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Everything posted by golstat2003
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Empathy Buff: Helping Others Helps Me
golstat2003 replied to RadiantPhoenix's topic in Suggestions & Feedback
Yes it should if it means Empathy's powers get any sort of reduction. Leave it alone please. -
Au Revoir My Friend, you were faithful for many years
golstat2003 replied to Scarlet Shocker's topic in General Discussion
Yeah they should separate out these power tray options further, so that folks have more . . . options. (I could not think of another word) -
Suggestions to help with the Name Release Deilemma
golstat2003 replied to Mr. Apocalypse's topic in Suggestions & Feedback
yeah what if the person likes the name and intends to play it to 50? -
Sooo sounds like the issue was cycling destiny buffs. Also 1.5 hours for an Aeon is no way near the fastest times. And the fastest times have little to do with having a lot of nukes.
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Run with teams that are less than 8 then the challenge will return for you. In other words, run your own teams. I would prefer if the devs add more difficulty options for those that want more challenges. Or add more moves for mobs like they did for higher level Council, COT, etc. I'm fine with faster clear times. This is a pick up and play mmo, not an operatic slog. There are other games for that.
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I kind of think that's the idea behind Containment for Controllers. Unfortunatly, I agree that it doesn't go far enough. The idea that if something is "mezzed" enough times it should count as death/being arrested (also stated earlier in the thread) is a brillant one. . . and would be a huge undertaking for our small volunteer dev team, soooo probably not happening anytime soon. Maybe by 2034. lol
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I think it's clear from the various responses that the comparison was NOT a compliment. Jack had some weird ideas that were counter to each other for version 1.0 or pre-1.0 of this game. A lof ot his ideas would have killed off this game if not for the sense of many others. Thanksfully a lot of changes over the weeks, months and years after that version of the game led us to where we are today.
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I was 21 when I had a good enough job to get a "good" computer (and finally cable internet vs dialup) and finally try out one of the new breed of MMOs/games. At the time I finally got to try out: Baldur's Gate II, World of Warcraft, Star Wars Galaxies and ofcourse City of Heroes. Happy Anniversary all! Glad to see the old devs still a part of this crazy train. 😄
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We can discuss suggestions as much as we want, it’s up to the dev team to decide to make changes. Just don’t expect changes anytime soon.
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Fairy Terribad Terribad Fairy Baddy Fairy TerriFairy Baddest Fairy I could go on. lol
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Bro chill. Frostbiter is actually not that original. One of the ways you can get the name you want is to add extra characters or tense. So yeah would not be suprised to see variations of "Frostbite" easily taken. Especially in a game where you can easily make characters having to do with ice control.
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Well yeah the game is thankfully not balanced around min maxed builds. It's just ONE of the many things taken into account. The devs have said repeatedly (whether a lot of forum regulars like it or not) that the game is not balanced around IOs.
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I like it. And it's not really a drawback when building fury isn't really an issue.
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oh boy . . . . lol EDIT: I hope the eventual solution is changes to Brutes that ALL or at least 90% of Brute players can agree to. Not another nerf to Tanks. EDIT: The Brute ATO should at the very least be updated.
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That is also my other fear when these types of suggestions come up. That the eventual soluton "becuase powercreep" will be to harshly nerf Tanks, while doing little for brutes.
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Pretty much this. Also after the Fire Armor changes . . . I am very way when I see someone suggest changes they think everyone wants that might very make a set or AT worse for multiple players of said set or AT.
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Right, then the devs should be looking at the numbers on actual performance.
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In those cases where multiple players are saying different things (in this case there is definetly NOT any consensus at all on Brute performance from players) I would hope the devs then look at the related numbers.
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I mean . . . the devs are the ULTIMATE spreadsheet nerds . . . so yeah. EDIT: And yeah . . . "this feels great" for balancing a game . . . err would not be great. LOL
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Absolutley nothing. Just more bait making it easier to get this thread perma locked. EDIT: If folks actually want to debate this and take it seriously, maybe personal attacks should be left off the table. But that's just me. Saying "I don't agree with the proposed change to Brutes as it would change how I and other play brutes" is not a negative thing or an attack. Not every suggestion is going to be meant with a chorus of "yes I agree". Pointing out the cons of a suggestion does not go againts the ruiles or point of this forum.
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That's cause the playerbase at large rarely if ever reflects the forums. I always take complaints on the forums with a grain of salt Seeing how the devs can actually datamine who actually plays what . ..
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And what do you do for players who keep their travel powers on while attacking? If they do this it should ONLY be an option you pick in a setting. It should not apply for everyone. Some folks have their build set up so that they can attack and run travel powers at the same time. That should NOT change.
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Does Dark Regeneration need a balance pass?
golstat2003 replied to SeraphimKensai's topic in Suggestions & Feedback
As a DA toon was my frist 50 on live (and I've thus recreated that toon about 3 times here on Homecoming) I have to agree. Please leave it alone. Don't want to see it unncessarily gutted due to "/powercreep" worries. -
anyone have a good Arse Psi build? Just got mine to 50 and trying to see if anyone has already conquored this beast? lol
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Better and more likely to be considered by the devs versus the original suggestion.