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Everything posted by BrandX
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Focused Feedback: Other Powers Changes
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
Losing the movement buffs is terrible. Sprint + Swift + Ninja Run + Shinobi-Iri was ❤️ -
Focused Feedback: Teleportation Pool Revamp
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
In an MMO? Yes. -
Focused Feedback: Other Powers Changes
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
😕 No Ninja Running with Shinobi-Iri? That's lame. Why would you even get rid of this? It was one perk of Ninjitsu and nothing game breaking. Can Super Speed get the Ninja Run animation to even this out? -
Focused Feedback: Teleportation Pool Revamp
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
Always baffles me how people think a little travel in an MMO is to much work. 😛 Now those people will get a power slot back for something else, and everyone can have the fun of the power. I admit, I haven't had the power since live, but that's only because I never remade my concept that required that power! -
Focused Feedback: Energy Melee Revamp
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
I was using Fire Melee as a stand in, but PC is a PBAOE in game (thought it was supposed to be Targeted AOE). Got some play time in, and OMG! Am I just to used to taking Tactics, because I don't have it in current build and I missed a lot! O.O -
Focused Feedback: Sonic Manipulation
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
Well, LGTF is team content and those teams don't always come with Trollers/Doms. It's why I like getting a hold into my Scrapper builds. -
Focused Feedback: Energy Melee Revamp
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
^This. I'm not even going to color change those pom poms! I don't even recall if I could change the colors at the time I mained EM, but I didn't change them then, didn't change them on my HC Brute, not going to change them on my Scrapper! I should say, I like the idea of increasing Barrage's chance to Stun. I think it needs something to make people go "Hmmm...Energy Punch of Barrage" even if it's just for a second before "Highest DPA attack!" -
Focused Feedback: Other Powers Changes
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
I agree. If people don't like a set's single target focus, they can pick a different set. -
Focused Feedback: Energy Melee Revamp
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
Just curious, but why not have Power Crash be a single target attack with 100% stun, that when used with Energy Focus, becomes a cone with more damage? Or is the idea to give Bone Smasher the 100% Stun with EF, to make people choose more? -
Just curious, but why not have Power Crash be a single target attack with 100% stun, that when used with Energy Focus, becomes a cone with more damage? Or is the idea to give Bone Smasher the 100% Stun with EF, to make people choose more?
- 366 replies
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- energy melee
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They don't get to make use of lots of things until level 35 or 38. No Crushing Uppercut until level 38. No Sweep Combo until level 38. Tankers having to wait long for things pertaining to melee, is basically what it means to be a Tanker.
- 366 replies
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I believe Crushing Uppercut has been the highest I've seen in play.
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Focused Feedback: Energy Melee Revamp
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
Why? The Double FC is a product of their inherent powers, not a product of the set. Not getting double damage, so tack on a double FC. If double FC is passed around, will full critical happen on TF for Scrappers and Stalkers? Do they get the Fury and punch voke? -
Focused Feedback: Titan Weapons Revamp
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
Just curious, wasn't the idea of Momentum, to get a speed boost on the attacks, but maintain the damage formula as if slow attacks? Not, get two different damage formula's for an attack, one when in momentum and one, when not in momentum? -
Focused Feedback: Energy Melee Revamp
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
I love Barrage, all for seeing it get some love. Don't see the issue with TF being needed to be used first to get the AOE for PC. Target the toughest target first with TF, hit the two AOEs for everything else, instead of hitting the AOEs and finishing them off with the ST. EM's focus is and should stay ST. -
Focused Feedback: Energy Melee Revamp
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
True. So, the question is, do you feel you need the 100% Stun over more damage? Do you want the 100% Stun with some -Special/-Regen (which I personally don't feel it needs). -
Focused Feedback: Energy Melee for Scrappers
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
Got on just a bit and made a EM/Regen Scrapper ❤️ No real level up, as I didn't know of the freebie menu at the time, but so far, just having Energy Melee on Scrappers is love 🙂 -
Focused Feedback: Energy Melee Revamp
