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BrandX

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Everything posted by BrandX

  1. BrandX

    Lex Luthor

    Dual Pistols! Because I remember him with dual pistols in JLU 🙂
  2. Street Justice/Electric Armor/Soul Mastery Scrapper Musculature Radial - Degenerative Radial - Assault Hybrid Radial (Passive Only) Rib Cracker > Shin Breaker > Crushing Uppercut > Moonbeam > Shin Breaker > Heavy Blow > Repeat Also had Enflame (6 slotted with Purple Set) going the whole time! 2:05 - 2:15 for 411.9DPS to 434.6 DPS I put Critical Strikes Proc in Shin Breaker with the thinking that it'll increase Crushing Uppercut and Heavy Blow's crit chance. I did have to keep an eye on the blue bar. While no Weave (relying on 75% Resists to S/L/F/C/E) I do have Maneuvers with the Kismet slotted AND Tactics going. Only clicked Energize when actually needing the heal, so it's Recovery was only available if hurt enough. Obviously if I went Core Musculature and Assault Hybrid, I'd get better numbers, but I like to play with the double hit for normal play personally and Radial Alpha gives me the +END MOD. The difference really seems to be a matter of how many times I need to click Energize and Power Sink...risk a heal/end return from Procs instead of clicking. 2:31 without Enflame - 381.8 Assuming I can get better than 2:05 (I might be able to), it's looking like Enflame is giving me an okay increase in DPS (which is really what I wanted to test out)
  3. Are you using IOs? Cold Domination comes with Heat Loss. Fire Armor comes with Consume. That said, look into getting Panacea Proc and Miracle Proc for both of you in Health, Performance Shifter Proc with the Performance Shifter End Mod in Stamina.
  4. Or Shadow Shard. Isn't that the aura of fragments or whatever they're called in Shadow Shard?
  5. I felt it needed a higher -Regen that didn't rely on combining it with Time Crawl.
  6. Does that mean the attacks wouldn't recharge fast enough without the +RCH proc? If they can recharge fast enough without the +RCH Proc, why the need for the attack with it, over the higher DPS?
  7. Okay, looking at the Street Justice portion of this, I have to ask...wouldn't Sweeping Cross be the better choice over Cross Punch? Same animation, same slotting. Yes, Cross Punch can add in a 6th Proc, but Sweeping Cross with an ACC/DMG HO, or even just a DMG/END IO, will put it above Cross Punch in damage. So why is Cross Punch being used over Sweeping Cross?
  8. That won't stop them from being knocked back. They're just that weak to knock.
  9. But I feel the Spiritual helped my Regen survive!
  10. For a Scrapper... Claws/Stone Scrapper Why? Because Tanks and Brutes can't do this combo. Scrappers can! Also, it can become quite sturdy and when it does start to fail, GEODE!
  11. And I also said, Ice Patch only KDs 5 targets and that other sets do plenty of KD. Claws and Titan Weapons come to mind. Not saying I want the change, just don't think it would be some big detriment to Fury.
  12. I never said I want it. What I said was "Would the KD really effect the Fury" 😛
  13. Ice Patch still has a limit of 5 targets on the patch. I can only think back to my Ice/Fire Brute's farming missions, but keeping Fury wasn't an issue. Mind you, I'm not saying combine Ice Patch and Force Aura, but there's plenty of sets with lots of KD that keep Fury up.
  14. Brutes build Fury with attacking, so would Ice Patch really be an issue? TW is all about knock down and been plenty of those.
  15. I don't recall anyone ever saying Ice Melee was a top performer but did mention it best played on Stalkers.
  16. Should be said, I didn't take the t9 at the time due to being told it wasn't needed and it was one of my first attempts at Bio
  17. Hazard zones, last I recall, were level restricted on getting into them. Didn't they get rid of that back on live? I don't recall, been forever and all 😛 However, I believe that's what constituted a hazard zone.
  18. I can't say this is the best build, I can't even say I was 100% happy with it, but it's a place for you to start. EM Bio - Scrapper (Energy Melee).mxd
  19. I just wondered as it mentioned less chance to proc when in passive abilities, but I could swear they fixed that.
  20. Is that with the Proc changes to Power Transfer?
  21. I honestly don't recall Kinetic Melee being considered B tier. @Ston has it in the D tier with Staff Fighting. Only considered B tier on Stalkers. Though, the -Resist was just an idea I was thinking of Kin Melee also being a sort of Sonic Melee (so -Resist). But the CS geting crit needs to be done regardless imo and making Focused Burst a good attack instead of a pass by many would be great too.
  22. Got to thinking on this set. While I still believe Focused Burst needs to be made into a real attack. 157.15 base damage at it's animation time should be just under Smashing Blow without enhancement in terms of DPA. Not sure how enhancement would factor in after the fact honestly, but I do feel either way, it's become a useful regular attack even if it's on the longer side. Give CS the same crit damage that ET/TF get for Scrappers/Stalkers. Then the last thing I thought the set could get was a -Resist component. Could be the melee version of Sonic Blast.
  23. Bio Armor/Street Justice Dark Armor/Claws Electric Amor/Titan Weapon - I have this combo and I love it! Fire Armor/Ice Melee - Love it for it's thermalkinetics, I have an Ice/Fire Brute Ice Armor/Fire Melee - Another thermalkinetic Invulnerability/Radiation Melee - Radiation Melee gives a good place Resist Proc Radiation Armor/Super Strength Shield Defense/Energy Melee Stone Armor/Battle Axe Super Reflexes/Savage Melee Willpower/Spines - Spines, like Radiation Melee, comes with a damage aura for the Resist Proc AND I have a Spines/WP Brute and I like it as my Sabertooth/Wolverine Homage
  24. BrandX

    ENERGY MELEE

    By good, they totally mean COOL!
  25. This is true.
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