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Everything posted by golstat2003
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I disagree strongly. I like the "game within a game" of getting sets, to work around endurance for sets that have end issues. (And not all do). I and many others find that actually fun. Has nothing to do with being a vet. It's like PVP. Some folks enjoy, A LOT of folks don't. NEW and OLD players. Doesn't mean you get rid of the pvp zones or pvp in the game. I would say though that at this point upgrading SOs after you first slot them should probably have zero cost when you hit the upgrade button on the enhancement screen.
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Correcting Rain of Fire's end cost
golstat2003 replied to WindDemon21's topic in Suggestions & Feedback
I agreed with one or two suggestions and disagreed with the others. Going forward I'll just openly say why I disagree or agree and move on. And I won't be having a back and forth discussion on it. The devs are big boys and girls who can decide to do something or not. And can defend their decisions easily. EDIT: And this applies to all suggestions going forward not just the OP's to make it clear. -
Patch Notes for June 17th, 2025 - Issue 28, Page 2
golstat2003 replied to The Curator's topic in Patch Notes Discussion
Yeah also I'm sure a Kheld revamp would be something they would want to put through the paces to make it just right before anyone on the dev team even sees it on their own internal servers, let alone Closed Beta. As a Kheld fan I can wait as long as it takes for them to get it all right. 👍 -
Missing some things in patch notes is possible in a software development project as large as this last release was. It’s just an unavoidable part of managing large projects unfortunately. And HC has been good about correcting the record after. I don’t think a missed patch notes from time to time is some cardinal sin that some folks make it out to be. But yes it can be annoying when you’re not sure if a change is intentional or not.
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Cut the filler from the Synapse TF (spoilers)
golstat2003 replied to Psi-bolt's topic in Suggestions & Feedback
Positron was made into parts one and two years ago no? Not saying they should do that here, but there is precedent for them making TFs not as long. -
Fixing Vengeful Slice on dual blades
golstat2003 replied to WindDemon21's topic in Suggestions & Feedback
I had one one live and DB was underwhelming no matter what AT I played it on. -
Fixing Vengeful Slice on dual blades
golstat2003 replied to WindDemon21's topic in Suggestions & Feedback
Agreed. -
The thing is some of the other servers actually don't like some of the stuff that HC has done. So they would NEVER copy it unfortunatly.
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No thanks.
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Anyone try Psi Armor on Stalkers yet? I was about to go to Beta to try it out but curious what those who have been playing it think?
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No thanks.
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Interestingly this is EXACTLY what the devs said in beta about why certain things were locked behind Aethers. There are certain effects and costumes that they don't want to be common. I disagree with that reasoning, but that argument discussion was had during the closed and open beta for Aether Costume pieces . . . and well we have what we now.
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This rotation of it per server is really a good idea. Perhaps also grant folks some extra server transfers during that weekend so folks that want to move to another server during (like from Excelsior to Everlasting for instance) the time that can do so.
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and this is why I prefer the devs making powers decisions. Not players.
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And you have summed up my issues with this rule perfectly. Thanks
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Respec Tokens: Issue 28, Page 2 - Release 1
golstat2003 replied to Troo's topic in General Discussion
one thing I liked about Champions online was the slightly easier Respec system -
Patch Notes for June 17th, 2025 - Issue 28, Page 2
golstat2003 replied to The Curator's topic in Patch Notes Discussion
Porque no los dos? 😄 -
I doubt they will find anyone to replace that person. That seems like a very boring and thankless job. If you could make stories in AE and link them to the doors in the outer world to create new door missions, then I and many others might be more interested. Right now AE feels too much like a simulation where you just go read fan fic.
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Hey, it's me. Storm Summoning?
golstat2003 replied to Legion of One's topic in Suggestions & Feedback
I can see a few improvements as suggested. I wouldn't be mad at them. Storm is a nice battlefield chaos agent if played correctly. -
About the relative difficulty of fights in this game vs. others
golstat2003 replied to temnix's topic in General Discussion
All great games. And I would still rather play COH then any of them. -
Open Lettur from Disgruntled Player regarding Plant Control
golstat2003 replied to Nayeh's topic in Open Beta Testing
I disagree with the OP. IMO changes are not that bad. And yes it was obvious the nerf hammer was eventually gonna hit plant control lol -
About the relative difficulty of fights in this game vs. others
golstat2003 replied to temnix's topic in General Discussion
yep that’s the rub. A majority of this playerbase don’t want the game harder. If they did, you would not see for example, most team leaders waiting till they got 8 players before heading into a mission. lol A majority of COH players want the game to be as easy as possible a majority of the time. the other evidence of this already stated early is most TFs /SFs staying on the lowest difficulty so that they can clear it as fast as possible. Keep in mind that a large portion of this play base for COH aren’t kids anymore. We have jobs, kids, etc. So spending hours banging your head against difficult challenges isn’t something wanted. “Ain’t nobody got time for that!” There are other games for that when the mood strikes. -
About the relative difficulty of fights in this game vs. others
golstat2003 replied to temnix's topic in General Discussion
And I and a majority of those who play this game are fine with that. If others want challenge they can unslot their IOs and form teams of like minded folks who want to run at +4 / x8 all the time and fight nothing but AVs all the time. The rest of us will be here enjoying COH as we always have.