alpha level shift when it initially came out, until a screaming Mastermind player base forced Paragon Studios to add it as henchmen were getting slaughtered in Incarnate trials. Then initially all of the Incarnate Hybrid abilities didn't work on Mastermind henchmen, and only after pleading and begging from Mastermind players did Paragon Studios finally get Support Hybrid to work on Mastermind henchmen. The other Incarnate Hybrid abilities are still bugged to this day on Mastermind henchmen and are largely useless. So, yes. Mastermind henchmen need a major buff. I'm sick and literally tired of constantly being told that "Mastermind are not welcome," when they're my favorite AT in the game by far and nothing else in the game plays like them.
×
×
  • Create New...