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
I get what you're saying. However, that's just called attacking. Want to 1 shot two minions in a row fast? TF > ET. Enemy won't go down in one hit? Faster to go TF > ET than ET > TF. And when I play EM and go after those single strong targets, I used both attacks. So, really, with that logic, you may as well be saying ET really equals TF > ET > BS > EP > Repeat or some such. Only now, you can go TF > PC > WH for those times you'd rather have more AOE. That's the only difference this "combo" system really seems to do. "Do you want fast ST or do want to have a bit more AOE?" -
Focused Feedback: Energy Melee Revamp
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
When I lost ET fast attack on Live. Well, I shelved it because I just didn't like the new ET animation. Still not the biggest fan of it on HC, but I just love EM. So, tried to get my main back to EM. Having ET sped up only when used after TF, isn't bad and pretty much gives the speed up all the time, unless you do something wonky with your recharge times. And, while I wasn't one who thought EM needed more AOE (not if it stepped on the ST DPS toes), the changes give people that option too, which isn't bad. However, it just means, one sacrifices the ST DPS (fast ET) to go the AOE route (unless they crit). Not the way I'd have gone with it. I wouldn't really call EM a big combo set, as I play those. 😛 And really, even the sets that aren't combos, one tends to have an attack order for best damage and then throwing in the side attacks for whatever reason. -
Focused Feedback: Other Powers Changes
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
Spinning Strike, in Street Justice, takes Targeted AOE IOs. If you need a target to use, I believe is when you use Targeted AOE IOs. -
Focused Feedback: Titan Weapons Revamp
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
I don't know. I'd say Dual Pistols wasn't pulling any power creep for the set. However, the numbers have me thinking a few things with the test down by Galaxy Brain. I do feel some sets should be ST King versus AOE kings and then those in the middle. However, should TW be that far ahead of Fire Melee, which maybe should be pretty solid in both areas, while not top, seeing as how TW has the nice KD going for it. 🙂 -
Focused Feedback: Energy Melee Revamp
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
My EM/Regen Brute won't be seeing a return, but, a reroll to a Scrapper ^_^ -
I've never seen an EM player not take Total Focus and now it's sped up. I don't see the bad part there, truthfully. I did make the suggestion in the feedback thread of making Stun turn into a targeted aoe (around the target, not the caster, like spinning strike) when used with Energy Focus. So, without Energy Focus, same as it's always been. With Energy Focus, turns into Targeted AOE and gets more damage, while still stunning the primary target the same as before, but now with more damage (when Energy Focus is in use).
- 366 replies
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- energy melee
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Focused Feedback: Energy Melee Revamp
BrandX replied to Jimmy's topic in [Open Beta] Focused Feedback
Haven't gotten on test. So, looking at just what's given here... Which, EM on Scrappers, I'm going to play regardless. Let's be honest here. 😛 I've been wanting this since Power Proliferation on live after they ruined (to me anyways) my WP/EM Tank. I wasn't keen on the turning EM into a combo system, but some thoughts... Not sure Bone Smasher needs a -Regen/-Special. I'm not against it. However, high ST damage with Stuns was really, all I wanted. I do like the more chance to actually get stuns going though. Power Crash. Why not have it remain Stun, but if used with Energy Focus (since this seems to be the idea you're going with) it then delivers Targeted PBAOE (around target) and more damage? So, keeps the the ST Stun aspect it has now, but if used with Energy Focus it'll get AOE and Damage! Total Focus getting sped up, is what I said needed to be done 🙂 Looks like it's may be around where I thought it should be. I suggested 2.376 (arcana time), so a littler slower than my suggestion, but part of my suggestion was to also get some alternate animations going on. Can't say I like the idea of powers not Crit Striking for normal Crit Damage, but it's better than none at all *eyes Concentrated Strike* and if we're stuck with Energy Focus, at least we get two. Energy Transfer costing health instead of endurance. Love it. Not sure I care for the idea of making it momentum based. Couldn't just go 1.848 (arcana time) or some other time, for it all the time and Energy Focus will instead only take 5% of life (this'll give non critters less life lost) and critting can give the user no life lost and +10% Health back as well? Or just put it's damage at a level were it's okay to crit for normal? Of course, that may not be good for the Tanks/Brutes. Now to figure out how to make EM/Regen Scrapper work! Edit: As for the -Regen/-Special. If the idea is to have it, why not just put it in Barrage, since he does less damage than Energy Punch?