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golstat2003

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Everything posted by golstat2003

  1. @Cobalt Arachne Will players be able to resist that with Orange Inspirations or will this teleport they will now do override that? https://homecoming.wiki/wiki/Inspirations#Resist_Damage_Inspirations
  2. Makes those nukes folks have been complaining about in teams more relevant now too doesn't it? 😉
  3. LOL pretty much what my non-squishy characters will be doing. Nice change devs!
  4. I would prefer if the suppression were reduced to 2-3 seconds maxed for all the other reasons (and test feedback given) already stated.
  5. I was in beta and the reasoning for the changes make sense with the following: I would only argue again that rewards for other content be buffed (ofcourse NOT to AE levels, as that would be insane). I would also ask that we get more non-level 50 content in the future. Other level ranges besides 50 have needed content for ages. I'd also hope that the hard mode options get ported to other content other than TFS sooner rather than later.
  6. No. I like it the way it is where I actually get recopies I can use. Getting drops for levels much later is one of the annoying things I hate about CO and other games that do that.
  7. I've never heard of Aid self being necessary, or chosen by most folks. I barely see it on any builds posted on these forums. So I found that very interesting.
  8. If xp were taken away from AE I would step into it a lot less and just go to PI for PLs (which would be where PLIing would inevitably move). I'd only play player written AE content if it were mixed in with actual missions (and mission doors in the various zones), and not in a one zone simulation.
  9. I vendor uncommon not rares. Rares are pretty much the only ones I put on the market. Uncommon and common aren't worth the time or space to put on the AH.
  10. And also pointless. The gains compared to orange salvage and enhancements gotten via converters, is a complete waste of time. Faster to vendor them.
  11. It's an okay set. Played one to 50 and never touched it again. There are better sets so I focused my IO'ing and incarnating out on those.
  12. I'd rather spend time on converters. Meh. I make absolutely nothing the few times in the past that I've tried just farming and selling salvage. Which is pretty much why I just vendor anything non rare nowadays. And I don't pay "buy it now prices". I just put up a price I think is fair and go play the game. Come back later and it's filled.
  13. Was getting incarnate xp from regular missions added by Paragon or by the inbetween private time the game existed as hidden, or by HC? I don't remember any last patches (when the game was live in retail) where incarnate xp was added to regular missions, but I might be wrong. I have a feeling that was added as the "solo" path AFTER COH shut down. But I wasn't part of the "hidden time" for COH. So I wouldn't know.
  14. Yeah no. The rewards for AE are fine seeing as how you can just sit there doing nothing and get rewards. As I've said before I'm against making the game harder by force for everyone (it should be optional to play on harder difficulty) AND I'm ALSO against making it any easier.
  15. Yeah no. I use twitter because I have to and have pretty much stopped using Facebook over the idiocy it has caused over the last 5 years. So no I won't be promoting anything on it. Discord I use only because it's a channel the devs here for betas use.
  16. Well yes, I thought that was obvious. Clearly there was an issue and the OP should have spoken up. If it can’t be resolved as numerous people said for pages and pages previously, then yes quit and reform. If it’s annoying enough that they came here to complain, they should have spoken up. No one is holding you hostage to a team. MMO does not mean you are forced to just be quiet and take it. Nor are you forced to stay in a teaming situation that makes you unhappy. It’s a game, not work. My point is life is too short to put up with nonsense. The OP said he did. not want to rock the boat at the start of a TF. My argument is that THAT is the exact time you should speak up. If it ends up the TF collapses, good. Better it to happen in the first mission of a tf then mission 4 of 5. Sorry if that was not clear earlier.
  17. If the task force is starting out terribly not it absolutely is not. if the first mission is going absolutely terribly as the OP alluded to, you damn right you should quit and reform. again it’s a game, not a f$&king job. Wasting everyone’s time on something that may end in a complete s)$t show is idiotic.
  18. appropriate. Except I might use an orbital death laser. 😛
  19. Yeah I'm not required to stay on a team that's driving me crazy. The second it stops being fun I leave. It's a game, not a job. I wouldn't be posting on the forums, I just leave and find another team.
  20. At that point I would have explained the issue, dropped and re-formed. It's only the first mission. You got time to restart the TF with another team.
  21. with less players we should expect higher prices. Less folks producing things and putting them on the market.
  22. I would not mind if the implemented the OPs' suggestion. Do I think it's needed? Not really.
  23. yaaaaawn. As others have asked let's have some evidence of someone actually manipulating the market. As I mentioned if I want something I'm going to pay the buy it now price. I've paid 100K for yellow salvage if I'm making builds or IOing out characters. Which I have done in the past three weeks. 100K for someone who regularly farms and gets massive converters (and uses them to sell things on the market) from massive merits from constant hamidon runs a week is nothing. I can sneeze and make that. So paying up to that for yellow salvage is nothing. I'm sure I'm not the only one. EDIT: And to be clear, again, I'm not saying everyone has to pay that. Just put your bid in, wait, and come back. Your bid will be filled. We're talking about uncommon salvage, not purples.
  24. Best post in the whole damn thread.
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